16 個人認為這篇評論值得參考
不推薦
最近兩週 0.0 小時 / 總時數 1.4 小時
張貼於:2020 年 10 月 15 日 下午 9:55

don't bother getting this for anything more than $10, this game feels like it's still in early access/beta phase.

I have very little time on the game itself, so I imagine there's way more mechanics to introduce. The problem? Literally EVERY SINGLE mechanic that has been introduced in the first hour and a half falls flat and I do not have high hopes going forward. Even the simplest of mechanics are horribly unpolished and every single menu has been a pain to navigate. Here's the breakdown:

Game runs slightly worse than alright. There's no way that I get more FPS on games like MGS:V or DMC:V than this game on 1440p. Somehow the optimization isn't all there, and I turned down graphic options considerably just to get it somewhat decent (60FPS). Even then, there's still AWFUL input delay and that includes simply moving the cursor. It just feels sluggish and heavy to run for no reason.

Gameplay is stiff and VERY CLEARLY unpolished. Enemies are way too fast at reacting on normal difficulty, you can throw a knife at an enemy and his buddy will IMMEDIATELY return fire regardless if he recognizes your location or not. This happened literally multiple times and I was able to recreate it: my characters are behind cover AND HIDDEN, throw a knife at an enemy. Now, after throwing the knife, obviously it's a silent kill right? No way the enemy should know where it could be coming from, especially with one of my characters hidden in a bush. Enemy drops dead, his buddy next to him IMMEDIATELY fires into the bushes and kills one-shots my character from full health. Huh? It wasn't even the same character that threw the knife, how is that even possible?

Accessing context menus or clicking interaction prompts just feels inconsistent. Even the most basic actions like picking up a body or opening doors is inconsistent. On top of that, controls in every single menu is GARBAGE. There's no situation in any game ever where I thought "Hey, if I right-click, I want to close all the windows I have open." The menus need a massive QoL overhaul, it's actually unbearable for me to even try anymore.

The voice acting is actually extremely unimpressive and very immersion-breaking. I understand it's hard to find good voice talent, but at least TRY to get an accent going for these Soviet soldiers. It makes no sense that I'm hearing a VERY non-Russian accent in the Soviet countryside.

There's an inventory management system. You can't rotate items. It's 2020, while this is a (somewhat) minor point, I find it hard to believe no one addressed this extremely inconvenient point.

Every context menu, every interaction, all of it feels unintuitive and inconsistent across the board. I'm actually having a hard time finding something that I appreciate in this game when this game can't even get the most basic things right.
這篇評論值得參考嗎? 搞笑 獎勵
1 則留言
ivanm88 2020 年 10 月 18 日 上午 8:46 
enemy reaction time is dependant on the range to the event. But high ranked enemies react much faster. What difficulty you played on ?