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0.0 hrs em registo
Goldeneye on N64 if AI pathing was worse, all projectiles had triple the time of travel, and ship missiles somehow glanced off of personal shields. Not even mentioning the fact if you want frame drops and choppiness while on-foot and in stations all you have to do is run the game off of a Sycamore processor, which is seemingly what it’s optimized for. Dumpster fire; to be avoided
Publicado a 7 de Setembro.
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422.6 hrs em registo (417.9 horas no momento da análise)
Initially very fun, but the quality control on the updates have begun to be abysmal. First major update flopped beyond belief as the devs seemingly don’t actually play their own game. In its initial state it was a fun looter shooter you could boot into to grind and unwind — until they then suddenly full 180’d and decided if you aren’t playing the game competitively, you’re playing it wrong. Then within two more updates they began breaking controller functionality. It is a genuine feat to be able to drive a game into the ground this quickly.
Publicado a 6 de Setembro.
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