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Senaste recensioner av ジンガイ・ユウヨウ

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62 personer tyckte att denna recension var hjälpsam
42 personer tyckte att denna recension var rolig
0.6 timmar totalt
Early Access-recension
♥♥♥♥♥♥♥♥♥♥♥♥
Upplagd 5 januari 2021.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
2 personer tyckte att denna recension var hjälpsam
143.7 timmar totalt (7.6 timmar när recensionen skrevs)
The screen of this game is very exquisite and perfect. From the perspective of experience, it is still very good. Unlike other games, it can't play any more. This is its advantage, and the connection of stories is better. However, as a host game transplant version of the game, has performed very well, the main reason is that the compatibility of optimization design is not very good, but after continuous adjustment and update, these conditions have gradually improved. Regardless of the lack of items in the host version, this game is worth recommending from the perspective of its plot, novel playing method, suspense story background, and rich pictures.
Upplagd 30 november 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
22.6 timmar totalt (18.4 timmar när recensionen skrevs)
The phenomenon of players cheating is serious.
Upplagd 5 april 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
14.7 timmar totalt (6.4 timmar när recensionen skrevs)
This is a travel game for a night tour of a small town. The village head sees the beginning and the end, and finally comes out with a warm farewell. The villagers are hospitable, and the village secretary aunt enthusiastically solves the family conflicts for the man and his wife, and painstakingly persuades them to have family planning. It can also be regarded as a family planning propaganda film.
The plot is compact, the scenery is beautiful, and the details of the parents are depicted incisively and vividly.
No one's chicken is going to have a holiday today!
This is the mantra of the village secretary aunt.
After the great success of the previous work, instead of continuing the script that had already been developed, Outlast2 inherited the familiar night vision cameras, familiar Western journalists, familiar murder investigations, and familiar naked man chases, opening a new story.
Different scenes, the same core play, similar to mental hospitals, this rural area in the United States is full of ugly and dirty events, waiting for curious players to find out.
People always like to see sacred things desecrated, so Outlast2 chose a religious-themed script to make Christianity black.
In this religion-eroded countryside in the game, the villagers split into multiple factions because of disagreements among the leaders of their beliefs. They fought for their beliefs, and the Christian priest knoth changed his teachings into cults in order to satisfy his sexual desires.
The heresy who opposed the priest also carried out a mass slaughter out of hatred and vengeance.
Although religion attracts people to do good, because its subject is still human.
If people do evil, then any religious group can become a collective pervert.
Therefore, in the face of a group of sane people who go crazy to hunt down the protagonist because of their own ignorance, and to see piles of flesh and bodies due to the so-called "sacrifice" in the game, there is no doubt that collective crime is used to create a morbid environment. Compared with a generation of supernatural experimental scripts, I think the plot of this film is more intact, with a sense of guilt with people as the main body, and can make people shout and become abnormal.
And this kind of killing each other, innocent protagonists at the center of this evil whirlpool, for horror games such as escape, is quite necessary.
As far as gameplay is concerned, Outlast2 is still a very cute and lazy work. Although DV has evolved the function of microphone and has a new way to hide in the bucket under the bed, there are still not many new elements in the way of playing. It is still the "running after me" that is suitable for both young and old.
That's why I want to say that Outlast2 is very clever in its choice of subject matter, reopening a new story and a new theme, which not only makes the Outlast series easier to overturn and redo, but also continues the vitality of the series and becomes a powerful ip.
We know what kind of experience we want in this game, there is no need to add any new ways to play, as long as it is a new story, it means the same taste, a new environment, we can always maintain a sense of curiosity.
At the very least, I'm really looking forward to what kind of theme Outlast3 will choose if it comes along.
Upplagd 28 mars 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
19 personer tyckte att denna recension var hjälpsam
2 personer tyckte att denna recension var rolig
29.5 timmar totalt (0.8 timmar när recensionen skrevs)
This game is really amazing to me, whether it is gameplay, picture or music, all give me a great shock, is a masterpiece, there is no doubt that other games are overshadowed.
As an exploration game, Ori is successful, the early stage of the game is almost single-line promotion, with different skills, you can explore the area is also larger, you can go to places you can not go before, you can get a lot of good things, and before hard to climb to avoid places, you can also use new skills to quickly go up, full of gameplay.
The picture of the game is very beautiful, even in treacherous places, the picture will not give people a feeling of nausea.
The main theme of the game is intermingled with a sense of urgency and euphoria, which is relaxing and exhilarating.
On the whole, the background music of each scene is very calming, just like a natural gift.
In the plot, the beginning of the film first showed a very warm growth picture, and then immediately came the plot killing, especially the phantom memories that appeared on the way back from Ori picking fruit, which made me very sad. After playing so many games, I am sure that Nalu must have been dead by the time Ori went back.
However, with the progress of the plot, Ori rescued Gumen, Gumen resurrected Naru, and sunspot was moved by love to sacrifice himself to save the forest.
Finally, the portrait of the quartet on the stone tablet and the egg of a sunspot about to break its shell perfectly interpret this game full of beautiful visual effects and melodious music, and teach us to "explore love and sacrifice." and the hope in people's hearts that will never die.
In the feeder part, the story of Nalu's childhood portrays this character as very plump, and Nalu's father's care for him is passed on to Nalu's care for Ori.
Keep your dead friends in mind, and they will live forever.
The game's three major BOSS stations, are the use of the mechanism to escape, there is a time limit, the need to travel, while the need to avoid all dangers, not a simple attack, so very interesting.
In the wind element, facing the sunspot for the first time, we still need to make use of the cover of the scene, so that the sunspot can not find himself, which is also very interesting.
The game may be too difficult for many players. I am of ordinary difficulty. I feel that it is the most difficult to save the water element. On the contrary, the wind and fire pass quickly. I do not know whether the design of the difficulty gradient is unreasonable, or I have experienced the abuse of the water element. On the contrary, practice makes perfect.
As an exploratory game, when the blue bar and blood bar are long enough, when the skill tree is large enough, the difficulty of the game will drop sharply.
The water element is the most difficult, in my opinion.
But it was also the most amazing to me.
When the pulse of water was reactivated, the game music sounded and began to flee, the drumbeat gave people a sense of urgency to try their best to escape, and the bright main theme gave people a feeling of looking at death as if it was the brightest and darkest time when there was a little bit of hope, and the feeling that they would restore the forest even if they were buried at the bottom of the sea was a belief in the constant pursuit of hope and uncompromising faith.
If you try your best to escape and not collect those elements, it may still be simple, but if you collect those elements, it is easy to miss and die.
In this music failed again and again, reopened again and again, a few hours of trying, is not "the hope that never dies in people's hearts"?
The gravity of the wind element is also interesting.
When Gumen found that his people were buried here, he could not help feeling in his heart.
For such a gifted and intelligent race to build such a powerful monument, it is inevitable that the extinct clan will come to an end in the absence of such a talented and intelligent race.
However, they did leave a valuable wealth for the forest.
I don't know if Gumen first stole the water element from the Silver Tree to save his people, but when he took the wind element again, he chose to resurrect Nalu. Is this "exploring love and sacrifice"?
The fire element, which has the highest fault tolerance rate in my game experience, hesitates a little, fails once, and still has a chance to fix it.
However, in the magma pass, I was still happy when I first entered, it was so simple, but as soon as the machine was turned on, I knew that sure enough, I would not let me go easily.
The other two prefer, one is the ever-changing map in the misty forest.
The other is the lighting of the regional task.
First of all, you need to find the lamp, and then you need to find the altar before you can light up the whole map, otherwise you can hardly see the road.
And the setting of this lamp is also very interesting, it will turn the invisible things into visible things, and the original visible things will disappear completely.
Such an excellent game is really great.
Upplagd 15 mars 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
4 personer tyckte att denna recension var hjälpsam
2.6 timmar totalt (1.6 timmar när recensionen skrevs)
This is a very high quality H game.
Its sense of collision and physical response are excellent.
I didn't see the plot in detail.
The game in the game is very innovative.
I highly recommend you to play this game.
Upplagd 17 februari 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
4.0 timmar totalt
This game is very happy, it has some indescribable content.
But as you know, it has a very rich plot and tells us a very touching story.
Skills and game settings are also very good, but the game screen is a little small.
Generally speaking, I recommend.
Upplagd 14 februari 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
2 personer tyckte att denna recension var hjälpsam
0.9 timmar totalt
When a person is at home, the game is a mystery-solving RPG game in a suspense atmosphere. It tells the story of a young girl who hears a noise outside her home. She restrains her desire not to find the source of sound. But the more careful she is, the more things she needs to pay attention to. You can help girls resist temptation and succeed.
The game does not have a very good picture, or even a plot, but its content is very rich.
Upplagd 14 februari 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
5 personer tyckte att denna recension var hjälpsam
1.8 timmar totalt
The hero in the work, Xiaoyuan, grew up with Moli, the guardian spirit, going to school, eating and living together, and Xiaoyuan has long been used to all this. For Xiaoyuan, Moli is his best friend, his relative, the person who has been with him all the time, and one of his most important people, but he is such an important person who wants to leave him completely after he grows up, which is sad.
What is even more sad is that this kind of sadness is inevitable, because everyone will grow up, and the moment of separation must exist, just like an unselfish judge, with no room for negotiation.
The ending of the work is also reasonable, and it is also what everyone wants to see. Xiaoyuan finally lives with Lea, which is also a good ending.
Upplagd 12 februari 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
8.5 timmar totalt (6.9 timmar när recensionen skrevs)
I am also 18 years old, and I am going through this period of time, but I am very dissatisfied with my youth.
The memory of youth is still so impressive. after all, this is probably the most unbridled, freewheeling and unforgettable moment in everyone's life.
First of all, the game is completely free, and the size and specifications of the game is not very low, the quality is still very high, not rough and overdone works, can be called the conscience of the industry ah.
The picture of the game is pretty good, not particularly exquisite, but on the whole it is quite attentive.
Probably due to free reasons, the characters are less vertical painting, facial expressions and movements are also less.
The amount of music is not much, but the overall feeling is still very good.
What is worth mentioning is the plot of the game, there are 5 kinds of endings, each ending corresponds to a kind of "youth", which can be regarded as echoing the title.
The character shaping of the game is very good, whether it is a childhood or energetic president, the cold-looking student president or the gentle and lovely senior sister are all well molded, and many contrasting stories hidden in the hearts of the characters enrich the image of each character.
The details are great.
Many small details reflect the intention of the producer, for example, each student wears the school badge of Yuren Middle School on his chest; the students all wear the school uniform of Yuren Middle School, but in a different way (the school uniform is still pretty); the student president wears a League emblem; the cover of the book Sijing reads is clear; each girl speaks in the same color as her hair.
There are a lot of similar things, really attentively.
There are also some parodies in the game.
Such as "paper paste treasure", such as snack street billboards and so on.
About youth.
As mentioned earlier, each ending corresponds to a kind of youth, and which girl represents a different youth, the protagonist Wei Feng is not so much an enviable protagonist as a collection of ordinary people's youth, and therefore more moving.
There is no student club in my youth, but it does not prevent me from living a rich and colorful life; there is no successful confession in my youth, but there are still people who like me and people who like me-because everyone's youth is his unique memory and irreplaceable best life experience.
As an ordinary person, you may not be able to experience too much at the same time, but they are undoubtedly the most precious memories.
Game evaluation.
On the whole, it is a very sincere work, and it is free of charge. This can really be started right away.
Upplagd 11 februari 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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