16명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
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지난 2주간 0.0시간 / 기록상 0.5시간
게시 일시: 2021년 4월 3일 오전 11시 33분

A friend and I were very happy to try playing this in Online Co-Op, bought it on a Sale and got pretty angry for 2H trying to make it work.
The Online Co-Op is like a lottery, either you both have the one Network/Router Configuration the game is fine with or Online Multiplayer is not going to work for you.
Tips from the DEVs are things like:
- trying using a VPN so you have a static IP4 Address (oh sorry I don't want to buy some decent VPN Service just so I can play the game, are srsly? )
- Port-forward all 10.000 ports between 20.00 - 30.000 (wow ... just saying normal router only allow 255 ports per Setup, meaning I'd have todo that for ~40 times and make whole network vulnerable)
- Call your Internet Provider to help ...
.... I don't know, when you this problem is very common and as DEV you start giving "tips" like that as a "common" solution, don't you ask yourself if your online-feature may need a rework?
이 평가가 유용한가요? 아니요 재미있음 어워드
댓글 1
Broetchen 2021년 4월 27일 오후 2시 54분 
I had the same issue connecting to a friend with match codes, due to CGNAT on my end. We got around this by both of us being at the same location in the game. My friend then created a blue invite hand symbol on a wall using "Place invite" through the online menu. Seconds later it appeared in my game and I was able to connect without any port forwarding, calling my internet provider or other crazy workarounds.