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Recente recensies door Arcy

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21-30 van 32 items weergegeven
109 mensen vonden deze recensie nuttig
14 mensen vonden deze recensie grappig
20.9 uur in totaal (19.4 uur op moment van beoordeling)
It's been scorned for its popularity and fanbase, and now has become the butt of many a joke. Plenty have said it's mediocre, but I can't bring myself to agree.

The game is special, at least to me.

I'm also too much a pansy to do a genocide run.
Geplaatst 4 juni 2018.
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37.1 uur in totaal (20.9 uur op moment van beoordeling)
A simple game but hot damn if I don't love it. I need to bait people into playing it with me, but when I do it's a damn good time.

Salem is the best ever.
Geplaatst 4 juni 2018.
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1 persoon vond deze recensie nuttig
6,849.6 uur in totaal (4,800.6 uur op moment van beoordeling)
There's not much to be said about TF2.

Just look at my hours.

Yeah, I still hate Meet Your Match. Yeah, I miss pubs. Yeah, there's a lot of toxicity floating around. And yeah, I kinda hate Sniper. Just like, in general.

But this game is truly a masterpiece of online FPS. There are few games that can stand the test of time like TF2, with its defining artstyle, and comedic characters that I don't think ever truly got old.

If you're new to Steam, this is your starting shooter here. Free of charge, from back when Valve made video games.

Have fun.
Geplaatst 4 juni 2018.
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12.2 uur in totaal (10.8 uur op moment van beoordeling)
Fast combat. Challenging gameplay. Fun to cut stuff up. Music that'll make you sing along involuntarily. Quotes you'll just...say, in a Discord call, without context.

And a story with characters so ♥♥♥♥♥♥♥ yet so loveable you can still kinda sorta take it seriously.

Pretty damn awesome. Now I see that I was missing out on Metal Gear, even if this isn't a *true* Metal Gear game.

Let's dance!
Geplaatst 4 juni 2018.
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2 mensen vonden deze recensie grappig
14.4 uur in totaal (2.7 uur op moment van beoordeling)
Recensie tijdens vroegtijdige toegang
All my friends call me a Brony now and I never even watched the show.

Oh well. Game's worth it.

Also the skins are full of Pokemon references (Velvet has a damn Virizion skin for god's sake) and that makes me a happy boy.

Also Pom's Johnny Bravo skin.
Geplaatst 4 juni 2018.
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312.5 uur in totaal (212.6 uur op moment van beoordeling)
My personal favorite Dark Souls game, and the first one I played. Loved it so much I bought it again on Steam after playing it on XOne.

For the longest time the community frankly scared me off from Dark Souls by calling it "For the Hardcore" but I now find that to be quite disingenious and perhaps even an insult to the franchise. Indeed, Dark Souls is tough, but you can tame it, and even if you find a challenge too insurmountable, call in a buddy and kick ass in jolly cooperation.

This game had me go back to Dark Souls 2, then 1, then Bloodborne. The combat is visceral. The world is astounding and beautiful in its dreariness. The story is hard to piece together, but then that's the allure of the game. This is the quickest of the Series and definitely draws inspiration from Bloodborne, which some veterans older than I may scorn, but I like to play these games aggressively, so it never bothered me.

PVP, and Invasions, is a bit contentious with ganks and how skewed it is in the hosts favor to many, but even with rolls and straight swords I dumped a good amount of time into the PVP.

Character creation and build variety, despite what many may say, I personally think is extremely good. In fact, my one biggest gripe with creation is that you only get 10 character slots, when there are many more characters I want to make.

And the community is fun too, though I find myself disagreeing with them on the whole, nothing truly quite makes you smile like summoning a roleplay character clad in black, imposing armor to destroy a giant monster, only to be invaded by a blue-skinned naked man called Sanic, who runs at you with a pair of Caestuses.

That's Dark Souls.
Geplaatst 4 juni 2018.
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7 mensen vonden deze recensie nuttig
94.1 uur in totaal (43.8 uur op moment van beoordeling)
This is a recommendation with a few caveats. It's Dark Souls, again, just remastered. Barely.

If you don't have PTDE, go right on ahead, though you may want to wait a while, for a sale. That is up to you.

The changes are minimal, most notable among them the solid 60. Many have called this "Worse DSFix" but honestly PTDE's fix never truly ran at a consistent 60 for me, and there was hassles with ladders and jumps and such. That's not to discredit the work of the creator of DSFix of course, just my personal experience, and he deserves much credit for making PTDE playable.

Another note, one of my friends has a low end pc, and could not run this at 60. Sadly, the gamespeed is tied to framerate, so you may want to reconsider if you have a lower end PC.

I think whether or not you'll want and like this, like I do, will come down to a few factors.

1. Do you have PTDE?

2. If you do, do you care enough to spend 20$ for a highly revived community?

3. How much mileage do you think you'll get out of the online?

After that, I think for me personally I certainly don't feel like I wasted my cash. Blighttown was made fun for me, and if nothing else, I think it deserves credit for that.

(Note: If you are going to play it, I'd advise against unhollowing until after Undead Burg. Lots of cheaters going around. There's a misconception they can take away your online play without you being able to avoid it, but they can't actually softban you unless you pick up a dropped item, so be wary, skeleton.)
Geplaatst 4 juni 2018.
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1 persoon vond deze recensie nuttig
449.4 uur in totaal (348.3 uur op moment van beoordeling)
It's the black sheep of the family, but I'd be hard pressed to say it hasn't earned its place as a Dark Souls game.

It's still really good, build variety is great, especially with powerstancing and left-handed movesets. The combat is still great and weighty.

This is the Dark Souls game that has the most fluff, though. Areas designed more to be 'hard' because that's what many a player thinks Dark Souls is, though I'd say that's missing the point. A lot more throwaway bosses, some exceedingly brutal areas.

And yet it's still got a fascinating lore and world, with the combat and build potential that will allow you to gladly go into NG+ again and again.

Even without Miyazaki at the helm on this one, From put out another amazing game.
Geplaatst 4 juni 2018.
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8.2 uur in totaal (5.3 uur op moment van beoordeling)
Doesn't matter how much time I got on this game.

Go get Fortnite instead. Its devs atleast care more about making a working game than their fragile egos.

I wish I had the self-absorption and spite to become the #1 bestseller on Steam of all time and make a game with millions of concurrent players and still get angry because someone did it better instead of fixing issues or optimization to compete.
Geplaatst 29 mei 2018. Laatst gewijzigd 4 juni 2018.
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18.0 uur in totaal (10.6 uur op moment van beoordeling)
Hot damn. Admittedly I haven't finished the game yet too busy tryharding to go through with a fine toothed comb to get all the rifts but I'm an impatient bastard and what I have played so far is well worth the recommendation.

Gameplay is refined, controls are fine tuned, and I truly appreciate the hat system that was implemented. You can switch from several hats you stitch from yarn pickups, each with their own special abilities. While the abilities aren't jaw-dropping unique, their presentation is, and each one has their use (though honestly, if you're like me, you'll find yourself with Sprint the vast majority of the time). There's also 'skins' for each hat you get through a slot machine (no microtransactions, just in gameplay) as well as remixes of the music and colors. Adds a bit more character to the game, and its fun.

Complementing these abilities and hats are badges sold by a mysterious vendor. These are very varied, from badges that give you a 'hookshot' to sling around, to giving you a scooter, to making everyone 'mumble' during their dialogue (in the same vein as Banjo) to even giving you a 1-hit-death challenge. They're very fun to play with, and definitely do spruce up the game.

But above all in the gameplay is the variety . Holy ♥♥♥♥, the variety. You are virtually never doing the same thing. Granted, all of the stages revolve around platforming, but the devs really gave it their all into you never being bored, and you never are. A murder mystery? A parade? A stealth/horror mission that actually makes me ♥♥♥♥ my pants a bit because I'm that much a puss? All are in there, and each one is really enjoyable. The game does such a swell job at keeping varied, but don't worry, there's still some free roam in there too. Debatably the best looking area in the game is completely free roam, and even then it's large and is varied enough in and of itself. It hits all its marks, and does so with a straight As.

Not only is this game an excellent throwback to collectathons and platformers of yore (SM Sunshine, SM Galaxy, and Banjo in particular) in terms of the flawless controls and platforming in general, but it has the atmosphere to boot. Excellent music to each stage and level, and the soundtrack in its entirety is swell and nostalgic of previously mentioned upbeat platformer/collectathons. Along with games like Hotline Miami, Redout, and Undertale this has to be one of my favorite soundtracks in a game to date.

Aesthetically it keeps a beautifully styled, colorful world on each of its areas, and all of them are chock full of stuff to see and collect. Atmosphere on each world, and even parts of them, are unique and blissfully pretty to look at. The world doesn't feel empty in the slightest, as there's a multitude of secrets and jokes to find, as well as bonus worlds that are very reminiscent of Super Mario Sunshine's bonus levels. The jokes in this game, atleast for me, really land their mark. I really enjoy the wit and comedy of this game. One such example, as I'm sure you've seen on the Community Hub, is the drawings of the Protagonist, that actually stick with your save file in a certain level. Another would be playing pattycake with a mafia member only to be socked in the face for it. I'm no comedian, but for whatever reason this game really tickles my funnybone.

Lastly I'd like to talk about the characters. They are memorable . Bosses and side characters, while many are tropes youve seen before, are very memorable and loveable. Especially the Snatcher, who gives such a hilarious performance I can't stand but to not love him. Certainly the fully voice acted dialogue is a huge part of that, and it really helps the characters shine. The voice acting is very well done, which is why I personally would abstain from the previously mentioned 'mumble' badge. The game is drenched in the witty dialogue and the voices only help to add to it.

So yeah, my one flaw I could even begin to fathom mentioning is that it's probably a bit on the shorter side, but it is still well worth 30. This game is a blast to play and I hope it gets the attention it deserves. There's so much heart and charm put into this thing it'd be a shame to not buy it if you're even the slightest fan of 3D platformers or collectathons. Good humor, amazing variety, and a beautiful, nostalgic presentation.

tl;dr

Buy this thing.
Geplaatst 11 oktober 2017.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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21-30 van 32 items weergegeven