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Neue Rezensionen von Com Stef

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1 Person fand diese Rezension hilfreich
30.6 Std. insgesamt (18.1 Std. zum Zeitpunkt der Rezension)
I have nothing bad to say about this game
Verfasst am 8. Juni 2023.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
109.9 Std. insgesamt (19.2 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
As it's still early days in v0.17, going to post a short writeup about this game:

Having grown up watching the likes of Ip Man, Jet Li and Jason Statham - Absolutely LOVE this game. Now theere are a few blemishes here and there which I will go through, but overall I think the entire concept is a great one and one that could make a brilliant game.

GREAT:
Animations are fairly slick
Environments are shaped to look like real environments (e.g toilet, rooftop, carpark)
Decent variety of enemies from samurais to gunmen to prison bosses
SOUND and MUSIC - good enough for me

GOOD: Progression. Now it can be quite difficult to change your deck and this is even more so because each subsequent card upgrade increases the cost. Same for card removal. Perhaps the cost can be lowered, or there can be more ways made to get money in the game.
Number of environments - sometimes I fight the same location 3 times, that shouldn't be right, but that can be made good with time
Character customisation - making different skins, I'm not sure how much work this would be but something to keep on the map.
Random events - As of now still a bit too much influence on the game such that your entire playthrough could be detrerminmed by the roll of a dice in the random event, IMO this should not be the case as it's primarily a strategic game and a really good player for example could get thru a tough level without taking a single point of damage.
Death points - In certain maps like Rooftop, it's clear why the character died if he was thrown over. But why in like 'Toilet', would a character die after being thrown out the door? Or why in 'Prison' would the character die being thrown out of the canteen? These are things that don't make much sense, perhaps it could be made clearer to the player why the death zone is a death zone. Maybe make it a fire or a manhole or something.

Overall good job and I want to play this game when it reaches v1, thank you.

Verfasst am 15. April 2021.
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