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Recent reviews by UncleTimsTruck

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13 people found this review helpful
2 people found this review funny
1,529.2 hrs on record (678.5 hrs at review time)
Meh

Was a much much better game 4 months ago. Now with the re implementaion of C4, class restrictions that make no f**king sense whatsoever, game modes that do nothing to promote teamwork, a convuluted UI and a** raping the HUD it's just another run of the mill generic shooter. It's worth the money just to mod the theater files if you're going to host or buy a server, but I no longer find it fun to play. It's beginning to remind me of Battlefield Play4Free where the game has serious issues that need addressed but they're more concerned with leaving it broken just to add more content.

This from the forums

"They took all the good features from America's army..."

False. There is no teamwork. There is no BFT. There is no incapacitation. You can jump but you can't vault. Weapons models are incorrect. Loadouts are completely unrealistic, why can I choose a frag or smoke but not both? No ES2 objects to report. No bleeding or damage system requiring teammates to give you first aid to promote teamwork. I could go on and on about how this has nothing in common with America's Army.

Another one

"Notice: Teamwork required
This is a great tactical shooter. It's not so fun when no one cooperates. Work together!"

Exactly my point. If there was any teamwork in this game I'd still be playing with over 945 hours logged regardless of the other issues I have with the game. Teamwork trumps everything else.

Then there is also the matter of certain developers trolling players in public servers. Not only is it quite unprofessional when you do it wearing a bigass tag next to your name saying DEVELOPER but it puts both the game and the rest of the development team in a really bad light. Same thing applies to asking how to correctly implement a feature that is publicly released from the internal beta branch testing and the only reply is "that's not how you do it". That's not a ♥♥♥♥♥♥♥ answer. If it isn't the correct way to do it explain how to do it correctly so you do not need modify the default game theater files to keep clients from crashing when they join your server.

All in all the game started out awesome. I can honestly say I thoroughly enjoyed playing it every day. Now that's not the case. Playing for more than 5 or 10 minutes seems like a chore instead of an escape. Any criticism of the game is swiftly met with deleted posts or temporary bans and feedback from a large portion of the community seems ignored in favor of making the game more and more noob friendly for players who might buy the game and play maybe 10 to 25 hours before moving on to something else. I don't see the community having any kind of longevity and it's a shame given the remarkable start this game had for a small indie team.


EDIT:

After playing Firefight tonight and seeing the teamwork that's still there (maybe it's just that mode) and the influx of new players I changed this to RECOMMENDED. The game is fun when you have people working together. The game is a hell of a lot of fun then. I had thought that was gone forever but I'll be the first to admit I might have jumped the gun. After all, there's gotta be something to this game or I'd have never racked up this many hours in the first place.
Posted 27 December, 2013. Last edited 28 December, 2013.
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3 people found this review helpful
1 person found this review funny
839.2 hrs on record (802.6 hrs at review time)
Play or gtfo. Better than CS:S. Better than CoD. Better than FEAR 2. Better than anything else.
Posted 7 March, 2012.
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Showing 1-2 of 2 entries