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96 of 123 (78%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 16 Jan, 2014 @ 7:04am

Level 3

Achieved Level 3.
Unlocked 16 Jan, 2014 @ 9:46am

Farming

Have humans complete a Granary Project.
Unlocked 15 Jan, 2014 @ 1:24pm

Commerce

Have humans complete a Trader Project.
Unlocked 15 Jan, 2014 @ 2:17pm

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 16 Jan, 2014 @ 6:34am

Writing

Have humans complete a School Project.
Unlocked 15 Jan, 2014 @ 1:47pm

Paganism

Have humans complete a Shrine Project.
Unlocked 15 Jan, 2014 @ 1:34pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 15 Jan, 2014 @ 2:12pm

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 15 Jan, 2014 @ 2:38pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 15 Jan, 2014 @ 3:47pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 15 Jan, 2014 @ 2:38pm

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 15 Jan, 2014 @ 2:38pm

Calendar

Have humans complete a Plantation Project.
Unlocked 16 Jan, 2014 @ 6:56am

Theology

Have humans complete a Temple Project.
Unlocked 16 Jan, 2014 @ 7:37am

Construction

Have humans complete a Workshop Project.
Unlocked 16 Jan, 2014 @ 6:49am

Alchemy

Have humans complete an Alchemist Project.
Unlocked 15 Jan, 2014 @ 2:34pm

Education

Have humans complete a University Project.
Unlocked 15 Jan, 2014 @ 3:07pm

Trade Route

Have humans complete a Market Project.
Unlocked 16 Jan, 2014 @ 7:41am

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 7 Feb, 2014 @ 8:45am

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 15 Jan, 2014 @ 3:47pm

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 16 Jan, 2014 @ 7:05am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 15 Jan, 2014 @ 2:38pm

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 16 Jan, 2014 @ 4:20pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 16 Jan, 2014 @ 7:04am

Feudalism

Have humans complete a Mill Project.
Unlocked 15 Jan, 2014 @ 2:27pm

Currency

Have humans complete a Customs House Project.
Unlocked 16 Jan, 2014 @ 9:28am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 15 Jan, 2014 @ 3:08pm

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 16 Jan, 2014 @ 10:45am

Fascism

Have humans complete a Barracks Project.
Unlocked 16 Jan, 2014 @ 12:52pm

Geology

Have humans complete a Geologist Project.
Unlocked 17 Jan, 2014 @ 2:31am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 16 Jan, 2014 @ 1:07pm

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 16 Jan, 2014 @ 7:05am

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 16 Jan, 2014 @ 7:04am

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 15 Jan, 2014 @ 2:38pm

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 16 Jan, 2014 @ 8:37am

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 16 Jan, 2014 @ 7:04am

The First Era

Finish the first Era.
Unlocked 15 Jan, 2014 @ 1:15pm

A New Beginning

Finish the second Era.
Unlocked 15 Jan, 2014 @ 1:39pm

A New Threat

Finish the third Era.
Unlocked 15 Jan, 2014 @ 2:01pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 16 Jan, 2014 @ 8:37am

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 16 Jan, 2014 @ 8:37am

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 16 Jan, 2014 @ 8:37am

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 16 Jan, 2014 @ 8:37am

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 16 Jan, 2014 @ 4:20pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 16 Jan, 2014 @ 9:46am

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 16 Jan, 2014 @ 4:20pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 16 Jan, 2014 @ 8:37am

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 18 Jan, 2014 @ 5:59am

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 16 Jan, 2014 @ 8:37am

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 16 Jan, 2014 @ 4:20pm

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 16 Jan, 2014 @ 8:37am

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 18 Jan, 2014 @ 6:02am

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 18 Jan, 2014 @ 6:05am

Great Development

Finish an Era with a Completed Great Project.
Unlocked 16 Jan, 2014 @ 9:46am

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 18 Jan, 2014 @ 5:59am

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 16 Jan, 2014 @ 1:07pm

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 18 Jan, 2014 @ 5:59am

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 17 Jan, 2014 @ 4:58am

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 17 Jan, 2014 @ 4:58am

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 18 Jan, 2014 @ 6:05am

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 16 Jan, 2014 @ 4:20pm

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 16 Jan, 2014 @ 8:37am

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 17 Jan, 2014 @ 4:58am

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 16 Jan, 2014 @ 4:20pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 18 Jan, 2014 @ 5:59am

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Unlocked 17 Feb, 2016 @ 3:05pm

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 18 Jan, 2014 @ 11:19am

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 16 Jan, 2014 @ 4:20pm

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked 18 Jan, 2014 @ 11:41am

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 17 Feb, 2016 @ 10:46am

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 18 Jan, 2014 @ 11:19am

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 18 Jan, 2014 @ 11:19am

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Unlocked 17 Feb, 2016 @ 3:05pm

Treasury

Finish an Era with a Village with 1000 Wealth in Use.
Unlocked 17 Feb, 2016 @ 3:05pm

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.
Unlocked 18 Jan, 2014 @ 11:19am

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 18 Jan, 2014 @ 11:41am

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked 18 Jan, 2014 @ 11:19am

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Unlocked 18 Jan, 2014 @ 11:19am

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 18 Jan, 2014 @ 11:19am

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked 18 Jan, 2014 @ 11:19am

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 18 Jan, 2014 @ 11:19am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 17 Jan, 2014 @ 4:58am

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Unlocked 18 Jan, 2014 @ 11:19am

Sailing

Complete a Fishing Docks Project.
Unlocked 16 Jan, 2014 @ 7:53am

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 16 Jan, 2014 @ 8:01am

Entertainment

Have humans complete a Circus Project.
Unlocked 16 Jan, 2014 @ 4:03pm

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 16 Jan, 2014 @ 3:45pm

Universal Healthcare

Have humans complete a Hospital Project.
Unlocked 18 Jan, 2014 @ 9:24am

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 17 Jan, 2014 @ 4:25am

Astronomy

Have humans complete an Observatory Project.
Unlocked 16 Jan, 2014 @ 3:14pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 16 Jan, 2014 @ 9:39am

Venture Capital

Have humans complete a Bank Project.
Unlocked 17 Jan, 2014 @ 7:18am

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 7 Aug, 2014 @ 11:16am

Après-Ski

Have humans complete a Tavern Project.
Unlocked 7 Aug, 2014 @ 11:28am

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 18 Jan, 2014 @ 4:46am

For the Gods

Have humans complete a Monument Project.
Unlocked 18 Jan, 2014 @ 11:00am



Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Machinery

Have humans complete a Factory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Fantastic View

Have humans complete a Nature Park Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.