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Последние обзоры Wulf

1–3 из 3
Пользователей, посчитавших обзор полезным: 2
309.9 ч. всего (92.4 ч. в момент написания)
Join a casual lobby with the homies
get swarmed by sweaty wraith mains
:REEEEEEEEEEEEEEEEE:
Опубликовано 17 февраля 2021 г..
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41.2 ч. всего
Game is pretty good, has some elements from dark souls and sekiro, ie. parry and red highlight. Some explorations reminded me of Tomb Raider.

Game is pretty linear once you know what to do, where to go. Has 0% replay value, as in, once you go through the whole campaign, that's it. There are some dialogue options, well, just 2, at most 3? Do they matter at all? Nope.

My biggest issue with this game are some glitches with the animations, some FPS drops at random, and certainly the enemy's AI, you can easily cheese most enemies in this game. The AI is bound to the room it is found, which means, if you are being chased and go pass through a door, the enemy will stop chasing you, and mind you, it won't attack you until you enter again the room for a few seconds. It is that way how I cheesed some of most annoying enemies in game later on. Also, you can't skip ANY cutscene, so be mindful, if you want to get 100% in this game, try not to backtrack, specially in Kashyyyk, it was a pain to go there 3 times because I forgot 1 thing each time.

Overall the game's pretty good, it's fun, has some really nice execution sequences, feels like a movie at times, but should you pay it's full price for about, 10-15 hours of gameplay that will have no replay value at all? Nah, wait for a sale homie. Or whatever, you do you.
Опубликовано 23 декабря 2019 г..
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18.0 ч. всего (8.4 ч. в момент написания)
It's a good game, it's capable of keeping the tense moments throughout the game quite well, the voice acting is solid, well written. The adaptive difficult works really well, I realized I was getting less ammo each time, which makes me think more about if I should fight every zombie or just run, makes the game feel more tense which is a nice touch.

I would say the game is worth and it really lived up to expectations.
Опубликовано 24 января 2019 г..
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