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おすすめ
過去 2 週間: 31.4 時間 / 総プレイ時間:138.1時間 (レビュー投稿時点:105.6時間)
投稿日: 2023年4月21日 14時39分

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Honestly, Satisfactory stands out among the crowd. It feels really unique. Instead of trying to write a cohesive paragraph, I'll just drop some bullet points.

- Graphics are great, with great optimization considering how crazy builds can get. (UE4, UE5 coming soon)
- A player-first mentality giving the game an excellent UI-UX-Player Experience,
- Sliding, movement upgrades, jetpacks, even movement tech makes traversing the planet & your
factories satisfying and easy.
- Tons of player freedom in placing your buildings, often not having to worry about clipping through
awkward geometry
- Easily 60+ hours of first-run gameplay, with more content on the way
- You will spend sleepless nights hooked, with a 'just one more thing..' mentality
- Excellent PR team, constantly updating the community throughout it's EA development, including direct player input. (Check out the Satisfactory YT channel)
- Great community of (mostly) lumberjack bearded programmers, all kind and willing to help. Great community wiki too
- Dev Blessed modding community for even more content possibilities.

It's not without it's flaws, all this player freedom comes with plenty of jank. Combat leaves much to be desired, the *very* endgame leaves me a little lost on what to do, as well as miscellaneous problems and annoyances, but nothing major.

You don't want to miss out on this one. I didn't even really like factory games, as I mostly only play FPSs, but this one got me hooked. It may have even introduced me to the genre. GG CoffeeStain
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