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Recommandé
0.0 h au cours des 2 dernières semaines / 12.2 h en tout (9.4 heure(s) lors de l'évaluation)
Évaluation publiée le 11 janv. 2015 à 19h31
Mis à jour : 30 nov. 2015 à 18h18

Avis donné pendant l'accès anticipé
indev17
这游戏已经没救了,一年了还这样。一个绝大多数时间都在“看”而不是“玩”的游戏你喜欢吗? 虽然给的是推荐但不推荐购买,即便打折
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4 commentaires
Rayvolution  [dév.] 13 janv. 2015 à 2h21 
Thank you.

I will definitely work on many of the things you have listed, mainly what I mentioned in my previous comment. :)
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谢谢。

我会在很多主要我在以前的评论中提到,你所列举的事情,肯定工作。 :)
WoofDuo 12 janv. 2015 à 23h30 
Since you pay attention to my review I will change it to recommend ,but I will not change my comments until you fix them.
Rayvolution  [dév.] 12 janv. 2015 à 12h49 
UPDATE1:我InDev固定的这12个不稳定4(尚未发布):)

2.我也修正了许多的“逃离”AI的不稳定4,村民们更愿意现在跑掉。

Q1:这是游戏开发通常有一个稳定的和可用的版本,一个破碎的版本与实验性的功能。
Q2:随机地图计划,他们实际上是在Kickstarter的伸展目标,我们到达。 :)
Q4:维基即将到来,以及一个更好的界面,看看游戏中的材料成本。
Q5:您可以繁殖的村民,这只是时间问题。也有2个途径来获得被添加在InDev13名村民。

我希望你再考虑您的评论在未来,随着游戏中有许多变化即将到来,这将消除许多您的问题。 :)
Rayvolution  [dév.] 12 janv. 2015 à 12h49 
Update1: I fixed this in InDev 12 Unstable 4 (Not released yet) :)

2. I also corrected a lot of the "flee" AI in Unstable 4, villagers are much more willing to run away now.

Q1: This is common in game development to have a stable and usable version, and a broken version with experimental features.
Q2: Random maps are planned, they were actually a stretch goal in the Kickstarter, that we reached. :)
Q4: A Wiki is coming soon, as well as a better interface to see material costs in the game.
Q5: You can breed villagers, it just takes time. There are also 2 more ways to get villagers being added in InDev 13.

I hope that you will reconsider your review in the future, as the game has many changes coming soon that will eliminate many of your concerns. :)