安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://secure.internxt.com/d/sh/file/bae259f9-5d13-47b8-91fa-679fad7ac1c3/a536d27de836db80dad132a2b729bf40e66266c09e07109c6be8b3d8b92699b2
I'm working on a new project and Your "map dm_flux_b8" fits what I'm going for perfectly. I wanted to inquire if it would be possible to obtain your map. I would be happy to discuss any terms or conditions you may require for sharing Your work.
Thank you for considering my request. I look forward to your response!
https://tf2maps.net/downloads/koth_vehicle_example.11915/
I'd strongly suggest however looking into using vscript instead to create vehicles if you can, since this method is quite inefficient.