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Neue Rezensionen von AETIC

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4 Personen fanden diese Rezension hilfreich
2
4.2 Std. insgesamt
Even if I had only spent 4 hours playing this game, It's genuinely.. not a great experience from start to finish for me.
To begin with I have a Technical issue throughout the entire playthrough even after changing devices, fixing problems on my own end and trying lowest graphic + boosting using other apps, It's consistent stuttering on my RTX30 is not a great experience, Though this might be only me and this isn't why I left a negative review.

The problem starts with the game itself, Character, Enviroment, Artistic creative behind the process of this game.
All felt bland, Uninspiring, and very uninteresting, Plus overly sexual too especially with Female figures.
The entire game has a same colour tone through areas so far and it's all just Basic Nature and this Sci-fi White-black-gold all on repeat, Character wise, Area wise, Faction wise, There's almost no defying characteristic rather than pretty faces, slightly different shapes, and effects, Even the inventory background shows your character (Especially Ajax in my case) having literally almost identical colour mood-and-tone with the background.

Voice Acting (English voice on my end here) Is.. weird at best, It's offset with it's settings and sequence often time, Especially with Bunny, I don't think you can be cheerful in an extremely dire situation as her and this isn't a good thing to have in a tone of fairly serious story implemented here, Especially in Introduction mission, I also don't think having your commander telling you "Report in, You have been dead-air for several minutes, What's the situation" calls for a stupidest response I ever heard, Just "Understood" coming from Ajax.

Gunplay is just okay, It's not as fun as other games really feel, Skills only come to play during life-or-dead situation for me and it's doesn't feel like there's any synergy at all between each one of them.

Movement is mediocre, Grappling hook isn't as fun as it sounds here, Short range, more limited controlling factor, and it's not as responsive personally and there's no OTHER usage for it except for just getting onto higher terrain, Hell even worse than SAO:FB's grappling hook for me.

Some missions and story? is where I just felt like I don't want to keep playing, It's basically just patrol zones and adventures from Destiny 2, Repeat, over, and over, and over again left to right, And every area is just the same, Same god dang patrol zones, Yeah it might be fun to run around and assist people there and there but making it the only thing there is to this game, And required too by the way is the most boring thing I've ever done.
Go here, defend this for 2 god forsaken minutes, kill commander done, Go here activate terminal and kill things for abit then they spawn thing and you throw thing and defend and done, terminal this terminal that, How about you craft a better ♥♥♥♥♥♥♥ experience gameplay wise than this ♥♥♥♥, Atleast there was some fun little sequence in alot of other games.

Now the last part.. the Microtransaction; No surprise there huh? Nexon at it's finest, they do the same thing everytime, maybe the game will close itself just like all their other games after getting enough money in their banks, Look at the store even on first day, There's literal School girls and maids outfits on the store FIRST DAY?
I get it, But at least wait until the content is more stable for ♥♥♥♥ sake, This is just raising too much red flags to many people even in Publisher / Developer terms.
And Premium- no those Ultimate Characters, Yeah I think you can probably grind them after an undisclosed amount of time but I'm sorry, the price for one character is 3000 In-game Currency Which is like almost 70-100 USD.
70-100 ♥♥♥♥♥♥♥ USD, FOR JUST A UPGRADED BETTER CHARACTER WITH A BIT DIFFERENT OUTFIT?
Even Warframe doesn't go that far and Prime stuff can be farm at a fair rate, RNG and all of that it's understandable but the pricing here is RIDICULOUS, Like you can go buy another game instead rather than this, I don't know get yourself like Destiny 2: The Final Shape or Just hangout in Warframe or something it's much better.

I hope this game doesn't make enough money for those people, legitimately,

TL;DR
There's better game out there that you can spend your time in rather than this Cash-grab of a game with the most BLANDEST worldbuilding ever, Unrefined mechanic and gameplay, Everything is done in order for just an easy money especially with an extremely high pricing, Usage of overly attractive-revealing outfits on female characters (and not enough outfit for the cool male), If you really don't have anything to waste, And not looking to buy something that easily, Or just have friends to hang out with, Then yeah, Have fun with it, But aside from it I highly recommend you to STAY AWAY from this.

Also Blair is the only reason I almost tried to stay in this game for.
Verfasst am 2. Juli.
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1 Person fand diese Rezension hilfreich
26.5 Std. insgesamt (8.9 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
A very fun Rouge-lite SP FPS with Mobility based gameplay, The weapons are very cool as a certified reload enthusiast, What else can I say more?
Verfasst am 24. April 2023.
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4 Personen fanden diese Rezension hilfreich
2 Personen fanden diese Rezension lustig
49.0 Std. insgesamt (2.4 Std. zum Zeitpunkt der Rezension)
2d cod very good very pog.


Uh..

Well.. you're reading this so.. here's a legitimate review and how to stuff I guess, This review is written by Two users: AETIC & Ari on update 1.6.1

Here we go.


Deadswitch 3 Review:

So what is Deadswitch?
Deadswitch originally started as a web browser game where you play as a unidentified role soldier shooting bad guys in 2d side scroller call of duty ways.
That's it, Originally started as a project so far from what I've heard, originally are around 2013? By the Developer XWILKINX, Made using Flash engine.

The third installment:
Deadswitch 3 is a direct upgrade from DS1 & DS2, Featuring a more open camera, Better movement and more weaponry, Perks, Killstreaks to play with to suit with player's playstyle, With this the game sits on a more Relatively faster pacing, Especially when deployed right on a more Open-ry maps.

The third installment features all classic modes for player to play on.
1. Ranked / basically Multiplayer PvP;
Ranked consist of a more traditional shooter gameplay that involves in Player versus players on a set of maps and set of gamemodes, such as TDM, CTF, Domination, Gun game, And etcs.
2. Operation / Basically set of missions to play on;
Operation consist of mission based gameplay that can be played Solo or Duo cooperative style, With a set of Equipment and guns to basically do this and that, You get the idea.
3. Survival / You (And your team) VS the world;
If you ever wanna feel like a god amongst mortal enemies, play Survival for extended period of time, A set of enemies come in waves to try kill you and you basically have to survive the oncoming whatever-murdering-things are there

Ops and Survival are really its own things and stay true to classics of PvE, but the real core structure of DS3 currently is the Multiplayer.

The Multiplayer & other core structure
Oh.. where do we even start to discuss on this topics?
- Progression levels;
Deadswitch 3 introduce Level 50 and up to 10 Prestiges as the max levels you can reach, And experience are obtained through playing the game itself, and the more you play the more rewards you receive (Rewards here are unlocks), Each time you level up to certain point, a new equipment or weaponry, (Or cosmetics) unlock for you to buy, and the level capped at 50, means that it allows you to Prestige your account up and further, The more you prestige, the more weapons you'll receive, Which technically brought up the next problem.
- Fairness and balancing;
This problem comes from two things, the game itself and the Players.
The players: when you're playing a multiplayer Game, you're basically putting yourself into a match consisting of random players, and all of them holds a specific skill base. The problem here is when a newbie players joins in they can be matched up against a highly experienced players which put them to an disadvantages position and giving the first impression of the game a negative overall, especially when more experienced players will have access to higher tier weapons.
The game: The game currently have no restriction on levels, it'll box a players and players together into a match, which can result in problem above.

But here's the catch, Weaponry from progression does NOT mean it's an Overpowered weapon, INSTEAD it's a way of giving players a playstyle with those specific weapons, And Highest Prestige guns doesn't mean that it's an extremely broken weapon, instead it's up to players on how they play it.
Here's an example: if you give one normal prestige player a Barrett M82A1 (One of the highest hitting SR in game) to go against a starter rifle M40A3 (Relatively high mobility and speed, making this a fast pacing Rifle).
The player that will win the fight is the player that understand their guns and theirs enemies' gun weaknesses. Like M82 have highest damage, BUT Extremely bad mobility and Handling, can make this absolutely atrocious to use on faster combat, which means if the shots aren't well placed or the player isn't fast enough, M40A3 will beat them.

- A way to get started on Ranked Journey;
Multiplayer consist of dangerous enemies, actual players that you cannot easily read like a bot, and if you want to start, The best place is Local play, as it is basically a bot Match, which allows you to try out maps and gamemode, or casually plays on them (Because like for us, we at Asia have literally empty server).
Fighting against bots is a way of practicing and learning your strategy, along with that it does give you experience technically and literally, by giving you an experience point upon completion of match, and YOU as the player, learning the structure of the game itself!

And when you're ready to face Multiplayer, then go for it.



Now with multiplayer done.. let's talk about currency

Deadswitch 3's Currency, The blue triangle thingies:
DS3 Features a Currency known as Shard, which on first glance it looks like they're hard to obtain, since you can get them from levels from time to time, or trying to do an insane difficulty operation, which might put you to thinking ESPECIALLY when there's a shop that you can buy shards in.
- The truth is that they're able to be obtained without paying, one of the easiest way is to do challenges, Challenges are set of daily objective for player to complete, upon completion they'll receive an amount of experience and (maybe) Shard.
- another way is to try play.. battlezone..
Not recommend to play battlezone since it's pretty much a ww3 chaos
-This makes the Payment option is actually an OPTIONAL thing and not a PAY TO GET GUD type thing, if you don't want to buy it, then don't, if you want to, then go on.



Last part..

Everything isn't perfect, there are bound to be flaws existing around the place,

Deadswitch 3 currently have a lot of problems, from Server connection (already increased bandwidth, good job!), To optimization.
Along with empty server problem

The game can be horrible to run even on higher end PC, ours even had problems before.
And to be fair, the game itself is running on WebGL, with HTML5 and lots of things need to be load in, and for server part, the game isn't a hyped train type of game.

The game itself are filled with flaws, but we as a community can help,
Since the game is always running, with developer on board to try build a project into something for all of us to enjoy, it's also up to us to give feedbacks towards Dev, so he can further improve the game and so on.

Which is why we give it a positive review,
Due to the game itself is only at early stage, it's able to develop on and on.



We'll update the review soon with more topics to talk about based on community part and overall improvement updates. Stay tune, and remember this are just ours overall opinion on it.
Join the Discord to discuss, really, we'd love to hear everyone feedback and help with improving the game

Sincerely, ÆTIC & Ari
Verfasst am 7. Mai 2021. Zuletzt bearbeitet am 15. Mai 2021.
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1 Person fand diese Rezension hilfreich
155.4 Std. insgesamt (3.1 Std. zum Zeitpunkt der Rezension)
Positive side
•pew pew game
•leveling is ok
•can create your own waifu

Negative side
•long tutorial

Overall:
y e s
Verfasst am 1. Juli 2019.
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2 Personen fanden diese Rezension hilfreich
1,888.1 Std. insgesamt (828.1 Std. zum Zeitpunkt der Rezension)
Sandbox of unlimited possibility, and ♥♥♥♥♥♥ kids microphone
Verfasst am 1. September 2018.
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1 Person fand diese Rezension hilfreich
0.2 Std. insgesamt
it's enjoyable
Verfasst am 13. Juli 2018.
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3 Personen fanden diese Rezension hilfreich
1.8 Std. insgesamt (1.0 Std. zum Zeitpunkt der Rezension)
SAS: Zombie Assault 4, The 2D Style Co-op shooting game, It's Actually been pretty fun while playing on the phone, But since this came out, There no Differents between it, It's just the same, With Cursor and Gameplay, That the reason why people start to getting hate of it

It's would be great If This game have more Features, Like..

-Crafting-
Using the Items Drop from in-game and craft to create new weapons

-Weapons-
The weapons are pretty cool from designing, But there are no new weapons.

-Maps-
Playing on the same 7 Maps (Normal) Or the Special map (i lost counts lol) are boring already, It's just only few

The final rating for me is 8/10. Thanks for creating this, but please Update it.
Verfasst am 26. Oktober 2017.
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Niemand hat diese Rezension als hilfreich bewertet
994.2 Std. insgesamt (422.9 Std. zum Zeitpunkt der Rezension)
Tf2 war-hat theme fps are free. And gameplay are amazing. I recommanded to play it
Verfasst am 11. November 2016.
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Ergebnisse 1–8 von 8