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Neue Rezensionen von donnie brasco

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Ergebnisse 1–10 von 31
1 Person fand diese Rezension hilfreich
7.8 Std. insgesamt (4.2 Std. zum Zeitpunkt der Rezension)
nice
Verfasst am 14. März. Zuletzt bearbeitet am 14. März.
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Niemand hat diese Rezension als hilfreich bewertet
7.4 Std. insgesamt
Powerful.
Verfasst am 7. Januar.
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Niemand hat diese Rezension als hilfreich bewertet
13.0 Std. insgesamt
Recently I was searching for more WW2 shooters to play, no matter old or new, so I decided to try this game. Let me say, this isn't your average Call of Duty game. Even after all those years, this experience was so damn enjoyable and immersive. The squad leading mechanic got me scratching my head most of the time, trying to figure out how to keep my men alive and also successfully complete a mission. The historical accuracy further adds to the immersion, you and the men you lead feel so vulnerable and helpless in some situations.

Of course, the game has aged quite a bit, but some aspects just kept me sticking to the screen.
The weapons feel heavy and lethal. Inaccurate and random, which only adds to the immersion.
The sound design is phenomenal, with all the weapons having distinct sounds, and overall ambience is good.
The visuals don't look too bad either, but gameplay-wise the game holds up pretty well.
I've encountered some bugs during playthrough, and the AI seems lacking at times, but given the age of the game, it's still very enjoyable.
Verfasst am 22. September 2023.
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Niemand hat diese Rezension als hilfreich bewertet
74.0 Std. insgesamt (7.0 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
Doesn't help my anxiety disorder at all.
Verfasst am 2. Mai 2023.
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Niemand hat diese Rezension als hilfreich bewertet
45.5 Std. insgesamt
Very underrated game, but still has a lot of issues.

Personally it's one of those games that left a mark in my heart. Very nice visuals, The atmosphere, that constant uneasy feeling of fear and unknown, especially the hordes, a beautiful story, and the virus which leaves so many open questions and makes you search for answers all the time.

The worst part is, the game felt like a chore to play. Most of the story missions were so useless and repetitive, it just felt like they were added to artificially prolong the playtime. (Ride through half the map, find an item, bring it back. Those missions make up like 50% of the game.

Most of the characters, main or side, did not really open up during the whole game, and there is so little character development, everyone just felt like generic NPCs, empty and without character.

Bugs. There are quite a few of them, some are funny, some break the immersion, and some are game breaking. Ex: Fast travel to a location and spawn under the map without ability to go back, you can only load a previous save. Most common bugs were graphical, where textures failed to load properly or didn't load at all.

The game world. A beautiful looking, atmospheric, scenic semi-open world which makes you plan your routes carefully at first, but later is much easier to traverse through. Sadly, the world is literally dead. There are like 4 types of wild animals, always the same generic marauders, and freakers everywhere. Random encounters were too repetitive. Yet, I felt like I was never safe outside, even with all the skills and weapons maxed out, it always felt uneasy, so that makes up for everything.

The hordes. If there was one thing that made you ♥♥♥♥ your pants even at later stages of gameplay, it was the hordes. My first encounter was at the NERO death train when I tried to break into the MMU. Freakers just started spilling out the train like ants, I crashed my bike in the tunnel and was forced to run on foot, with a horde chasing me. Moments like these stay in memories forever.

Many events in this game are hard coded or "lazy" coded to a certain location. Even if an event already happend, but you still haven't stepped onto the dialogue trigger location, after you do Deacon will repeat the same dialogue again.

Worth noting is the main mechanic of the game - the bike riding. Really smooth, and really well made. The bike drift, suspension, everything is realistic and on point, one of the best bike mechanics in gaming.

All in all, a game still worth playing on discount today. Although improbable, but now I'm waiting for a sequel.
Verfasst am 9. November 2022.
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1 Person fand diese Rezension hilfreich
2 Personen fanden diese Rezension lustig
32.8 Std. insgesamt
I've lost more brain cells that I'd like to admit, but at least I caught up with the Witcher lore.
Verfasst am 5. Oktober 2022.
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Niemand hat diese Rezension als hilfreich bewertet
108.3 Std. insgesamt (8.7 Std. zum Zeitpunkt der Rezension)
Pretty immersive to play your favorite RTS game with first/third person perspective. After coming from MOWAS2, this feels like the same game, yet so much better in all aspects. The scale of the campaign is larger, there is more freedom of choice & strategy, maps are bigger, there is even more realism and attention to tiny details. Also the workshop mods add anything the game lacks and make everything even better.
Verfasst am 23. Juni 2022.
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15.8 Std. insgesamt (9.0 Std. zum Zeitpunkt der Rezension)
Too old to be enjoyable in coop authentic difficulty
Verfasst am 22. Mai 2022.
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18.2 Std. insgesamt (16.6 Std. zum Zeitpunkt der Rezension)
A very fun stealth game overall. There are downsides, such as the AI is really dumb and generic, and there's alot of cheap and outdated moments for a 2017 game. Let's hope Sniper Elite 5 fixes most of the downsides.
Verfasst am 17. Mai 2022.
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Niemand hat diese Rezension als hilfreich bewertet
193.6 Std. insgesamt (43.5 Std. zum Zeitpunkt der Rezension)
how to move default cube
Verfasst am 27. April 2022.
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Ergebnisse 1–10 von 31