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Reseñas recientes de eidolon232

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Mostrando 31-35 de 35 aportaciones
A 12 personas les pareció útil esta reseña
3.3 h registradas
Despite the amazing logo for the game, what you are actually getting is just a bad version of Gothic with abysmal controls and poor performance.
Publicada el 6 de junio de 2017.
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A 14 personas les pareció útil esta reseña
9.4 h registradas (7.9 h cuando escribió la reseña)
+ Nice graphics (with the exception of the KI skills)
+ No crashes, no bugs (not sure if it is intentional that you can't use the sector 2 shortcut at one point)
+ interesting final fight
- lots of backtracking
- a million flashbacks to the same "don't hurt that poor kitty" scene
- small party (usually 2 characters and few playable characters)
- basically no variation when it comes to equipment
- close to no status effects
- slow gameplay (can't run / skip combat animations)
- only 4 skills/ character, typically a regen mana spell, a heal spell a single targeted damage spell and one that you don't use
- combat is nothing but spaming your highest ki skill all the time + some healing during boss battles

Publicada el 6 de junio de 2017.
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A 14 personas les pareció útil esta reseña
1 persona encontró divertida esta reseña
12.0 h registradas
+nice graphics
+autosave system
+positions of "restoreation points" in dungeons
- chain of QTE for the special attacks
-hard difficulty is already way too easy
-reused models
-towns are just a list of generic characters
-no expanation of keywords
-bad UI (mobile port?)
-grinding
-only 5 abilities / char
-while there are 7 combat commands, 99% of the time you are just using your skills
Publicada el 21 de mayo de 2017.
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A 5 personas les pareció útil esta reseña
1 persona encontró divertida esta reseña
9.5 h registradas
Very linear game with only a handful of different enemy models. Only 3 items/ char and no stores, consumeables or crafting , skills or free stat points restricts the customization of your party a lot.
While the combat starts interesting at first, the wildcard system is very easy to abuse: At some point all you do is using the Haste combo on your main char for multi buffed aoe dmg while stunlocking everything.

The mana system is just terrible: You have to manage different kind of mana based on your class, which doesn't regenerate over time/ when you enter a new area or could be restored with potions. Even worse: your max mana doesn't increase over time meaning unless you use up equipment slots for items that increase your max mana, all you get is ~3 "spells" / character until you pick up one of the mana containers that you can find on each level.

And if you are all like, f.... it, I have payed for the game, so I might as well finish it: the final boss can be crazy difficult, as in killing all but one party member before you get a chance to act.
Publicada el 18 de marzo de 2017. Última edición: 22 de enero de 2019.
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A 22 personas les pareció útil esta reseña
4.1 h registradas
+Nice graphics
+Cheap
-Skills missing descriptions
-Party management
-No healthbars (including bosses that you have to battle for 45 minutes)
-De-/Buffs last the entire battle
-Offensive Magic attacks don't scale well compared to physical damage
-No automatic mana regeneration (while this is not a must criteria, it encourages the players to use)
-No sense where to go (no quest logs)
-Battles are just spaming the basic attack and using a heal spell every couple of turns (add 1-2 turns of casting buffs for the bosses)
Publicada el 27 de febrero de 2017.
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Mostrando 31-35 de 35 aportaciones