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0.0 ч. за последние две недели / 9.2 ч. всего (8.8 ч. в момент написания)
Опубликовано: 2 июл. 2014 г. в 7:58

I got the game last week, and beat it last night. Not going to discuss how long it took, because I don't believe games should be rated on the amount of time it took. Not to mention, times vary depending on if you want to 100% it, get all achievements, or create and play through community levels.
I really enjoyed this game, and anyone who enjoys semi-casual puzzle platformers will like it a lot, as well. The main puzzles for completing the game to a bare-bones ending are not bash-your-head-against-a-wall difficult, while still maintaining a good level of both creative thinking, platforming, and satisfaction for solving. The music is stellar, the art is gorgeous, and the "story" is sparse.
Some minor issues: the controls feel a tad too floaty, hit-boxes are a bit too broad, and it took me over half an hour of avoiding any contact with Toragos before realizing that you can touch (ride) him without taking damage if you avoid the head. That last part could have been better demonstrated, because a gamer's instinct in a game like this is to not touch any part of the enemy, lest they perish.

I, for one, will not be 100%ing this game because it would take me WAY too long to find all the invisible keys, and that's not as fun as solving puzzles I can actually see. But for what it was, I really enjoyed it, and I might even play around with the level creator, and/or speed-running.

I recommend this very much, and look forward to future titles from MagicalTimeBean.
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