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Publicada: 28/jun./2016 às 10:09

+ It's beautiful and cute.
+ Thanks to amazing game design, puzzles are never frustrating for long. The game is non-linear after the first 20%, so you can finish it taking the route you want (though a specific route is suggested to ensure a progressive difficulty curve). If you're stuck, you can still go to another place of the map, you may learn there a trick that will help you find the solution to your initial problem. You'll be sure not to waste time, since side tracks that aren't necessary to finish the game are always pretty short, and are filled with collectibles.
+ Not a single word outside the menus and the credits! You learn everything you need through puzzles.
+ The game is cuuute!
+ You won't have to inspect every square centimeter of the levels to find the secrets. The game gives you a tool to detect the collectibles, so your only problem will be how to get to them (via, you guessed it, a puzzle!).
+ Did I mention this game is cute? ⋋(^3^)⋌

- Such cuteness seems to be pretty ressource-intensive, especially the litghting. In places where several lighting effects were taking place, the game often lagged despite my pretty good equipment. Never was a problem for the gameplay though.

⋛⋋( ‘◇’)⋌⋚ May the birds be with you! ⋛⋋( ‘◇’)⋌⋚

/|\( ;,; )/|\ Watch out for bats! /|\( ;,; )/|\
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