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Ostatnie recenzje napisane przez użytkownika Xioth

Wyświetlanie 1-9 z 9 pozycji
Nikt jeszcze nie uznał tej recenzji jako przydatnej
2,619.8 godz. łącznie (1,345.1 godz. w momencie publikacji recenzji)
Recenzja wczesnego dostępu
PVP is pretty dope, like the character customization, in beta so there's tons of stuff to come.
Opublikowana: 12 września 2019.
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Według 4 osób ta recenzja jest przydatna
50.3 godz. łącznie (48.7 godz. w momencie publikacji recenzji)
Okay so, jesus mother of god, this game was frustrating at first, but when I got into it I couldn't stop playing it.

I've had it for only about 2 days, and all of my time has been poured into it.

It's not a game you jump into expecting a super long story, because its meant to be repeated.

There are 10 different endings, and every choice you make will cause a different chain of events.

Every single thing you say and do could dictate a different outcome that could dictate a different ending. It's also not meant to be taken too seriously, its just a fun storyline as opposed to deep and engaging, and the characters are interesting, the humor really hit as well.

Then there's the character customization, and there's a lot of it here, you can be a samurai if you want, or you can be a British Knight, or anything in between. You can be a football player wearing tap-dancing shoes, or a karate master. Then there's the weapon customization, and this may be one of the best parts of the game. Everything you put on a weapon is from scratch, from the grip, to the blade, to everything. You can have a European blade on a Katana grip, and there's charms that make collecting worthwhile, mixing and matching to make the perfect blade you want, and upgrading it. Then we have styles, and even creating your own styles of sword-fighting, it's all so well-done and one of the best parts of the game.

The quests are well-done and incredibly fun for the most part, though the questlines in the later stages do become overbearing. I recall one questline that forced you to take out nearly 100 constables, who are no slouches in that particular quest, even with a heavily upgraded weapon. Some of them are very fun, and really thats part of the enjoyment, the sidequests. Almost all the sidequests are varied and interesting, and they don't progress the day like the main story does so you can pile on and continue doing the sidequests one after another.

Then we have the Dojo, where you can recruit literally almost anyone, from British Marines, to random thugs, to constables, to Geisha's and literally everything in between. Hell I think you can even recruit every single person in the game provided they aren't unique NPC's that are related to story quests.

Anyway, this game is ♥♥♥♥♥♥' awesome, pick it up.
Opublikowana: 6 stycznia 2019.
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Nikt jeszcze nie uznał tej recenzji jako przydatnej
Według 1 osoby ta recenzja jest zabawna
0.0 godz. łącznie
It's paper.
Opublikowana: 6 stycznia 2019.
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Nikt jeszcze nie uznał tej recenzji jako przydatnej
Według 1 osoby ta recenzja jest zabawna
1,119.9 godz. łącznie (151.0 godz. w momencie publikacji recenzji)
This is my favorite RPG of all time, 10/10 would play better Skyrim again.
Opublikowana: 15 listopada 2018. Ostatnio edytowane: 28 marca 2019.
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Według 2 osób ta recenzja jest przydatna
337.9 godz. łącznie (88.7 godz. w momencie publikacji recenzji)
One of the finest examples of realism in gaming. Everything is so expertly crafted. I was afraid I wouldn’t find the game fun or that I wouldn’t be good at it (I had immense trouble with games like Mount & Blade: Warband) but this game quickly dissolved that worry, the combat is fine, the world is interesting and absolutely filled to the brim with stuff to do, people to meet, etc.

If you’re a history buff and love video games, you owe it to yourself to play this game, the time period is represented phenomenally. Everything from the way people talk, to the swordplay, to the locations, the only thing thats a bit iffy is the attire of people in the game, Radzig Kobyla in particular is very iffy when it comes to clothing.

The game started out very buggy, and does still have some bugs, but they have been cut down tremendously.

The combat, the story, the world, the sidequests, the graphics and presentation, all of these are done tremendously, and the mods for the game on PC aren’t half-bad either!

The gameplay is just fantastic, I’ve mentioned the combat, but I think I’ve understated how good it really is, it may be the best first-person combat in a singleplayer action-RPG. Yes, better then Dishonored, Skyrim, Dark Messiah of Might & Magic, and hell even other first-person games with melee combat like Condemned: Criminal Origins. It just tops them all. It combines real world swordplay that was used during those times and translates it into a video game form in a way that works, you never feel like the game is working against you when you’re in a fight, it just feels nice and fluid, armor actually functions like armor as well so it’s always a drawn-out fight, and to be honest I think thats for the best in this setting.

This game is beautiful graphically, but the scenery benefits more then anything. On a rainy day the ground will start to have small mud puddles that form gradually and not instantly, as its raining, drops of water will fall off leaves of plants and hit the ground naturally. Besides that, this game has the best-looking forests I’ve EVER seen.

In conclusion, this is one of my favorite games in recent years, it came out last year and I’ve put over 300+ hours into it, its fantastic.
Opublikowana: 10 sierpnia 2018. Ostatnio edytowane: 11 lipca 2019.
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Nikt jeszcze nie uznał tej recenzji jako przydatnej
26.5 godz. łącznie
It's good, get it. One of the best FPS games ever.
Opublikowana: 25 lipca 2018.
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Nikt jeszcze nie uznał tej recenzji jako przydatnej
33.6 godz. łącznie (25.5 godz. w momencie publikacji recenzji)
I love this game, I have 100% completed it and cannot get enough it.

RUN BEFORE IT'S TOO LATE, DON'T LET THE GAME CATCH YOU AND TRAP YOU WITH ITS AMAZING VISUALS, AWESOME GAMEPLAY, CUTE CHARACTERS, AND INTERESTING STORY!!!!!

RUN!
Opublikowana: 12 lipca 2018.
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Według 1 osoby ta recenzja jest przydatna
32.5 godz. łącznie (24.5 godz. w momencie publikacji recenzji)
$25 is criminally underrating this game, it's definitely a $60 experience.

(WARNING: POSSIBLE SPOILERS AHEAD)

One word: Immersion.

This game has THE greatest immersion of any survival game ever made, everything has been lovingly crafted from top to bottom.

It's a horror game, it's a survival game, it's an open-world exploration game, it is all of these things.

Horror in this game is fantastic, even when creatures pose little threat to you, they are still absolutely terrifying, just hearing the call of a leviathan is enough to make someone faint, it shakes the ocean and will scare the hell out of you.

I recall swimming to the crashed ship and seeing a large beast swimming around, figuring it was aggressive, I figured I'd just swim past. It did no good, the creature went for me and I was literally shaking in real life, on my bed, my lip was quivering, my hands were shaking as I held my controller, and sure enough, I didn't get away, and was eaten alive.

You're never safe. not in your tiny Seamoth, not in your bad-ass P.R.A.W.N. Suit, not even in your gigantic Cyclops submarine.

Besides the aggressive creatures, the game always makes you feel... alone, even when you're surrounded by non-aggressive aquatic wildlife, the feeling of Isolation is very real and valid. The big open spaces are incredibly unnerving, even when you know you're safe, you never feel like it, you are always on edge, even when invulnerable in modes like creative, where you take no damage.

Weapons are very rarely lethal, and the ones that are will require you to personally go out of your way and risk a horrible and quick death just to kill the creature that will almost certainly kill you before you kill it.

Besides the horror aspect, survival is done very well, you will not be chopping down trees for 10 minutes, you don't lose very much in the long run if you die, and there are many areas to gather different materials, food and water will not be a problem later down the line. Gathering materials is fun as all hell and when you finally craft that seamoth, that cyclops, or that huge base, it will be absolute euphoria.

The vast amount of things you can craft is awesome, and bases are highly customizable with decorations, tables, chairs, benches, desks, and more.

However, don't think you can't lose things, you can, you just won't lose all THAT much, and certain materials do become scarce later on.

The exploration aspect is the game's biggest strength besides the horror aspect of it. Through-out the game you'll get radio calls from other lifepods, find various wrecks, all of which have tons of awesome stuff hidden within and around them, and not just "useful" items, but also tons of decorative items like posters, dolls, and figurines, picture frames, etc.

Things must be scanned for you to later craft them, encouraging more exploration, though you can also scan various flora and fauna to learn more about them. Practically everything in Subnautica can be scanned, from ancient alien artifacts, to deadly predators, to the smallest bit of cave sulfur, all of it is very informative and makes the game's lore that much deeper.

There are tons of various biomes worth exploring just to explore them, all very gorgeous and brimming with atmosphere, you'll always look forward to (and in some cases, dread) new biomes to explore, all with their own wrecks, secrets, materials, flora, and fauna.

The aesthetic of the game has a light-hearted and endearing feel, and Subnautica can look absolutely breath-takingly beautiful at times, from the creatures, to the plants, to the water, the sun, moon, all of it is just beautiful.

Creature designs are original and very interesting, and the world design has to be one of the most interesting I've ever seen in ANY game.

The story at first, is nothing special, but it turns very interesting later on down the line and gets very deep and engaging, and, at times, heartbreaking. I'm just happy they included one at all, because they certainly didn't have to, but it has been one of the best game stories in 2018 so far.

I could go on forever about all the things this game does right, but to cover everything this game does right would take a very, very long time, so let's cover what it doesn't do so right.

The game can be a bit aimless, you can lose yourself through-out your travels, the game could really do with a detailed map in-game. Thankfully, you can fix most of that with mods that improve the game.

It can also be a bit hard to track down materials late-game, since mines do not respawn, though this is a minor gripe, and you'll soon be able to go into most areas to get more materials anyway

These are the only major issues I can think of, there are other minor issues, but all-in-all, I think it's safe to say that Subnautica is a fantastic game and can potentially last a lifetime.

I give it a 9 out of 10.

Pick this game up, even to those who don't like survival games, this WILL be the one to change your mind, and make you think about just how deep survival games can get, both literally and figuratively.
Opublikowana: 26 lutego 2018.
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Według 1 osoby ta recenzja jest przydatna
854.1 godz. łącznie (781.0 godz. w momencie publikacji recenzji)
This has the best lightsaber combat in any game ever, buy it.

Now.








Nowwwwwww.



























































NOWWWWWWWWWWWWWWWW.
Opublikowana: 17 grudnia 2016. Ostatnio edytowane: 28 marca 2019.
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Wyświetlanie 1-9 z 9 pozycji