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Recent reviews by ConceptVL

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No one has rated this review as helpful yet
104.7 hrs on record (6.1 hrs at review time)
This program is intuitive and very easy to use. I usually use Vue3D to create natural environments - but FlowScape definitely compliments the creative work that I do.

I'll be using it to create backgrounds for my upcoming game BIG BODACIOUS BARBARIANS.

Vue3D and FlowScape make a winning combination :)
Posted 8 January, 2023.
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1 person found this review helpful
561.3 hrs on record (512.5 hrs at review time)
Early Access Review
I am giving this game engine…

A VERY TENTATIVE THIMBS UP…

However, I would like to give a very polite warning to these developers, that if the three problems mentioned below are not quickly fixed, then GameCreator will eventually fall by the wayside and be ignored by western developers.

PROBLEM ONE…

You need to quickly fix the bad use of Fonts in the interface. The Font is tiny and it cannot be changed. This is not good for developers who are spending many hours per day working on their games. You don’t want to strain the eyes of developers - or they will lose interest in using GameCreator on a daily basis.

Make sure that developers are able to EASILY change the Interface Font and adjust the Font Size to their liking, so that we don’t strain our eyes.

PROBLEM TWO…

Do not ever have your Help Files locked up inside of GameCreator. Help Files must ALWAYS be Online. This is important because it allows developers to easily read the content and adjust their Web Browser’s Font Size and Background to their liking.

Developers should NEVER have problems reading your Help Files. Online Documentation must always be easily available to the audience that you are targeting - especially when it’s a new audience in the western world.

PROBLEM THREE…

There are no readily available video tutorials. I have no idea why you would go after a western audience without any English video tutorials ready to launch. Providing video tutorials is by far the EASIEST way to get developers accustomed to using GameCreator - yet there are none.

If you want western developers to take GameCreator seriously, then you NEED to have an English YouTube channel, pushing out English tutorials as soon as possible. It’s the quickest way to gain momentum for GameCreator.

CONCLUSION…

So does this game engine have potential? Yes, it does indeed have potential - which is why I’m giving it a very tentative thumbs up.

However, keep in mind that you are entering the western market - where there are MANY other game engines that have already fixed the problems mentioned above.

The western market is fickle, so if these problems are not quickly dealt with, then western developers will eventually ignore GameCreator.

With that said, let’s see what you’ll do in the next few weeks.
Posted 4 November, 2022. Last edited 26 October, 2024.
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A developer has responded on 7 Nov, 2022 @ 11:38pm (view response)
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