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Recensioni recenti di Archimonday

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2 persone hanno trovato utile questa recensione
1.7 ore in totale
Take close watch my friends, and pay attention. This is exactly the thing you need.

Hellblade: Senua's Sacrifice is a beautiful, expertly crafted work of art, symbolism, and mythology. If you sit down to play this game, and have no intention of thinking about it, you are wasting it.

This game is the type of game where you sit down, late at night, turn off the lights and poor your favorite drink. You don't run through it, you walk. You take in all the scenery around your character, and you listen deeply to every word being spoken. As the game lays out the mythology of the Norse in front of you, you sit and ponder what the stories mean.

This is the type of story that everyone, even children should have in their lives. The story of the hero. The story of facing the worst possible hell you can imagine, and overcoming your fear of the unknown.
Pubblicata in data 10 agosto 2017. Ultima modifica in data 10 agosto 2017.
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Nessuno ha ancora trovato utile questa recensione
60.4 ore in totale (13.0 ore al momento della recensione)
Where to begin with this game. I have anxiously been praying for a massive open world game set in a modern military setting, and although the drug cartel setting in Bolivia is not quite what I had in mind; I was instantly interested in a Ghost Recon game with an open world. This is the caveat however: even though the game is fun, beautiful, and is close to what I was expecting. The shining problems with this game on PC because of its clear console port birth are heart breaking.

The controls for this game on PC are absolutely terrible. I spent more time in the first couple hours trying to figure out and remap my controls so that it was easier for me to do even basic things like command my squad; which btw, is totally ♥♥♥♥. Why is it not possible to select each of my squad members individually while playing offline, see a large overview of the surrounding area, and order them to different areas to actually plan an attack? No, instead I have to order them around in a trio and hope that I surprise the enemy enough to end the fight quickly. In-fact, the terrible squad system (which is obviously for console players) seemingly forces PC players to play with other people in a multiplayer setting through match making just to have any fun. Now look, I love multiplayer just as much as the next guy, but there are times when im in my bedroom at night, relaxing, that I don't want to have to listen to anybody else in my headset and just play by myself. Why do I not have deeper command options, or even the ability to switch between squad mates, customize their loadouts and visuals, is this a Ghost Recon game or not?

Other than that, you turn certain hud elements off, and despite the horrible looking muzzle flashes in this game, I have fun. However, there are more than a number of missions where I option to leave my AI squadmates behind and go about it stealthy on my own because, well, the AI gets you into trouble.

I think if Ubisoft was to patch this game, especially for PC, with a little bit more player control over their AI teammates, and add some more diversity to what is going on in the game world (because, lets be honest this feels like Farcry with a squad) where even after we beat the story mission its still fun to go into the game and have firefights with groups of attacking and defending AI, then this game will see a happier player base.
Pubblicata in data 9 marzo 2017.
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1 persona ha trovato utile questa recensione
1,042.9 ore in totale (399.0 ore al momento della recensione)
Empire: Total War brings the glorious Total War (TM) Franchise into the 18th Century, delivering beautiful visuals as the armies of Europe and America clash on a world stage for ultimate victory.

With both Turn Based and Real Time strategy this series is truly one of my favorites.
Pubblicata in data 30 dicembre 2011.
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