5
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Recent reviews by Australian_Smiley

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
31,125.3 hrs on record (27,498.9 hrs at review time)
Played it for 3 years, it good program
Posted 23 May.
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1 person found this review helpful
4.1 hrs on record
A very unpolished and very optimised game. It seems they were betting on the fact they made 2 other successful games, that people would buy this. So many game breaking bugs, to the point where some levels were actually impossible to complete at all. When your game has a skip to next checkpoint system, then its time to rethink your whole checkpoint system. 0 Communication on how certain abilities work. It took me over 50min to figure out the gliding fish actually gains height when it starts to fly. No where does the game ever mention this, and it is required for a certain jumping puzzle. I ran into areas where the water just cut off, leaving floating water. Whilst the physics for the fish is good, everything else seems to have suffered catastrophically from it. The worst is the airport for this and the mop buckets, as with the buckets you get constantly glitched through the side of the tank preventing you from going up or down and jumping. The suitcases on the airport level need to be redone completely. I had nothing but RNG physics with them. Some would be normal, others would glitch out and I would go through them or they would turn themselves over. Some of the suitcases would even spaz out when going through certain parts of the level. This is coincidentally I got soft locked. It was meant to drop me into a suitcase, but instead I would go flying past it and ultimately miss the checkpoint which is in the suitcase. After 2 tries the game glitched the suitcase across the map, meaning now I had nothing. The game would spawn me into no water or anything and I would just die. After managing to restart and getting past this, you are meant to fly into some suitcases that fall onto the ground. I had so many instances where they would fall face down, meaning I had no way to get into them. Again Breaking that part of the game. I lost count at the amount of times I saw through the world. The use of basic unity reflection maps, and map leaking. This game was either rushed, or the people making it simply just didn't care. Either way I would not recommend this game at all.
Posted 29 September, 2021.
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1 person found this review helpful
491.8 hrs on record (279.9 hrs at review time)
Its good
Posted 26 November, 2018.
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1 person found this review helpful
137.0 hrs on record (10.5 hrs at review time)
Early Access Review
If your internet speed is under 5mbs, and upload speed is under 1, get used to the game telling you to get better internet. Honestly wait for a year to see if he optimises the multiplayer at all, as he just went the lazy route and told people to get beter internet.
Posted 17 June, 2016.
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1 person found this review helpful
98.4 hrs on record (1.9 hrs at review time)
Early Access Review
The worst game I ever spent to buy. Duke Nukem Forever had more effort and thought put into this game. The zombies are faster stronger and better then the player in evey single way. They have much more HP, better Damage, a longer reach then the player and are faster. I have died over 200 TIMES trying to do anything. The most I have gotten is finding a players house to which was locked. I tried building a small fort but it was destroyed at night when 13 zombies you cant hope to kill destroyed everything. The zombies you cant even hope to do any close combat with as they have a longer reach then you. You can step out of the way and they will still hit you, what determines if you get hit is if the zombie is doing the hitting animation near you. You can move away as he swings but you will still get hit. Honestly I dont think any of the DEV's have actually tried playing the game like their customers. This is revelatiions 2014 blended in with duke nukem forever, baked in a pile of ♥♥♥♥ and served with a side of ♥♥♥♥ nuggets.
Posted 8 February, 2016.
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Showing 1-5 of 5 entries