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kibby の最近のレビュー

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40件中 1-10 を表示
このレビューが参考になったと投票した人はまだいません
総プレイ時間:80.7時間 (レビュー投稿時点:6.3時間)
Only bug I have encountered thus far is audio going super quiet for a second, almost like the game is preventing itself from peaking. Otherwise having a great time and love the high quality textures.
投稿日 2024年6月14日.
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2 人がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
総プレイ時間:10.3時間 (レビュー投稿時点:4.6時間)
i have seen people unironically recommend playing this game to get the part 1 story of naruto rather than the original anime. PLEASE do not do this those people are smoking crack.
投稿日 2023年8月13日.
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総プレイ時間:24.7時間 (レビュー投稿時点:24.5時間)
A well worth it, dice-rolling talkathon.
-Beautiful art and environments
-Kim is a delightful partner and my best friend
-Full of funny scenarios and colorful characters.
-Gripping main mystery, although the climax was a tad underwhelming for me.

Main complaints
-Political boxes of the game are rather simplistic (for example, I believe whenever I remarked that Revachol could use some strong leadership to rebuild, this was categorized as 'fascist' despite not at all fitting the definition) but I understand that it's exaggerated political compass is used for comedic purposes
-You'll need a decent attention span for such a dialogue focused game. Not all the dialogue is interesting, I'd recommend choosing options that interest you, rather than forcing yourself to go through every single tree (although you can often get rewards and necessary info.)
投稿日 2023年2月9日.
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総プレイ時間:0.0時間
~5 hours of content, assuming you are just hopping on this DLC to regain your 100% achievement rate

New character designs and weapons are fairly neat. The weapons aren't anything too crazy and some of them resemble base game ones, but at a price point of 2$ it's genuinely hard to complain. The new map is huge and actually very cool to explore.
投稿日 2022年12月16日.
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総プレイ時間:28.7時間 (レビュー投稿時点:16.6時間)
One of the most overrated games coming from a newcomer 12 years after release. Despite all my criticisms, I'd consider FNV more of an 'okay' game rather than a straight-up bad game, and undeniably worth playing for its significance in the western RPG sphere. I just didn't come out of the experience in love with it.
High points are:
-Compared to FO4 and ES5 (the only other Bethesda titles I've played as of yet) the RPG elements of New Vegas are a welcome change. From the creative and interesting perk list to the skill checks that often change how you can approach a quest, you have much more control over who your character is and what they are capable of.
-Dialogue (ignoring the amateurish voice acting) is actually well written and characters responses to your dialogue options rarely feel stilted or unnatural, like they did in FO4. There are many NPCs you can stumble across in the wasteland who can chew your ear off with their own little tales.
Issues include:
-Moment to moment game play is walking through an incredibly empty and uninteresting wasteland, passing by scattered locations that are unassuming and more often than not unrewarding to explore. The only areas I've been excited to discover are the starting town which feels like a breath of fresh air after surviving a bullet to the head, helping the townsfolk out without the side quests overstaying their welcome, and the iconic Strip of New Vegas filled with bright lights and debauchery. Every other town is just sad and feel boring to look at, let alone scavenge for mediocre loot or side quests. If you are like me more often than not you will find yourself looking in the direction of an objective and switching on the auto walk while you scroll on your phone.
-Combat is just atrocious no matter the style you want to go for. Guns and melee aren't engaging to use in large part to the enemy AI often just standing still and you wait for one of you to go down.
-The quest writing is boring and I don't enjoy a great deal of them. They feel more like chores than a fun detour or adventure. The horrible Bright Brotherhood quests will most likely be one of your first forays into the side quests you encounter, and it's enough to possibly make you want to avoid them for the rest of the game. As mentioned skill checks are there to provide you different approaches to questing, but more often than not a skill check acts more as a Disney fast pass to skip content rather than being it's own branching path. For example, if the Courier has a speech level of 50 he can simply pass on a dungeon, but there's no content carved out for making this choice besides a tidbit of dialogue.
投稿日 2022年8月21日. 最終更新日 2022年8月23日
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3 人がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
総プレイ時間:7.0時間
*played on Steam Deck on default settings with little to no issues*
Although I enjoy the look and personality of Okami's setting, I find myself not engaged in the game play loop of walking around dungeons and solving piss easy puzzles with below average combat. The game is ultimately an off-brand Zelda that does little to fix that franchise's most boring characteristics,
投稿日 2022年7月10日.
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総プレイ時間:6.5時間 (レビュー投稿時点:5.7時間)
visually stunning for a 3d game of its time oozing flair and style. the camera, controls, gameplay, level design, story are completely ♥♥♥♥. so pretty much the entire game lol
投稿日 2022年5月24日.
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このレビューが参考になったと投票した人はまだいません
総プレイ時間:3.3時間 (レビュー投稿時点:2.8時間)
i dont like it
投稿日 2022年5月22日.
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2 人がこのレビューが参考になったと投票しました
総プレイ時間:94.5時間 (レビュー投稿時点:3.1時間)
awesome all-in-one emulation program, you can download cores not currently available as dlc online(such as dolphin for gamecube/wii)

menus can be a little confusing with all the technical jargon but stick to the online resources and have fun
投稿日 2021年12月6日.
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総プレイ時間:15.7時間 (レビュー投稿時点:15.5時間)
as ♥♥♥♥♥♥♥ stupid as it is, this game is tons of fun when you get in the right lobby
投稿日 2021年11月25日.
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