安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
The "twists." Pretty much the last 7% of the book was complete codswallop. It was not laid out, it did not add drama, it just made me mad about what's about to happen, and confused why we'd spent so much time setting up some other story, if this was the way this book ends.
In high-school Pat was something of a class clown. His hobbies included reading a novel or two a day and giving relationship advice to all his friends despite the fact that he had never so much as kissed a girl. He also role-played and wrote terrible stories about elves. He was pretty much a geek.
Most of Pat's adult life has been spent in the University Wisconsin Stevens Point. In 1991 he started college in order to pursue a career in chemical engineering, then he considered clinical psychology. In 1993 he quit pretending he knew what he wanted to do with his life, changed his major to "undecided," and proceeded to study whatever amused him. He also began writing a book....