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Последние обзоры TURBO GAMER

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31–40 из 44
1 пользователь посчитал этот обзор полезным
137.8 ч. всего (5.7 ч. в момент написания)
Great shooter! Satisfying "feel" overall, very halo-like with a cool portal twist.

Really fun gameplay, tons of fun! That said, the overall package is a bit rough around the edges:
-bland menus/UI/presentation
- some guns don't feel quite right, Plasma Rifle is difficult to use and default AR feels terribly weak for example

I'm convinced we'll see more positive changes as the developers move forward.
Опубликовано 26 мая 2019 г.. Отредактировано 28 ноября 2019 г..
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Пользователей, посчитавших обзор полезным: 3
11.8 ч. всего
This game was hella ♥♥♥♥♥♥♥ good. A slow start that stepped it up constantly. Masterful atmosphere, lore, deception and sp00kles.

Would recommend A++++, only issue were a few bugs but nothing that a quick save/load didn't fix
Опубликовано 8 мая 2019 г..
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Пользователей, посчитавших обзор полезным: 38
Пользователей, посчитавших обзор забавным: 2
23.3 ч. всего (11.3 ч. в момент написания)
Free, fun, scary and engrossing!

For best immersion, must play with a large group of friends using only in-game voice chat. Roleplay is strongly encouraged.

Game is not particularly pretty or polished and the gameplay mechanics are somewhat stiff (shooting in particular is not very satisfying) but mechanically functional enough to deliver the concepts.

For 0$, pretty good deal imo
Опубликовано 17 января 2019 г..
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Пользователей, посчитавших обзор полезным: 2
1 пользователь посчитал этот обзор забавным
34.1 ч. всего (23.8 ч. в момент написания)
Ultimately difficult not to recommend since it costs nothing and the game is pretty cool, but unfortunately it has a lot of blandness and pretty serious issues (like one-shot snipers) that have been known for years but never fixed.

Game is pretty much abandoned, but it's decent.
Опубликовано 23 ноября 2018 г.. Отредактировано 23 ноября 2018 г..
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Ответ разработчика от 13 дек. 2018 г. в 5:51 (просмотреть ответ)
Пользователей, посчитавших обзор полезным: 6
Пользователей, посчитавших обзор забавным: 2
14.1 ч. всего (2.4 ч. в момент написания)
FANTASTIC retro-style game designed by a passionate team!

The game oozes of love from the funny characters to the polished art and catchy soundtrack, you know that the game was made from the heart. It's funny, fast and will keep a smile on your face, HIGHLY RECOMMEND!

Now if only Quarble would mind his own business and leave me and my wallet alone... :-)
Опубликовано 30 августа 2018 г..
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Пользователей, посчитавших обзор полезным: 205
Пользователей, посчитавших обзор забавным: 10
53.4 ч. всего (42.2 ч. в момент написания)
MONSTER HUNTER: WORLD is a huge, beautiful and ambitious game that does so many things right that it is absolutely frustrating that they neglected the stable operation of online networking and also neglected optimization. I expect these issues to be fixed in time, however it is disappointing that they were not able to iron these out in the extended time it took them to release a PC version.

- Frequent disonnects, trouble joining other online matches. I have a low-end connection, however this should be supported and handled accordingly
- Steam rich presence will spam your entire friends list (even those who haven't bought this game) with messages of you playing every 5-10 minutes. Pretty bad bug as it affects everybody around you, not only those playing.
- Heavy load on hardware. Game looks great but is absolutely unforgiving for mid-end rigs or lower. Impossible for me to go anywhere beyond 60fps and I have a decent rig
- By default, game will force steam into Big Picture mode (can be disabled in steam settings)

Currently, I recommend avoiding the game and waiting for most of these issues to be alleviated. Wait for sale, you'll also save a few bucks.
Опубликовано 15 августа 2018 г.. Отредактировано 15 августа 2018 г..
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Пользователей, посчитавших обзор полезным: 5
1,700.1 ч. всего (873.5 ч. в момент написания)
Fun game with a lot of issues. Still a very addicting game with challenging and rewarding gunplay!
Опубликовано 25 августа 2017 г.. Отредактировано 24 июня 2018 г..
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Пользователей, посчитавших обзор полезным: 2
1 пользователь посчитал этот обзор забавным
7.9 ч. всего (6.0 ч. в момент написания)
Idgaf how busy you are or what you're doing. Do yourself a favor and play Pony Island.
Опубликовано 13 февраля 2017 г.. Отредактировано 14 февраля 2017 г..
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Пользователей, посчитавших обзор полезным: 3
1 пользователь посчитал этот обзор забавным
10.7 ч. всего
9.5/10
Look, whatever you're thinking, do me a favor. Don't let go.

Overview

Transistor is an isometric strategy adventure game starring Red, a voiceless entertainer and her anonymous lover trapped inside a sword-shaped tool known as the Transistor. Join Red and her mentor-turned-weapon through an epic adventure that explores the concept of singularity and discover the secrets of the city of Cloudbank and the mysterious Camerata family.

Story

Transistor manages to take some creative ideas and delivers them in an interesting way. Though there are a few cutscenes, most of the story is disclosed through the brief (but frequent), private whispers of the Transistor. Red happily listens, creating an authentic, naturally-developing emotional foundation between Red and her weapon.

The story arc is a little predictable and some events could have been presented in more straightforward manners. Transistor has interesting characters and lore but a fair amount of it requires some critical thinking, assumption and the reading of hidden message terminals that share additional information about the city of Cloudbank and a mysterious event known as "The Process".

The story is overall pleasant, in large part due to the dramatic monologues of the man inside the Transistor. The game can be completed within 6 hours.

Gameplay

A mix of fast-paced action and turned-based strategy best describes the game's mechanics. You'll explore a large (though linear) world and frequently encounter mobs of enemies. Using dozens of unlockable Functions, you can tailor your own combat builds in very specific ways for unique effects and take them to battle. Transistor's combat can be played in live action at full-speed or can be played in a turn-based manner by stopping time and planning attack sequences in advance. The latter is advantageous, as it allows you to use multiple moves in much quicker succession than is possible in full-speed action.

You'll be spending quite some time learning the different Functions and the different enemies and how they react to each other. When you're not fighting, you're exploring a distopian virtual city while listening to the melancholy of the man inside the Transistor.

Oh! One button is specially assigned to a singing mechanic; holding it makes Red hum to the tune of the music at any given time. Fun touch.

Visuals

You know that feeling when you look at concept art for a game and think "Wow, this looks amazing!" and then the game itself looks somewhat underwhelming? Well, I have good news.

Transistor itself looks like a breathing piece of concept art. Truly, the artistic vision for this game is surreal. Wearing a gorgeous sci-fi aesthetic, every asset of the game looks like a hand-painted oil painting and is pleasantly wed to modern computer-generated particles and lighting vfx.

Breathtaking visuals. 'Nuff said.

Audio

Transistor is one of the very few games I've ever played where the audio has taken the spotlight.

Rightfully so, too, as the first thing you're welcomed with is a despondent whisper from a strange sword voiced by the talented Logan Cunningham and an ambient, upbeat tune that chillingly bears tones of alarm. It's a very harrowing start that wouldn't have been possible without the incredible audio direction.

The VO work is top of the line. With a small but carefully-selected cast, the characters are all given fantastic dialogue work. Logan Cunningham takes the forefront as the man inside the Transistor and nails his role perfectly.

The music might be my favourite aspect of the game. A 23-song OST filled with sci-fi prog, jazz and alternative rock in both instrumental and vocals flavors oozes with personality and strongly enforces the game's visual strength.

The tracks are wonderfully composed, mastered and played at the right times to exert emotion from the player. I'm still thinking of Ashley Barrett's "We All Become" everytime I think of Transistor. I seriously recommend getting the official soundtrack to this game.

Technical

I have had no technical issues with the game except for one crash after about 6 hours of continuous gameplay. This was not much of a problem thanks to the frequent autosaves. The game otherwise features PC options you'd expect and supports controllers.

The TL;DR

Transistor delivers a full, satisfying package on all fronts from the gorgeous art style to the enchanting soundtrack to the intricate gameplay mechanics driven by a conspiracy story involving a strange family and an even stranger city.

I encourage the use of a controller. Lay back and relax. You're gonna have a good time.

Hey Red. We're not going to get away with this, are we?
Опубликовано 3 января 2016 г.. Отредактировано 20 января 2018 г..
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Пользователей, посчитавших обзор полезным: 6
1 пользователь посчитал этот обзор забавным
16.1 ч. всего
8.5/10
My likes include 100% de Agave tequila. My dislikes are mainly drugs... And chewing gum.

Overview

D4: Dark Dreams Don't Die -Season one- is the first part of a planned episodic adventure games series developed by Access Games in the same vein as Telltale's cinematic titles. D4 is a crazy story filled with wacky characters and ridiculous situations somehow fittingly wrapped into a serious, moody detective crime story.

Story

D4 follows the tale of David Young, middle-aged ex-cop and widower turned private detective in order to find D, a mysterious individual whose only known initial was Little Peggy's (Young's wife) dying breath.

If the plot I described above sounds super cliché, I can assure you that this is where any parallel resemblances to other detective stories end. David Young has developed a special power that allows him to find the truth about the past through objects he finds. This allows him to manipulate and learn about the past, convinced that his power can bring back his wife if he can find the right clues.

The story manages to remain entertaining in large part due to the extremely strange characters that David encounters, including his gluttonous, Bostonian buddy called Forrest Kaysen and a crazy half-human, half-cat freeloader called Amanda.

Gameplay

The game plays exactly like any other episodic adventure game the likes of Telltale Games' titles but manages to add some variety to the mixture. A huge variety of objects can be inspected, picked up and collected throughout the game and multiple optional character dialogues, mini-games or side quests can be triggered (or missed) at certain times.

You'll spend a lot of time pointing and clicking, dragging and rapidly executing action-driven QTE sequences but it feels natural and is an enjoyable accompaniment to the pace of the game. The only downside to the game is that it is easy to miss certain events or collectibles and, with the game sectionned into only three chapters, it can take some time to progress through previously-played chapters in order to find what you missed.

Visuals

D4: Dark Dreams Don't Die -Season one- has a gritty cell-shaded appearance, leaving many visual imperfections (such as character outlines overlapping each other) that yet somehow appears intentional and could be considered artistic design.

It's definitely not the cleanest cell-shaded art style I've seen, but it certainly has flair of its own and feels appropriate.

Audio

Great audio work all around. Every member of the cast, whether their roles be minor or major, have fully-voiced english dialogue that sound excellent, with David and his sidekick Kaysen having authentic, Bostonian accents to compliment the game's setting. The music is a delightful mix of instrumental pieces clearly inspired from crime TV shows and sci-fi soundtracks.

Technical

The game plays great at all times, has a slew of PC-centric options and I have not encountered any bugs myself.

The TL;DR

D4: Dark Dreams Don't Die -Season one- is a fantastic adventure game that succesfully compounds the surreal and the authentic, comedy and tragedy and packages it in a completely wild adventure where you can struggle to make sense of what is real and what isn't.

Needless to say, I am extremely excited about a follow-up to Season one. I highly recommend this game.

Did you hear 'bout David's wife? Man... They were jsut married, too.
Опубликовано 27 декабря 2015 г.. Отредактировано 27 декабря 2015 г..
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