15
Products
reviewed
326
Products
in account

Recent reviews by AssertingOwl

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Showing 1-10 of 15 entries
1 person found this review helpful
1 person found this review funny
233.0 hrs on record
Pitch black nights are gone, nights are a quarter the length they were, and they added crosshairs. Not my Rust
Posted 30 December, 2024.
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No one has rated this review as helpful yet
167.4 hrs on record
The small maps detracted from the experience largely, I expected driving and I expected to actually be able to go to Los Angeles the city. The last location of Hollywood Boulevard was the worst location by far and hardly serves as a location. Haus was enjoyable, SOLA was miserable with ridiculous special infected spam and no access to the area with the ferris wheel. The Dirge actually being a challenge was the only time in the game that I felt challenged and I loved how the DLC built him up for him to actually be a challenge. I told my friend y'all would nerf him because people were crying and then y'all did. I beat the Dirge solo after figuring out the technique of only needing one speaker powered up to make him vulnerable and using elemental weapons. I like Haus but to play two DLCs and by the end of the game still not being satisfied storywise but more loose ends instead. It seems you guys don't even understand your own apocalypse and will for sure be retconing and ignoring things in your next game. Changing the Sam B voice actor was horrible. I enjoyed the game because it was scary to me and the gore system is superb but a game built around just that one system and puny puny maps and nothing surprising to see or do, Dying Light 1 is a much better game. Dead Island 2 is a lot better than the awful Dying Light 2. Dead Island 2 needed to be able to have human NPCs in the player world and maps atleast double the size they are. To go between zones kills tension built and to not have human NPCs made the games formula easy to spot. My favorite locations are Santa Monica Pier and The Halperin was really good but to have these locations seperate makes them lose their power and become a map in a phone game that reuses the same maps extraction shooter style or The Walking Zombie 2 or something, there is nothing to grind for and there are not a bunch of unique blueprints and the map is not even one you can explore because each map is a shoebox. I can explore Dying Light 1's map from the Bridge to Gazi's to the Tower and that's in one zone. I appreciate this game but the Epic Launch meant I didn't get it for a year and many other players didn't get this game, I do my best to get people to buy it but people do not seem interested at all not even my California resident friends and I know there is no fun to be had in coop in the game and y'all limited it at 3 for some reason citing balance when every zombie game with friends go from scary to a scary good time and we can't even play with everyone. I hope y'all support this game more but I don't think you can fix the small maps. Play the first part of Dead Island 1 because that's the part everyone likes, do a open world of that and make the game Dead Island again instead of Zombie Game. I think California deserved a better game based on the other two versions that could have happened but I appreciate the unique approach at a zombie game in the modern age it definitely feels old school and if it wasn't Dead Island it'd be a start to a great franchise but I don't know what to make of this game being so strangled and linear in every way from traversal to the weapon system itself with only one elemental per weapons due to misguided balancing decisions, look at Dying Light 1, Angel Sword mod upgrade 2x fire 2x electricity, one of the best parts of the game getting that and this game never lets you get that cool stuff and paints you in a corner. The guns do not use the gore system at all no holes put in the zombies. SoLA left me with a horrible taste in my mouth for the game the DLC should have a been longer, you guys seem to rush yourselves out of the room instead of getting comfortable and staying a while. When I hit the Subway or Metro and loathed it I knew it would be just as small as the other maps and over soon. When I get on Dead Island 2 I'm thinking of how much I like Dying Light 1, I'd be better off on that. Y'all beat Dying Light 2 though as previously said, that game was horrible the company got to big for their britches and did some stupid stuff made a really bad game they are still trying to fix in post. Y'all made a cool game though I think Dawn of the Dead (2004) because of it's gore, best part.
Posted 10 December, 2024.
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5 people found this review helpful
149.9 hrs on record
Play Dying Light 1 instead, reviews saying this game is worth your time are wrong
Posted 6 December, 2024.
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No one has rated this review as helpful yet
3.9 hrs on record
Sweet
Posted 1 December, 2024.
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1 person found this review helpful
123.4 hrs on record (95.1 hrs at review time)
Stopped playing when they made it so first place got the least money and last place got the most. Called their team a goofy name made the game fomo and encouraged the afk players and discouraged the people that fought for first in this meta based game. They also removed the huge multipliers you would receive on races from having a bunch of people join. Never replaced the payouts lost and also removed incentive to race with others in doing so
Posted 21 August, 2024. Last edited 21 August, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
593.6 hrs on record (141.7 hrs at review time)
16 times the detail
Posted 21 November, 2023. Last edited 21 November, 2023.
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2 people found this review helpful
21.1 hrs on record (15.7 hrs at review time)
Giving preorder bonuses and edition bonuses to everyone on top of a broken launch
Posted 2 November, 2023. Last edited 2 November, 2023.
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1 person found this review helpful
243.5 hrs on record (225.4 hrs at review time)
This is 7 News Network and we bring you breaking news of a bank robbery downtown.
The First World Bank has just been struck by what is believed to be the greatest heist in recent years.
Only hours ago, just before the lunch-hour rush, four men entered the bank building through the main doors posing as bank customers.
The accomplices, who have yet to be identified by the police, were heavily armed and managed to remain undetected by bank security.
Having located the bank manager, they forced him to relinquish a server room skeleton key.
Security forces are unwilling to comment at this point, but inside sources indicate that the manager may have sustained fatal injuries during the robbery.
In this server room, inside what appears to be a hollow photocopier, an unknown accomplice had hidden drilling equipment, as well as several canisters of what sources describe as 'thermite' - a chemical compound commonly used by elite military units to break through hardened metal surfaces.
The drilling equipment was then used to force the locks of the gate blocking the way to the underground high-security vault area.
Having gained access to the vault area, the four accomplices proceeded to ignite the thermite in a space directly above the storage vault.
While the robbers emptied the vault of an unknown amount of cash, security forces arrived, surrounding the building and cutting off all access and escape routes.
At this point, it was believed the bank robbers, who held hostage several bank customers and officials, would try to initiate negotiations with the authorities.
Instead, they executed what appears to be a carefully designed escape plan.
Using plastic explosives, the robbers blew a hole in an interior wall, creating a concealed escape route via an adjacent office building into an unmonitored stairwell.
Police and forensics are still examining data, but concede there are currently no leads on the escaped assailants.
Posted 22 November, 2022.
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No one has rated this review as helpful yet
1,136.3 hrs on record (662.5 hrs at review time)
I'm like hot butter on your breakfast toast
Posted 25 November, 2020.
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3 people found this review helpful
2,109.4 hrs on record (1,067.0 hrs at review time)
Ain't Easy Being Cheesy
Posted 1 January, 2020.
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Showing 1-10 of 15 entries