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Đánh giá gần đây bởi _Alonso

Hiển thị 1-1 trong 1 mục
2 người thấy bài đánh giá này hữu ích
25.1 giờ được ghi nhận (8.1 giờ vào lúc đánh giá)
It's barebones at the moment. It's interesting, fun and alright overall, but it feels empty, as if you're just struggling a while getting resources and stuff until the dragon comes over to be a minor pest and the vikings come out of any possible angle JUST SWIMMING OVER A RIVER IN FULL ARMOUR LIKE ITS NOTHING. Yep, folks, burning bridges to attempt to stop an invasion does nothing, just slows the f*ckers down. So, parts where you THINK you'll be safe because "Oh boy, there's a sea over there, no vikings could possibly cross there".
WRONG.
I never ran into pathfinding issues, city management issues, storehouse issues nor AI issues (major ones at least), but my massive bug bear is the viking invasions. Specially when they just swim. ♥♥♥♥ whomever decided vikings could swim to you island. Seriously, does the dev want and expect all cities to be f*cking Mont Saint-Michel?
They will swim to your island, ignore all of your defences (which do close to nothing btw) and burn down all of the houses and farms by sheer stupid RNG, forcing you to restart. Random events eventually becoming either just a nuisance, or an instant restart. That is an abysmal mechanic that needs either massive rework or removal.

I really wanted to like this game, with towers and castles and town building, but its so disconnected from logic and proper game design I eventually said f*ck this game. It needs work. A lot, in fact.
Đăng ngày 22 Tháng 07, 2017. Sửa lần cuối vào 23 Tháng 07, 2017.
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