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Recent reviews by DecAyedDevas 1n DawnTemplE

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Showing 1-10 of 13 entries
1 person found this review helpful
4.0 hrs on record
After 20 weeks of pregnancy, Edith decided to return to her family's ancestral home and write her final diary for her soon to be born child. Tell the curse and extinction history of this family.
The story begins with the first generation of American immigrants Odin and Ingeborg, a 17th century couple who decide to take their family and house to the New World in search of freedom and prosperity. Their child Edie was the last person to carry Old World culture. He married his hardworking and capable husband Sven and had five children, but four of them died young: Molly from food poisoning, Barbara killed by dreams, Calvin who fell off a cliff while swinging, and Sam who died from a deer attack while hunting. They respectively symbolize the family changes caused by the feminist movement during World War II in the United States, and the widespread neglect of children due to public care and education; The Hollywood child star trend and the habit of objectifying actors; The American space dream; The quagmire of war that the United States has fallen into. The last child, Walter, spent 30 years of loneliness eating canned food in the basement of his house under the shadow of the Cold War, and finally died under the train where his fear of an impending nuclear war had turned into fear. Sam's three children, Gregory drowned in the bathtub and Gus was killed by a storm disaster. These two children are more like a microcosm of stagflation and economic recession in the United States. The economic downturn tore apart the family, leaving the young Gregory suffocated in the fantasy of becoming a fish. The hippie culture represents premature death over survival. The rebellious Gus opposed his father's remarriage and died alone in the storm of the wedding. Dawn is Edith's mother. After witnessing the cruelty of her father Sam inciting her to hunt, she resolutely left her former residence and went to India to carry out anti war work, marrying Sanjay, an Indian. Among the three children he gave birth to, Lewis had a dream of playing games and was known for his unconventional approach. He became addicted to drugs and games and fell into despair after high school, working in a canning factory. At this time, the American Dream had long disappeared in the United States, and economic development had not brought his dreams to reality. Lewis could only become a king in his fantasy, wear a crown in his fantasy, and finally insert his head into a cutting machine in his fantasy. Milton was a silent genius with extraordinary painting talent, but he also had autism and eventually left home, disappearing from the world. At the end of the story, Edith was taken away from Edie and this cursed home by her mother Dawn. Edie died the next morning, and Dawn also passed away shortly after due to illness.
What surprised me the most was that as the protagonist, Edith is actually not the main character in this story. The game title "Memories of Eddie Finch" should be translated as "What's left of Eddie Finch?" The whole game is actually a hint of the history of American immigrant families. From the initial grandparents, the Edie generation, to now Edith, no one in this family can live to old age except for Edie. They almost all died tragically. Even Edith died after giving birth to the object of this diary, which is the player himself. And they all experience symptoms similar to age spots before death.
Why is Edie the only survivor in the entire family? Edie is a direct blood relative of the first generation immigrants, symbolizing the life and history of the Old World. Only Edie does not believe in the existence of curses, she only knows that those are stories. Her children are all victims of the pains of the times, disappearing into the tide of history. Only she preserved the culture of the old world and lived according to her own rules until the family fell apart.
The original grandfather Odin brought a house to the United States that sank on the coast next to his ancestral home, and its components became part of the Finch ancestral home. This mansion gradually evolved from its simplicity to grandeur, symbolizing the gradual development of American history, economic and cultural changes. The demise of a family is just a ripple in this era.
The three most important members of this family, Edie, Dawn, and the protagonist Edith, symbolize the beginning, past, and future of American history. Edith was eventually buried with her family in the distant ancestral home, lush with greenery and full of vitality. What did Eddie Finch leave behind? Is it a life? A future? A new history? None of them.
She left traces of her existence. This is not history, not politics, not America. This is the continuity of this dasein.
在怀孕20周之后,edith决定回到自己家族的祖宅,为自己将出世的孩子写下人生最后的日记。讲述这个家族的诅咒和消亡史。
故事兴起于第一代美国移民odin和ingeborg,这对17世纪的夫妻决定带着自己的家庭和房屋前往新世界寻找自由和富裕。他们的孩子edie是最后带着旧世界文化的人,他与勤劳能干的丈夫sven结婚,有5个孩子,但其中4人早夭,死于食物中毒的molly,被梦想杀害的barbara,荡秋千时摔下山崖的calvin,和在打猎时被鹿攻击而摔死的sam。他们分别象征着美国二战时期女权运动导致的家庭变革,公养公育导致的儿童受到普遍忽视;好莱坞童星风潮和物化演员的习气;美国的航天梦;美国所陷入的战争泥潭。最后一位孩子walter,在冷战的阴影中于房屋的地下室里吃着罐头度过了孤独的30年,最后死在了自己对未曾到来的核战争之恐惧化为的火车下。sam的三个孩子,gregory淹死在浴缸里,gus被暴风灾害杀死,这两个孩子更像是美国滞胀和经济衰退的缩影,经济下行撕裂家庭,让年幼的gregory最后在变成鱼的幻想中窒息,嬉皮士文化所代表的早死大于苟活,叛逆的gus反对父亲的再婚,最后一个人死在婚礼的风暴中。dawn是edith的母亲,在目睹了父亲sam教唆其狩猎的残酷后毅然决然离开故居,前往印度开展反战工作,与印度人sanjay成婚。生下的三个孩子中,有着游戏梦,标新立异的lewis沉迷于毒品和游戏,高中之后变一蹶不振,在罐头厂工作,此时的美国,美国梦早已消亡,经济发展没有带来美梦成真,lewis只能在幻想中成为国王,在幻想中戴上王冠,最后在幻想中把头伸进了切割机。milton是沉默的天才,拥有着超凡的绘画天赋,但是却有着自闭症,最终离开了家,自此消失。在故事的最后,edith被母亲dawn带离了edie和这个充满诅咒的故居,edie死在了次日的清晨,而dawn也在病症中不久于人世。
最让我意外的是,作为主角的edith,其实在这场故事里不是主角,游戏标题“艾迪芬奇的记忆”应该翻译为“艾迪芬奇剩下了什么?”整个游戏其实就是对美国移民家族历史的暗示,从最初的祖父祖母即edie一代,到如今的edith,这个家族除了edie没有一个人能活到晚年,他们几乎都死于非命,就连edith,也在生下这本日记的对象,即玩家本人后死去。且他们在死前都会出现类似老年斑的症状。
为什么edie是整个家族中唯一幸免的人呢?edie是第一代移民的直系血亲,象征着旧世界的生活和历史,只有edie不相信诅咒的存在,她只知道那些是故事。她的孩子们都是时代阵痛的牺牲品,消失于历史的浪潮中。只有她保存着旧世界的文化,按照自己的守则生活到了这个家庭分崩离析之际。
最初的祖父odin带来美国的房子沉没于祖宅边的海岸上,其中的部件也成为了finch祖宅的一部分,这栋宅邸从下至少逐渐从古朴变得张扬,象征着美国历史的逐步发展,经济和文化的不断更替。一个家庭的消亡只是这时代里的一点浪花。
这个家族最重要的三个人,edie,dawn和主角edith,这三位女性象征着美国历史的开始,曾经和未来。edith最终和她的家人们葬在一起,远处的祖宅,绿意盎然,充满生机。艾迪芬奇留下了什么?是一个生命?一个未来?一段新历史?都不是。
她留下了存在的痕迹。
Posted 22 December, 2024.
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13.0 hrs on record (13.0 hrs at review time)
a simple game but has a good story.
Posted 2 July, 2024.
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No one has rated this review as helpful yet
76.2 hrs on record (65.4 hrs at review time)
真的是私募玩意,游戏bug不修组合包天天出,老子4080你给我天天出dx12问题,出组合包一个比一个丑,能不能做个人让你母亲打赢复活赛啊
Posted 29 February, 2024.
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144.0 hrs on record (142.5 hrs at review time)
我会永远记得这场冒险,策马奔腾,快意恩仇
Posted 12 January, 2023.
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2 people found this review helpful
1 person found this review funny
20.3 hrs on record (20.2 hrs at review time)
在《极乐迪斯科》20个小时的冒险中,我扮演一位叫做哈里的警察,和助手金一起追查发生在瑞瓦肖的谋杀案,并在这个途中了解瑞瓦肖的过去和找回因为酗酒和药物而忘却的记忆。瑞瓦肖就是苏联的游戏化,游戏塑造了一个社会主义革命失败后的世界,瑞瓦肖被联盟占领,成为了所谓的自由区。由此观之,制作组在获奖典礼上说的那句,“感谢马克思和恩格斯给予我们的政治教育”就很好理解了,这个游戏就是献给遥远而悲伤的苏维埃联盟最后的一封情书,也是给予所有了解马克思,深入地贯彻共产主义玩家的一场冒险。游戏中融合了存在主义,虚无主义的哲学观,精神分析的推理过程,以及马克思的社会经济理论,还有自由资本理论和安那其主义等相对有争议的社会学,伦理学内容,二战后的颓废文化和抽象,表现画派艺术也有体现。在相关知识背景的帮助下,我一个个解开这些哑谜,其过程不可不谓之有趣。
不得不说,作为19年的年度最佳独立游戏和叙事游戏,极乐迪斯科的文本完全就是一篇前后呼应,剧情紧密的中篇侦探小说,每一个细节,无论是我发现了的,我一知半解的,我从攻略那里补充的,都是能彼此契合,相互映衬。极乐迪斯科就是套了一本小说的rpg游戏,纸笔形式的对话和大量的心理描写,让游戏变得晦涩而神秘,能力检定,24个人格的龙争虎斗和相互博弈,以及由此产生的后果,又让游戏有了深刻的养成元素。
对于喜欢阅读的人们来说,这个游戏值得满分,真正的满分。极乐迪斯科不止是一个游戏,更是名副其实的第九艺术。
Posted 20 June, 2022.
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No one has rated this review as helpful yet
148.7 hrs on record (7.4 hrs at review time)
没有PC键位提示不重要,好玩是真的好玩
Posted 5 February, 2021.
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No one has rated this review as helpful yet
58.8 hrs on record (29.9 hrs at review time)
完美
Posted 6 December, 2019.
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2 people found this review helpful
1 person found this review funny
182.4 hrs on record (133.6 hrs at review time)
什么♥♥东西,外挂都管不住吗?
Posted 17 February, 2018.
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3 people found this review helpful
0.3 hrs on record
不能打MOD,很水啊
Posted 17 February, 2018.
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No one has rated this review as helpful yet
1 person found this review funny
0.2 hrs on record (0.2 hrs at review time)
我都想好接下来的剧情了:不是还有两只猫娘和妹妹吗。三代主角分别来一发。如果还不♂爽,四代一起上。
Posted 26 February, 2016.
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Showing 1-10 of 13 entries