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Скорошни рецензии на Saibot

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20 души намериха тази рецензия за полезна
1 човек намери тази рецензия за забавна
9.1 изиграни часа (2.0 часа по време на рецензията)
Ohhh... So viele Kindheitserinnerungen die hoch kommen...
Einfach nur genial, Beyond Good & Evil für den PC (Steam) zu spielen & das alte feeling zu bekommen. Aufjedenfall empfehlenswert. Konstante 60 FPS ohne Einbrüche. Das Problem, dass manchmal Texturen flackern etc, kann leicht behoben werden. Einfach unter Guides nachschauen & das Spiel genießen.
Sehr einfache Tastatur Steuerung & dauert auch nicht lange bis man sich daran gewöhnt hat!
Aufjedenfall eine Kaufempfehlung von mir!
Публикувана 22 януари 2016.
Беше ли полезна тази рецензия? Да Не Забавна Награда
43 души намериха тази рецензия за полезна
3 души намериха тази рецензия за забавна
22.2 изиграни часа
Nennen wir es mal... Liebe auf dem ersten Start.

Ich habe mir viel erhofft von Final Fantasy: Lightning Returns (FF 13-3) und wow... Meine Erwartungen wurden vollkommen übertroffen. Konstante 60 FPS ohne Einbrüche, wundervolle Steuerung & wie immer ein Meisterwerk wenn es um Soundtrack geht.
Man wird direkt mitten ins Geschehen geworfen & ich empfehle es nicht den Leuten die Final Fantasy 13 & 13-2 nicht gespielt haben. Sonst kommen Lücken auf, die ohne die anderen Prequels nicht gefüllt werden können.

Ich freu mich auf wundervolle Stunden in einer Welt in der ich mich total hinein versetzen kann.
Zumal ja auch Final Fantasy X & X-2 kommt... Kindheitserinnerungen sind in allen Final Fantasys ganz groß geschrieben.
Публикувана 10 декември 2015. Последно редактирана 13 ноември 2016.
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35 души намериха тази рецензия за полезна
3 души намериха тази рецензия за забавна
18.8 изиграни часа (0.6 часа по време на рецензията)
I've been waiting for this, since years. I'm so proud to be a PC Gamer.
We need more out of the Franchise. NO Framedrops. Constant 60 fps. Wonderful Game and Story.
Recommended for everyone! :)
Публикувана 3 декември 2015.
Беше ли полезна тази рецензия? Да Не Забавна Награда
59 души намериха тази рецензия за полезна
3 души намериха тази рецензия за забавна
27.6 изиграни часа (26.3 часа по време на рецензията)
Too me Grandia 2 is one of the best RPG's of all time, it had a great challenging fighting mechanic, the characters were identifiable, the plot was interesting, the music (especially the church music) was well written, and the game ending had a very great and emotional message not just in the game but in life, it was even scary at times. there was some romance that was intriguing, some funny moments here and there.

i really want to see skies of Arcadia on Steam as well.
The Soundtrack of this game is gorgeous. For Example:

https://www.youtube.com/watch?v=fT67DF3Ag7g

before closing this review out remember one thing. Grandia II is famous for its great characters, mature storytelling, memorable music and fantastic battle system, and there's no better way to experience one of the most beloved console RPGs of the 32-bit era than this special Anniversary Edition!
Публикувана 31 октомври 2015. Последно редактирана 19 декември 2022.
Беше ли полезна тази рецензия? Да Не Забавна Награда
427 души намериха тази рецензия за полезна
39 души намериха тази рецензия за забавна
50.0 изиграни часа (44.2 часа по време на рецензията)
I'm updating to remind everyone that this review is just my opinion. There is no need to defend yourself against me. If you have a differing opinion on the game, I encourage you to write a review of your own. I do NOT encourage you to leave nasty comments and/or personal attacks on this review (nor does the Steam SA). You're welcome to disagree with my opinion, but please be civil and decent.

First of all a lot of the Tales combat will feel very familiar. Characters have regular attacks, special moves called Artes, and magical spells. Regular attacks and Artes can be chained together while magical spells require charge time, so the caster must be protected from enemies who want to interrupt their spells. The CC system appears to have been replaced by something called the Spirit Chain system, which looks like a mix of TP and CC. You spend SC to use Artes, and they replenish as you attack. As with CC, precisely timed side-steps, blocks or dodges can fill the SC gauge.

One of the more interesting elements of the game is Armatization, a super-powered combat mode that is similar to the Chromatus in Tales of Xillia 2. Armatization requires Sorey and one of the Seraphim (Team Members). Each of Sorey's Seraphim pals is tied to a specific element, and when Sorey uses Armatization, he fuses with them to gain access to new moves and weapons based on their element. For example, Mikelo provides a bow and magic-based arts while Edna gives giant stone fists and earth-based arts. Instead of the traditional Tales character swapping (Like in tales of Symphonia for example), there is a focus on different fusions to change Sorey's play style.

When you hit an enemy's elemental weakness or elemental resistance, the game displays a big glowing icon to notify you. This also makes me suspect that enemies can swap resistances on the fly, requiring Sorey to do the same.

The dungeon exploration in Zestiria feels very familiar. You'll probably have a good idea of what to expect if you've played recent games in the franchise. This game lacks any sort of puzzles in the dungeons, similarly to Xillia. So, for anyone hoping to a return to dungeon puzzles like Symphonia, will once again be disappointed. However, the dungeons are spacious and well suited to the game’s “Real Map Battles” system.

Tales of Zestiria doesn't look to reinvent the wheel. The core Tales combat system that people know and love is still there, and while there have been some changes to the basic design, longtime fans will still enjoy the game. There are some new features, such as the Armatization fusion mechanic and the new on-field battle camera, to keep the game feeling fresh, and the story is hella intriguing.

There are two last things to call attention to before closing this review out. First, the cutscenes. Every scene with dialogue in Zestiria is actually more like a cutscene. Text bubbles have been removed in favor of the text showing up on the bottom of the screen like subtitles, and the entire scene has motion and acting to it. However, even with that all being the case, you can still press buttons to skip through lines quickly. It’s really implemented incredibly well!

Second, are the anime cutscenes. Ufotable handles all of the animation for the game, including the cutscenes (of which there are surprisingly many that are animated) and the opening sequence. Every single bit of animation that Ufotable handled in the game looks stunning and absolutely gorgeous.

I'd DEFINITELY recommend it if you are an Tales of fan or newcomer!, unless you find yourself allergic to the typical trappings of such games (you can see the typical zomg 30 fps outrage on the forums already). But it’s still a Tales of game… isn’t it?
Публикувана 19 октомври 2015. Последно редактирана 19 октомври 2015.
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26 души намериха тази рецензия за полезна
1 човек намери тази рецензия за забавна
21.5 изиграни часа (3.3 часа по време на рецензията)
Einfach nur Klasse Final Fantasy V für den PC zu haben!
Es fühlt sich unfassbar gut an mit 60 FPS ohne Einbrüche!
Jetzt müssen nur noch mehr Games der Franchise kommen ;-)
Публикувана 24 септември 2015.
Беше ли полезна тази рецензия? Да Не Забавна Награда
12 души намериха тази рецензия за полезна
2 души намериха тази рецензия за забавна
18.0 изиграни часа (7.3 часа по време на рецензията)
Final Fantasy XIII-2 came out in 2014 for Steam and everyone was like:

http://i.imgur.com/bll0pYn.gif

But the Game is actually pretty good and runs smoothly on 30-60 FPS AFTER changing my Nvidia Settings for this game :)

+ Beautiful character models.
+ Amazing, Soundtrack as every Final Fantasy.
+ Challenging post-game content.
+ Great battle system.
+ Epic ending.


+- complex story

- Main story is a little too easy.
- Framerate drops and a few framepacing issues.


The game is a highly enjoyable modern day FF title and a good "waste" of time. It's worth it!
Публикувана 29 август 2015. Последно редактирана 29 август 2015.
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192 души намериха тази рецензия за полезна
13 души намериха тази рецензия за забавна
20.0 изиграни часа (9.4 часа по време на рецензията)
I'm updating to remind everyone that this review is just my opinion. There is no need to defend yourself against me. If you have a differing opinion on the game, I encourage you to write a review of your own. I do NOT encourage you to leave nasty comments and/or personal attacks on this review (nor does the Steam SA). You're welcome to disagree with my opinion, but please be civil and decent.

First of all It is part of the "New Crystal" setting, like XIII and XV, meaning that it shares mythology/world concepts with them (while they are not the same world, the death/rebirth of life as a cycle is a major part of said mythology), which means that you will see concepts like l'Cie and fal'Cie, superpowered servants of Crystals (though you will not be playing one, unlike XIII), Magitek technology also plays a prominent role taken directly as it was in VI.

Gameplay-wise it is closer to an action RPG style brawler, combat is real time in a party of 3, but from the get go you maintain a group of 12+ characters, if one of your current party member dies and you do not res them, you can replace them with another one from your Ship on the fly. You can switch which party member you control on the fly and there is at least basic AI programming and they generally are fairly competent.

Boss fights can be a little bit underwhelming, but overal the game plays nice enough for a PSP (?) port and at least imo gameplay was solid.

The games story is told via "missions" which typically have save points during them, but have to be completed using the stuff you currently have on you. You can cancel your mission, though and grind up if you need to when you find yourself stuck, though that has happened to me literally only once. In between missions you have a set amount of actions you can take, like attending classes, talking to other people (which typically gets you stuff), doing side quests or exploring. Unlike some other jRPGs that use similar mechanics, what you do during those segments has no real influence on the storyline though, it's all on rails (which isn't unusual for an FF of course)

Each character uses a different weapon and has different traits/abilities that you unlock as you level up (though some abilities, especially passives, tend to overlap) and while it's fairly possible to just maintain a group of your favorite 3, there are multiple segments where you have to split up your group. You do not have to grind to catch up too much though, as you can attend lectures that at least somewhat level up the party members you do not use and you get enough money/loot to keep them all updated. Maintaining the entire party is sort of a ♥♥♥♥♥ at times, though.
I just found 2 reasons which you might be afraid of..

1. Outside of Class Zero themselves, the models of both non-playable characters and monsters can often look pretty horrible, although having said that, the release's on-point art style and character designs are just enough to excuse the “terrible” textures.
2. The camera might be a little bit wonky and confusing at the first moment.
I'd DEFINITELY recommend it if you are an FF fan, unless you find yourself allergic to the typical trappings of such ports (you can see the typical zomg 30 fps outrage on the forums already). But it’s still a FF game… isn’t it?

I couldn't resist taking this:
https://www.youtube.com/watch?v=4_wc1-QZX6s

You can see way more information here:
http://finalfantasy.wikia.com/wiki/Final_Fantasy_Type-0
Публикувана 18 август 2015. Последно редактирана 18 август 2015.
Беше ли полезна тази рецензия? Да Не Забавна Награда
10 души намериха тази рецензия за полезна
5.7 изиграни часа (4.2 часа по време на рецензията)
FIRST YOU SHOULD KNOW THAT THIS IS MY FIRST POINT AND CLICK EVER! I WON THIS GAME ON STEAMGIFTS(dot)COM AND I ENJOY IT !

First of all i had the opinion that all Point and click are mostly boring and just a time waste - but not Silent Age! The Silent Age is a point-and-click puzzle video game developed by Danish indie game studio House on Fire. The Silent Age is a new time-travelling episodic adventure, split between two eras. The First eery is played in 1972 and the Second - four decades later (2012). You play as Joe, a humble cleaner with a red boiler suit and a moustache. Joe can jump between the two time periods, which certainly comes in handy when solving the game's tricky puzzles.

The game has a well written and interesting story and some nice voice acting and the game runs smoothly without any issues yet. The Game is a must buy for everyone who likes point and click with challenging puzzles overall - especially if one want to explore every little corner and detail of the game.

Edit 14th June 2015 - 12:44 AM
I just found 1 (and a half) Con through the whole game:

- If you aren't one of those guys who can't read that well then it's an obstacle to read the signs in the part which isnt voiced over. But all in all a great game which i haven't played before!
The half con is that the game froze one time right before the end. I had to press ESC and continue - after that it worked :)

My review for the game:

10/10 Story
10/10 Soundtrack
5/10 Difficulty (Puzzles) - It's not that easy but not that hard either.
Публикувана 9 юни 2015. Последно редактирана 6 януари.
Беше ли полезна тази рецензия? Да Не Забавна Награда
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