I'm so fucking Bad
Almaty, Kazakhstan
 
 
r_cleardecals 1
bind mouse1 "+attack;r_cleardecals"
mat_queue_mode
mat_queue_mode 1
muzzleflash_light 0
cl_detail_max_sway 0
cl_detail_avoid_radius 0
În prezent offline
Afișierul cu obiecte
Comentarii
I'm so fucking Bad 11 oct. 2017 la 5:15 
cl_crosshair_drawoutline 0; cl_crosshair_dynamic_maxdist_splitratio 0; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 1.000000; cl_crosshair_dynamic_splitdist 5; cl_crosshair_outlinethickness 1

cl_crosshair_sniper_show_normal_inaccuracy 0; cl_crosshair_sniper_width 2; cl_crosshair_t 0; cl_crosshairalpha 800; cl_crosshaircolor 5; cl_crosshaircolor_b 0; cl_crosshaircolor_g 0; cl_crosshaircolor_r 255; cl_crosshairdot 0; cl_crosshairgap -2

cl_crosshairgap_useweaponvalue 0; cl_crosshairscale 600; cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_crosshairusealpha 1; cl_fixedcrosshairgap 3; cl_crosshairalpha 255; cl_fixedcrosshairgap 3; cl_crosshairalpha 255
I'm so fucking Bad 1 oct. 2017 la 9:36 
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "1.000000"
cl_crosshair_dynamic_splitdist "5"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "2"
cl_crosshair_t "0"
cl_crosshairalpha "800"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "600"
cl_crosshairsize "3"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3cl_crosshairalpha 255"
cl_fixedcrosshairgap "3cl_crosshairalpha 255"
I'm so fucking Bad 6 mart. 2017 la 10:28 
cl_crosshairstyle 4; cl_crosshairthickness 0; cl_crosshairusealpha 1; cl_fixedcrosshairgap 3
cl_crosshairalpha 255; cl_crosshaircolor 5; cl_crosshaircolor_b 0; cl_crosshaircolor_g 0

cl_crosshaircolor_r 255; cl_crosshairdot 0; cl_crosshairgap -2.500000; cl_crosshairgap_useweaponvalue 0; cl_crosshairscale 0; cl_crosshairsize 3

cl_crosshair_drawoutline 0; cl_crosshair_dynamic_maxdist_splitratio 0.35;
cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynami; cl_splitalpha_outermod 0.5

cl_crosshair_dynamic_splitdist 7; cl_crosshair_outlinethickness 1; cl_crosshair_sniper_show_normal_inaccuracy 0; cl_crosshair_sniper_width 1
4etoEz 3 mart. 2017 la 14:35 
cl_crosshairstyle '4'[ret]
cl_crosshairthickness '0'[ret]
cl_crosshairusealpha '1'[ret]
cl_fixedcrosshairgap '3'[ret]
4etoEz 3 mart. 2017 la 14:34 
cl_crosshairalpha '255'[ret]
cl_crosshaircolor '5'[ret]
cl_crosshaircolor_b '0'[ret]
cl_crosshaircolor_g '0'[ret]
cl_crosshaircolor_r '255'[ret]
cl_crosshairdot '0'[ret]
cl_crosshairgap '-2.500000'[ret]
cl_crosshairgap_useweaponvalue '0'[ret]
cl_crosshairscale '0'[ret]
cl_crosshairsize '3'[ret]
4etoEz 3 mart. 2017 la 14:34 
cl_crosshair_drawoutline '0'[ret]
cl_crosshair_dynamic_maxdist_splitratio '0.35'[ret]
cl_crosshair_dynamic_splitalpha_innermod '1'[ret]
cl_crosshair_dynamic_splitalpha_outermod '0.5'[ret]
cl_crosshair_dynamic_splitdist '7'[ret]
cl_crosshair_outlinethickness '1'[ret]
cl_crosshair_sniper_show_normal_inaccuracy '0'[ret]
cl_crosshair_sniper_width '1'[ret]