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Análises recentes de Silverlost

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Exibindo entradas 1–10 de 12
Ninguém achou esta análise útil até agora
51.2 horas registradas (33.9 horas no momento da análise)
Análise de acesso antecipado
Just finished the first 3 acts. This is a good game
Publicada em 10 de dezembro de 2024.
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Ninguém achou esta análise útil até agora
33.2 horas registradas (19.2 horas no momento da análise)
amazing
Publicada em 17 de novembro de 2024.
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Ninguém achou esta análise útil até agora
27.0 horas registradas
Immersive, good visual, great mechanics, insane soundtrack
Publicada em 3 de agosto de 2024.
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Ninguém achou esta análise útil até agora
189.2 horas registradas (43.5 horas no momento da análise)
10/10

edit: turn out some ♥♥♥♥♥♥ practice is happening
Publicada em 16 de março de 2024. Última edição em 4 de maio de 2024.
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Ninguém achou esta análise útil até agora
34.0 horas registradas (28.6 horas no momento da análise)
good game
Publicada em 6 de outubro de 2023.
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1 pessoa achou esta análise útil
122.6 horas registradas (22.9 horas no momento da análise)
very good game so far
Publicada em 14 de agosto de 2023.
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Ninguém achou esta análise útil até agora
60.9 horas registradas (14.2 horas no momento da análise)
Análise de acesso antecipado
good game with friends
Publicada em 5 de novembro de 2022.
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1 pessoa achou esta análise útil
68.3 horas registradas (66.7 horas no momento da análise)
good game, need balance tho
Publicada em 30 de julho de 2022.
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14.4 horas registradas
Do you value your time? If you do then find something else to play.

This game will give you...
- A very boring leveling with the usual painful quest and a generic story-line.
- A combat that is completly monotone, you smash key, you do big aoe, mob just get perma-stun, they die, repeat. People probably like it because you feel badass with all the killing and the effect on screen, its cool for 10 minutes until you get bored. The more you progress, the more you forget about the auto-attack. Really make you feel if this game design is finished.
- A world that is on average beautiful, but which is a hindrance to play, everything is so static, you cannot use your mobility abilities to get above heigh, to jump above a hole, you have to near the defined location and press 'g'
- A promise of "The game is fun later on!", but what you will get is a bunch of casino inspired rng system crafted to be as unhealthy and addicting as possible to entice you to swipe your credit card.

This game will make you...
Farm dungeon repeatedly to receive materials in order to upgrade your gears BUT even after you long boredom of farming those materials you are facing a CHANCE to get the upgrade, so all that time get to waste. These materials can only be acquired in limited quantities each day. Upgrading gear just mean increasing actual stats which is not interesting at all; and then you repeat. Oh and that just about gear, havent told about the other system.

Some last things to say...
- This game really want you to swipe the card. Also why the game is banned in Belgium/Netherlands.
- Gender Locked class, gender stereotypes that are hard-baked into seemingly every aspect of the game. Men are gigachad, Women are almost naked.
- Horrible translation and voice acting.
- MMO aspect feel incomplete and optional, most activity can be done alone, lot of activity in the begin must be done alone. It is impossible to enter in a social activity in the game, the chat is not filtered by language. Game feature a selectable channel working as a world layer which is very frustrating when playing with friends as the layer change by itself. It also mean that you will never see a lot of player at the same time. Die in a dungeon ? /vote quit. Nobody care about the MMO aspect.
- ♥♥♥♥♥♥ marketing design practices, login reward, multiple currencies and 3 different premium currencies to get you lost into their actual value and their time-value.
- Audio variety is null, the quality is also questionable.
- PvP is fair if you dont take into account the horrible class balancing. However it is very frustrating as it use Fighting Game system with super-armor and lot of stun.
- Progression is inexistant, you start directly with 8 skills in the bar and like I said about combat, you smash everything you see. All the mobs are ♥♥♥♥♥♥♥ dumb, they just run and die. They dont circle you, they dont do ♥♥♥♥ ever...
- User Interface is inconsistant, everything feel different, lot of menu, lot of button, very badly explained, confusing word.
- Lot of walking, lot of talking, no loot, not a lot of combat.
- Energy system refilled by time. Unnecessary mobile design.

This is not a ARPG. This is a lifeless grindfest with absolute brain-dead gameplay. Dead in a couple months.

Try the game and make the decision for yourself on whether or not to play, since it's free. But you can now easily expect what you are gonna get into.
Publicada em 1 de março de 2022.
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1 pessoa achou esta análise útil
72.7 horas registradas (23.6 horas no momento da análise)
Absolute Chad Design.

A bit of technical issue, but after updating driver, its all good.
Publicada em 1 de março de 2022.
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Exibindo entradas 1–10 de 12