BobTheProtato©
Tim   United States
 
 
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494 uur gespeeld
This video-game tries to link the many divisions of fps, and succeeds in doing so. With no progression system and a squad specialty class system, so there is no content behind locked walls, besides the gestures, Paired with the infinite possibilities of how a match will play out from having player based command and all the joys, and frustration, that comes with it.

Matches last about 30m-2h and can change course very quickly. Sometimes that plan you mentioned to the squad lead works out, and as result you capture the objective and can have armor advance since AT infantry is down. This is a vague example of the many scenarios, or how I like to view it as the life of fictional soldier, plays out.

If you miss the traditional "Battlefield moments", I've had more in this game than BF BC2,3,4,1,5,2042 combined. So don't let "Mil-Sim" put you off, people are friendly; fun can and will be had. With that said this game relies HEAVILY on TEAMWORK, keep that in mind if you like competitive shooters or fighters in which dueling is the primary form of combat. This game plays like a first person RTS that has a pyramid ladder system of authority and people can get uppity if you are non-compliant in some servers, but most just want to have fun! :)
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Opmerkingen
papi 28 mei 2022 om 1:21 
hey, do you have teamspeak?
Fat Loser That Nobody Likes 28 mei 2022 om 1:20 
hey, do you have skype?
MaxingMeOut 28 dec 2012 om 10:19 
hey, do you have skype?