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Recenzii recente de Felicity

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Se afișează 151-159 din 159 intrări
3 oameni au considerat această recenzie utilă
12.6 ore înregistrate (10.1 ore pâna la publicarea recenziei)
SoM is a solid mixture of many already used game styles, plus its own unique flavor. The combat is identical to the recent Batman games, and the stealth is identical to Assassin's Creed with some modifications. It's an open world game, and while the world (the limits of Mordor itself) isn't overly large, it seems very alive and filled with uruks who all want to kill you. There's few safe spots, so everywhere feels hostile.

The game runs very well on my i5-4670k and 7970, a solid 55 average FPS on ultra with the hd texture pack, mostly veering towards 60. I notice an occasional frame dip, mostly when exiting menus.

The voice work is definitely one of the highlights of the game, with some fantastic acting by everyone involved. Even with only a few hours in the game, though, I definitely noticed repeated lines by uruks. Whether this was just unlucky or the variety of chatter isn't great, I'm not 100% sure.

Combat is smooth, just like in the Batman games. You can easily get overwhelmed, especially when fighting against multiple different types of enemies + Captains. Unlike Assassin's Creed, you are not an invincible god of war by chaining counters, but you are fairly close to it; and I like that in a LoTR game. It feels like you can take many uruks with you, but you'll eventually go down. In Assassin's Creed, as long as I didn't die of hunger, I could keep chaining counters forever.

It's worth noting that the main character is dead (not a spoiler), so respawning happens as a gameplay mechanic- dying makes time pass, which makes the nemesis system work on its own.

The so-called Nemesis system, though I was wary of it being overhyped, works extremely well and is the core gameplay besides the main quest. Essentially there are named uruks, each is a Captain or Warchief, and they vie for supremacy in the ranks of the army of the Dark Lord. Over time they will duel each other, get stronger, go into trials, etc etc. You can kill them, influence power ratings, have duels end up for a weaker victor, etc. Grunts who kill you in combat can be promoted to a Captain, recieve a name and skills, and will eventually fight you or be killed by you again. Passing time in the game (done manually or by dying) leads to all conflicts being resolved, which means many Captains will promote or grow stronger, new Captains will take their places, and new conflicts will arise, without you being able to interfere in the old ones. For the most part, this is bad, since you can't make weaker captains win- but at the moment I haven't seen too much difficulty difference between a power 4 and a power 10 Captain. Some skills seem to be much harder to fight than others, such as poison, which takes away Counter prompts. This isn't too difficult, but when you're fighting 20 or so uruks, it can get overwhelming.

There can be many, many uruks on screen at one time without any frame drop. I've fought about 40 uruks at once and ended up getting a combo of about 80, and it was rather entertaining and felt like I was always on the brink of making one mistake and dying. Executing combat flawlessly makes you win fairly easily, but making mistakes makes you die much faster than, say, in AC.

So far, the main quest seems fine and I'm interested to see where it goes. I cannot comment on LoTR lore since I don't know enough about it, so anyone will need to find a more informed review to find out anything about opinions on how they dealt with lore.

Stealth plays identical to AC, only with less 'limitiations', so to speak. You can pretty much scale any wall, uruks are fairly dumb so they aren't overly sensitive to spotting you, and they don't tend to look up very often. My power level feels very LoTR indeed.

Since the game focuses on uruks, everything is rather grim with a dark humor side. It's much darker than the fantastical journey that a lot of LoTR style things do, but the writing is very well done and I found myself laughing more than once at several of the lines, particularly with the main 'uruk' character.

Overall I would estimate this game being worth a purchase at $25-30, and definitely recommend it at $50 for anyone who loves those Batman/AC style open world games.
Postat 30 septembrie 2014.
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Nimeni nu a considerat această recenzie utilă încă
1.5 ore înregistrate (0.6 ore pâna la publicarea recenziei)
Recenzie acordată în perioada accesului timpuriu
edit: it's fine

Wait until it is a bit more feature rich. It's not worth buying at the moment.
Postat 22 septembrie 2014. Editat ultima dată 25 noiembrie 2022.
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O persoană a considerat această recenzie utilă
1.3 ore înregistrate
A promising game that starts out intriguing and mysterious and quickly turns into a dull lackluster platformer with a mediocre story and no gameplay to speak of.
Postat 4 august 2014.
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6 oameni au considerat această recenzie utilă
0.1 ore înregistrate
don't waste five minutes of your life and 60mb of your bandwidth
Postat 15 februarie 2014.
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3 oameni au considerat această recenzie utilă
2.6 ore înregistrate (2.3 ore pâna la publicarea recenziei)
cute
Postat 5 ianuarie 2014.
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5 oameni au considerat această recenzie utilă
0.7 ore înregistrate
I don't understand why he had to use these disgusting 3d models to convery his point. He could have hired even a bad artist to do some portraits for him, both increasing the visual quality of the game and removing the ugly uncanny valley that is extremely pervasive. Hell, the store image itself; that sort of art, would have been fine, but nope, ugly 3d models. However, that still would not make up for the lack of -game- here, and that nothing really feels like I'm making a choice- it is a story, but my choices make no difference, and I do not feel any sense of progression. I do not grow attached to the people I carry, and I have no idea what is going on or why I should care. The metaphors put in are not very solid and poorly executed. The writing itself is fine- but the overall vision, the overall arching idea of the entire game, is sorely lacking and it seems to long reaching vision is missing. I do not know what I am working towards. Ever escalating numbers, I suppose. The mechanics themselves are cryptic and mysterious at best, and broken and not WAD at worst.

Perhaps if he gets his ♥♥♥♥ together, step 2 (probably never coming) will actually be a game.
Postat 23 decembrie 2013. Editat ultima dată 23 decembrie 2013.
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19 oameni au considerat această recenzie utilă
703.0 ore înregistrate (127.9 ore pâna la publicarea recenziei)
♥♥♥♥♥♥♥ hacker ♥♥♥♥♥♥♥♥

edit, 2023: it still is
Postat 11 decembrie 2013. Editat ultima dată 8 noiembrie 2023.
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2 oameni au considerat această recenzie utilă
657.4 ore înregistrate (19.1 ore pâna la publicarea recenziei)
$18.97 DAY ONE DLC

its ok
Postat 14 august 2013. Editat ultima dată 19 mai 2022.
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2 oameni au considerat această recenzie utilă
459.0 ore înregistrate (104.4 ore pâna la publicarea recenziei)
best pdox game
Postat 8 mai 2011. Editat ultima dată 21 februarie 2023.
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