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Neue Rezensionen von RAPTOR 9:48

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4 Personen fanden diese Rezension hilfreich
1 Person fand diese Rezension lustig
12.1 Std. insgesamt (8.9 Std. zum Zeitpunkt der Rezension)
If you followed a direct link to this game. You're out of luck. It's prone to crashing, and it's no longer supported by it's developer. A real shame too. I enjoyed what little I got to play. It was great, but now, you're better off looking for another game with this concept... It had a cool variety of monsters to play, a team of hunters, it was awesome. But if you came to get this game via direct link, you've found a dead game. Sorry folks, it had promise, but it died. Wait for another game, because when this game went F2P, the choices were either grind like hell, or pay real world money for everything. This game is dead now. Find another game...
Verfasst am 12. April 2021.
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1 Person fand diese Rezension hilfreich
890.1 Std. insgesamt (590.7 Std. zum Zeitpunkt der Rezension)
Personally I LOVE this game! I also have the Iceborne expansion, and I have been enjoying it! A great addition to the franchise!

Things I like:
1: There is no difference of blademaster and gunner armors, making it less trouble to farm materials for that new set, and thus, making it possible to swap between weapons and not need to swap armors too.

2: More uptime in the way of being able to move while using most items(You still gotta sit still to sharpen your weapon). Makes it less punishing to deal with monsters that like to swing at a spot as you can get in their blindspot or haul your a$$ out of reach to heal!

3: Palico gadgets make it more interesting, as your palico can use a gadget dedicated to whatever role you want your pet to be! Weather you want your Palico companion to be a better healer, DPS support, or to taunt/tank, or just to give you support or focus on farming more parts! The gadgets add a nice additional flare to the game! <3

4: Layered sets to wear certain armors so maintain certain looks instead of sticking to the actual armors and likely fixing up a set or risking the clown suit problem in previous games.

5: Expeditions! A no-time limit means of farming materials, and hunting monsters you might want to fight at your own pace!

Things I HATE:
1: Tigrex! He was added in Iceborne, and if you hunted this monster in previous games, he's an even bigger A-hole in this one! I advise you get a group to bring this prick down because just solo and palico isn't enough unless you're building to be a tank! Capcom, please nerf Tigrex!

2: Monsters simply have more HP and do more damage in higher difficulties. You get used to it, but if you're not building specifically to hunt a particular monster's element, you'll feel punished way more for trying to not hunting the crap out of the monsters to get the hard-counter armor set! Weapon is easier to farm for, but full armor is a ♥♥♥♥♥♥!

3: Monsters can leave the area on their own in expeditions! I hate it when I have on at death's door and then it up and decides to leave! I worked hard to exhaust it and beat it down with breaking it's entire body! It should stick around for it's honorable death!

4: The fact that Iceborne didn't keep the fateful 4 from Generations together, and that the Gore Magala family was not included in Iceborne! Maybe Capcom will do an update...

Things I'd like to see:

1: Revert the flashpod change! It was a quality of life thing that despite it making hunts slightly easier, was inconsequential considering monsters still laid into you while still blinded! You still gotta be careful once it gets up or that blinding will make a monster into a Zatoichi!

2: I'd make Tigrex easier to exhaust, and less of a jerk! It should back off and taunt if you're backed against a corner. Like saying "Got you backed into a corner small fry!"... Tigrex is a big monster, and it can kill monsters bigger than itself! It should at least be willing to mock you for being small by not taking you seriously. I swear Capcom made Tigrex to be the A-hole and D-bag monster of the franchise we all have to hate for it's absolute refusal to be forgiving!

3: I'd love to see the rest of the fated 4 added in Iceborne! Especially Misutsune, the monster that resembles a fox a serpentine dragon and koi! Mizutsune had beautiful Japanese themed stuff in MHX.

4: More decoration options, or theability to merge decorations in the melder, with the ability to convert monster parts into streamstones and decorations. A quality of life improvement.

5: A way to pre-designate a color. Everyone has their own color preferences, and we could all go for an option to change our cursor in quests to reflect our favorite colors.

6: BIG one, the ability to use ALL armors as layered sets, not just specific ones. I'd like to rock some parts from other sets together but they're too weak for what I need them for, I'd like to use layered sets for nostalgia's sake. Just expanding the layered armor set list is a big help for player identity.

7: BIG one, the ability to replace the default handler with a different MH NPC. I would honestly prefer to completely replace the handler with the guildmarm from MH4U. The cute Nerdy Japanese girl in the green who affectionately calls the player "doodle". <3 I would love to hear her call me "doodle" again. Maybe Capcom can get Kaho Shibuya to voice the guildmarm. <3 That would be sweet. <3 I hear she's doing voice acting now. <3

8: More decoration slots for armor! I am BIG on the customization, and I want to min+max my advantages!

9: Better/easier way to farm streamstones, or permanent augmentation to weapons, meaning that once you reach a level for your weapon to be augmented, your weapon can be augmented any time after for the sake of it becoming better even after you switch to the next level of content!

Overall, A fantastic game! I recommend it to anyone who likes Monster Hunter, or wants a fun game with solid progression! Great game overall. Some hitches, but it's all part of the glory. I still hate Tigrex though. Glavenus is a fun monster to hunt! I find myself hunting Acidic Glavenus more often though for the fact that out of all the times I killed the,, I've only managed to break the tip off of Acidic Glavenus' tail ONCE!Kinda a timing thing to focus on the tail... Still great game! You gotta be careful or tricky to avoid being carted!
Verfasst am 2. August 2020.
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Niemand hat diese Rezension als hilfreich bewertet
56.6 Std. insgesamt
Overall, there is a LOT to do. The boss fights are pretty epic honestly, maybe a bit lacking in the lack of phases, but overall the buildup is epic, the boss fights are heavy with swarming minions, the game world is expansive. My only gripes are that you can't switch to third person, and it won't let you ride the bears! Still a great game I recommend to anyone! If you like the stone age, chucking spears, and having an animal companion to help you kill people, this is the game for you!
Verfasst am 28. März 2020.
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Niemand hat diese Rezension als hilfreich bewertet
51.1 Std. insgesamt (36.1 Std. zum Zeitpunkt der Rezension)
Honestly, I got this game as a gift, and it impressed me to say the least.

Pros:
1: Vehicles can be used to kill zombie hordes
2: Variety of weapons
3: Lots of room to explore
4: Variety of survivors
5: Zombies have small variety
6: Vehicles have variety, not just aesthetics
7: Multitude of traits for survivors
8: Home base customization
9: Ragdoll physics for corpses!
10: Zombies can be torn to pieces via the use of various weapons and run over by cars

Cons:
1: If a survivor dies, it's permanent.
2: Feral and Juggernaut zombies can practically one-shot you
3: Vehicles when destroyed are lost forever
4: No character creator to immerse yourself further.
5: No multiplayer option(Some times a guy just wants to play a zompoc game with his best friends)
6: Few potential home bases to move to.
7: Home bases have too few spaces and make it impossible to build complete self-sufficient fortifications
8: Controller layout cannot be reconfigured/customized to fit the player's preferences...

What I'd like to see in SoD2:
1: Character creator with an insane number of options(including long hair options available for male characters)
2: Non-permanent survivor death(Could be a difficulty setting)
3: Ability to upgrade vehicles
4: Ability to upgrade weapons
5: Bases able to become completely self-sustaining
6: Much larger base sizes
7: Weapons specifically designed to insta-kill freaks like the Juggernaut and Feral without fail as an efficient counter-measure
8: Multiplayer feature/option
9: Option to reconfigure controls to fit personal play style preference
Verfasst am 30. November 2019.
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Niemand hat diese Rezension als hilfreich bewertet
37.8 Std. insgesamt (37.1 Std. zum Zeitpunkt der Rezension)
Honestly, the game starts off pretty fun, but sadly, there are major problems that make this game more frustrating than fun.

Bosses get cheaper and cheaper as the ranks go up, between the timer being shrunk making it less and less likely you'll complete your mission, to bosses spamming their defensive or abusive abilities more and more, making it so they extend their health by up to ten times! Shukakku, Susano-oh, Gamabunta, and sage mode Kurama become extremely cheap, which isn't making the fight difficult, just annoying and frustrating, rendering the big victory you rarely get to be hollow and dissatisfying.

Targeting is by far THE most frustrating part! Locking on requires you have the boss as your closest target, but you're forced to kill a few million minions to even get the breathing room to target the boss, BUT BY THEN THE BOSS MOVES TO A DIFFERENT LOCATION, MAKING THE FIGHT MORE FRUSTRATING! Targeting should be a rotator, like Dragonball Xenoverse 2! Let the player select a different target and keep it locked instead of forcing us to fight minions who only exist to slow us down! Targeting is even WORSE if you're the type to play using a keyboard and mouse! If you thought targeting was trash with a controller, it's even WORSE with the keyboard and mouse! If you're playing with keyboard and mouse, your targeting, even when locked, will shift to the nearest target and abandon your choice to target the boss!

The customization needs to be more free. If it were possible to pick ANY jutsu for ANY role, it would be much more fun to customize. The role system is a cheap bid to try to build an over-simplified MMORPG, but leaves it feeling more like a cheap Korean lobby game. Take some notes from Dragonball Xenoverse 2.

This game is full of cheap mechanics to artificially make high rank missions harder. Not cool to make it less likely to win by simply making bosses spam the same broken ability over and over. Shukakku's sand bubble in particular being spammed over and over and over in rapid succession. It's not making a game difficult to have a boss use the same ability consecutively, it's cheap. It's not fun, it's annoying and frustrating. Seriously, whoever was behind the boss fight mechanics should be scolded at the least for making cheapness the go-to for a boss fight.

If you're a fan of Naruto or his inept son Boruto, then wait for this game to be on sale for a sizable discount. Otherwise, you're better off trying to replicate Naruto characters in another game.

My one big positive from this game is that the sequel should be much better, and far more developed with far more freedom, and far less cheapness, and boss battles have no minions to screw up your targeting!

EDIT: The game has been out more than long enough for the devs to at the least patch the targeting to prioritize the boss or rotate on command. Again, the targeting is the biggest pain, and it's a pain. The targeting is trash as it focuses on the nearest low priority enemy, instead of the boss, or the nearest high priority target. It forces you to target the small fries before the boss if you do bigger missions in later ranks.

NOT recommended if you're looking for fun. I would only recommend if you want to play the newest Naruto game. The devs should have taken more from the Dragonball Xenoverse franchise.
Verfasst am 6. Juli 2019. Zuletzt bearbeitet am 11. Oktober 2019.
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Niemand hat diese Rezension als hilfreich bewertet
1,115.8 Std. insgesamt (246.1 Std. zum Zeitpunkt der Rezension)
This is overall a great game overall. If you're big into mideival fantasy and not big on magic. The weapons are varied and amazing to get comfortable with.

Perks/Qualities:

-Open world
-Weapons are varied and feel different
-Weapons have their own strengths and weaknesses
-You can couple one-handed weapons with throwing weapons for additional dual-wielding options.
-You can tame/break thralls to serve as guards
-Deep crafting system for a variety of different weapons and structures
-Armor customization
-Controller support
-Keyboard and mouse support
-Offline single-player mode
-Online multiplayer mode
-Numerous construction options
-Weather effects on humanoid models
-Relatively small file size compared to other survival games like Ark Survival Evolved
-Graphically impressive
-Sprawling game world
-Admin Option to keep your stuff after dying instead of it staying on your corpse to gather it all back up
-Admin Option to have your body disappear when you're logged out instead of it lying there for others to steal from
-Admin Option to shift variable features like XP gains and resource gathering
-Deep but exceptionally simplified admin panel to get things just right on the server



Cons/Quirks:
-Stupid ass unwanted Xbox controls are not intuative and interfere with custom binds.
-Can't mount up on animals you break as tamed
-Thralls can't be placed closer than 2 foundations apart(one foundation between thralls), makes for less concentrated forces.
-Weather effects like rain effect your model through your structures(As cool as it is to see your armor look wet when it's raining of after getting out of the water, I would be fine if that didn't exist, still awesome)
-Certain perks are not passive from the start(auto-regen for example should be passive at the start, not a tier 3 perk)
-Only one game map and no expanded territories beyond the spirit wall
-No after-game features like expanded areas only accessible after reaching beyond the spirit wall from the main quest
-impossible to get every perk as an admin boosted to admin max level(89)
-Somewhat complicated crafting system
-Game mentions crossbows in the description of a craftable resource, but there are no crossbows in the game...

Honestly, at this point, I love the game, as it's qualities and perks vastly overwhelm the flaws and quirks.

I do however wish that the default xbox controls did not exist, and that they did not override my custom controls. I LOATHE the default Xbox controls, and would honestly prefer to configure the controller my own way. Left shoulder button for sprinting, Right trigger for shield block, press down the right stick for targeting toggle, Press down left stick for crouching, that sort of thing. I want to map the controls a certain way and not have to see conflicts from the game's defaults interfere.

I alternate between a keyboard and mouse and my Nexilux(3rd party) Wii U Pro controller hooked up with my Mayflash wireless adapter, so the controls end up with buttons like the Xbox layout, but A is A, B is B, X is X, and Y is Y(I wouldn't trade that for anything really, the Nintendo button layout is much infinitely superior the Xbox button layout, period! Just like how the CGI Resident Evil movies are infinitely superior to the live action abortions! This was just to draw comparison). I would feel better mapping the buttons how I want to the buttons I want and not have the xbox default controls forced on me and interfering with my control scheme.

I like that in the server options you can keep your stuff instead of losing it all from dying and having to find your corpse and losing track of it because of clipping through the environment is annoying!

Still, overall a great game, difficulty is a bit high, but it's part of the challenge, makes winning boss fights worth it!

I don't have the DLCs, but I am fine as is, I enjoy the game as it is, and I'm having a LOT of fun! I recommend it to anyone who wants a change in survival games. This game is polished, and new features being added makes it all the more fun.

I still wish that my control configuration on my controller didn't default to the ♥♥♥♥♥♥ Xbox control styles. I don't want to use the rotary if I can help it. I'll use the keys on my keyboard if I want to switch weapons, tools, or whatever. Keyboard and mouse for building, controller for combat, that's my comfort.
Verfasst am 20. Januar 2019.
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Niemand hat diese Rezension als hilfreich bewertet
0.0 Std. insgesamt
My one problem with this expansion is that I crash EVERY SINGLE TIME a damn Nameless shows up! EVERY SINGLE TIME! Game needs optimization, and the file needs to be compressed so it's not demanding so much space. Honestly, the game is good despite the flaws, but the devs need to fix a LOT of ♥♥♥♥. Still, it's got everything you'd expect from the trailers. It's a unique map. The expansion needs some fixes, but other than the crashing I suffer from runnign into Nameless, it's a good expansion.
Verfasst am 3. Dezember 2018.
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1 Person fand diese Rezension hilfreich
66.5 Std. insgesamt (59.7 Std. zum Zeitpunkt der Rezension)
Overall a great game. Controls are tight, the world is fun to play, and it has the vibe of insanity you expect from Saints Row.

If I could ask for ANYTHING from this game, it would be the developers should add more missions to do after the story to just add more gameplay, and thoroughly boost replay value. Adding more missions like infiltration, destruction, seige, and theft missions with varying difficulty, and even to make it so these missions are randomly generated would make it even more fun than it already is! Overall, ♥♥♥♥♥♥♥ amazing, and worth the investment!
Verfasst am 9. Oktober 2018.
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4 Personen fanden diese Rezension hilfreich
6,387.6 Std. insgesamt (675.0 Std. zum Zeitpunkt der Rezension)
I recommend this game! Despite the problems it has, it's really good!

What sold me was the fact you can tame dinosaurs and use them as all sorts of things to help you out in your bid for survival!

I wish we could have multiple instances of the same world, but it's not something we can ask for I guess... Maybe in a future patch?

Some things I was hoping for in Ark were that raptors could become even more lethal in a group(Got a mod for that, but maybe the devs will make that a higher bonus in a future patch?)

I'm glad there are sliders to make taming and such less of a chore too, and to make personal non-dedicated single-player runs more fun. Less struggle on taming dinos, more fun on the survival aspect, including creativity of one's own home and such.

Honestly, it's easy to get spoiled on the whole deal with the creative mode, it is easy to abuse which is amusing to say the least.

Remember not to force tame though, or you might have trouble down the line...

I recommend this to everyone! Get it while it's on sale for your best deal, because then it'll be even more fun! Play with friends on non-dedicated runs too! But make sure the one with the most powerful connection and system is the host. One problem is that it does freeze up on me once in a while, which suggests I should turn the settings down more...

Still, awesome game!

EDIT:

Game still needs to be fixed. When the game starts running poorly, the world ends up shifting and looking different, textures look raw, and models look incomplete. The devs need to fix this, it still needs a lot of work to make it run correctly. We can also hope they get it right for the Nintendo Switch release.

EDIT 2: Given the game is now finished with it's DLC maps, I recommend getting ALL of the story and FREE DLC maps! Also invest time and disk space to the mod maps you'll find in the workshop! Some of them are really good and became official mods!

MOD SUGGESTIONS!
- Super structures is a must as a foundation! It's like S+, but SS is a considerable improvement!

- eco RP Decour, and other eco aesthetic mods: At the least it adds to quality of life, like making it less resource-intensive to make dyes!

- Upgrade Station: If you are sick of chasing blueprints, I strongly recommend this mod! You'll be going from wearing primitive to ascendant in no time(Given you have the resources gathered up to make, upgrade, and augment your stuff! Also the Blueprint station helps you make the best possible equipment BPs, making it unnecessary top raid for BPs!)

- Bulk Crafters: If you want to craft heaps of certain resources such as ammo, polymer, electronics, etc, this mod is a must! It also comes with a wireless electricity option with the Ark reactor, and the power crystals! Makes it easy to build an electric base with lower resource costs in the long term!

- HG stacker mod! Find the one with the largest possible stacks you can get! This kind of stacker mod is a definite MUST to save your resources from succumbing to unfortunate problems like watching massive amounts of raw prime meat spoil! And trust me, when you're able to raise a group of Ovis(Sheep) for wool and mutton, You'll be glad you got a stacker mod to put more resources into a stack that gets remarkably higher! Stacker mods to improve how big your stacks of resources get is a quality of life improvement you need!

- Engram learner mod! This is a must if you want to learn EVERY engram! Be it you want to make people more self-sufficient on your own unofficial servers, or if you want to play solo and get every engram.

I also recommend some mods for seasonal use too if you have a favorite holiday. There are mods for each seasonal thing. I also recommend getting a mod that lets you tame wild human NPCs.

Do I still recommend this game? ♥♥♥♥ YEAH! It's a survival game with DINOSAURS! If you loved dinosaurs as a kid, you're gonna love this game! I recommend you get mods! Also, I recommend playing on the Boston Gaming Servers!

AVOID OFFICIAL SERVERS LIKE THE PLAGUE! Avoid the official servers like you did the Wuhan virus!
Verfasst am 20. Februar 2018. Zuletzt bearbeitet am 21. Juni 2021.
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3 Personen fanden diese Rezension hilfreich
17.3 Std. insgesamt (15.3 Std. zum Zeitpunkt der Rezension)
Another F2P shooter, but it's trying to milk TF2's class formula and tack on the Ghost in the Shell: Stand Alone Complex franchise to cater to anime and manga fans. I wouldn't have problems with it if the weapons were better balanced, but it's another "jacking off to sniper rifles" half-assed shooter from Nexon, the creators of the cancerously toxic "Combat Arms", and uses the "character-based ultimate ability" system from Overwatch.

CONS

1: Operatives have the same stats, this means you have virtually no variety aside from "skills" which are really more like ultimates trying to market on Overwatch's success. They don't feel different aside from the ultimate ability, and that each ultimate has 2 tiers.

2: Sniper rifles are brokenly overpowered! Seems Nexon has a thing for jerking off to sniper rifles killing in one shot even if you barely graze a hair on the arm! The fact that a sniper rifle can punch your HP from 100 with full AP to 0 in one shot when it's not even close to a headshot is just insulting to the intelligence of the fanbase.

3: Game has no real story to it. I know it's a game from Nexon, but with a franchise as Ghost in the Shell: Stand Alone Complex, a story that has some coherence to the anime is not too much to ask! The fact that there is no real timeline in it is absurd, and it feels lacking in the "love" department.

4: Death comes WAY too quickly! Okay, the operatives have varying levels of cybernetics, with Motoko and Batou having the most cybernetics(Being full cyborg), so 3-4 SMG shots to the gut isn't going to do a whole lot of damage, and given the design of the body armor, you'll need high velocity ammo to really punch a hole through their bodies, which would only melt the barrel(According to the original Ghost in the Shell movie). Given the ammo would have to be somewhat higher velocity than normal, but not the insane HV ammo, death should not come so easily except for Togusa and Saito who are almost devoid of prosthetics, with Togusa having only the augmentation to his brain, and Saito having the augmentation, the eye, and left arm replaced with prosthetics! The only weapon that can justifiably kill within 2 seconds is an explosive, rockets and grenades, and the incidental headshot that happens in the heat of a firefight.

5: The maps lack creativity. Typical of Nexon, they didn't get very creative with their maps, there's nothing to really enjoy in it, maps are loosely inspired by scenes of the anime, but that's about it. Aside from that, they all feel like the same semi-symmetrical mess you get with literally EVERY Nexon shooter, just dragging the Ghost in the Shell franchise in the mud for that "Pay to win" money.

6: The cost of DLC. It's no secret that Nexon loves their "Pay to win" strategy, the only justifiable excuse they could have is to send money to the voice talents involved to compensate them for having to subject themselves to this.

7: TOO MANY GUN CHOICES! Honestly, feels like Nexon tried to cop out on the sheer number of guns available in the game. It's just too many! You don't even see half of these guns in the series! And why in the bloody red anal ♥♥♥♥ of blackest hell is an AK-47 an option in this game?! Unless you can choose an operative who isn't a member of Section 9 who uses the AK-47 as a standard weapon(A weapon from a by-gone war era now standard in 3rd world countries like North Korea, and much of the mmiddle east), it's one gun that has absolutely no place in this game! PERIOD!

8: Stagnant death animations/lack of ragdolls. You get a few death animations, all of which can easily clip through terrain and make the game look all too cheap. A default basic "Head is gone" headshot, a generic "Chunks blown everywhere but somehow stay close to you" explosives death, a "Leaping onto your back" generic death, and a "Oh! My gut!" death with the bullet in the stomach. These stagnant death animations look cheap, and don't fit with the attention ot detail in the franchise. Ragdoll physics like TF2 or Overwatch would have been sufficiently better.

9: Lack of "Health recovery" system. This would have been another typical Nexon issue if not for Borma having a medic-like regen ability, but chances are, you won't get to use it effectively since you die so quickly! It would have been nice if all operatives had a base regen value. I don't remember Borma even being a medic on the team! That just feels awkward!


PROs:

1: The voice talents. If you've watched the English dub, you'll recognize a few of the voices right off the bat, including Motoko, Batou, Aramaki, Tugusa, Borma, and more. I somehow get the feeling of an impersonator or two involved, possibly because of the distortion in the voice modulation to make it seem like cyber coms from the series. Some lines seem slightly "Take one flop", but the voice talent is on point.

2: The character models are almost perfect, thoughy missing some details, like Batou's ponytail from the anime, and jigglebones for the longer hair of certain operatives.

3: Customizable Tachikoma! You can go into the shop and mod your Tachikoma to become a real killing machine! Some stock parts are better than certain custom parts though.

4: Weapons fans remember from the show! Such favorites like the automatics and sidearms operatives take into the field, including Togusa's trademark revolver.

5: Maps have some flare from the franchise. You'll see some stapled on(albeit shabbily) locations from the series, like the dubbing station room in one of the spawns where Motoko found the replicants and the dead body of the druglord who was lurking about Japan in a particular episode, or the room where the Think Tanks are kept when not on the field in the Section 9 building, these are just minor kisses blown to the fans, but they don't feel that much loved.

6: Explosives actually kill in one hit! Something Nexon ♥♥♥♥♥♥ up in Combat arms, but kept true in this game, even a full cyborg can't survive a heavy duty military grade explosive!

7: Weapon purchases are PERMANENT! About the ONLY saving grace of this game, once you unlock and buy a weapon, it's yours, FOREVER! You won't have to worry about losing it for missing a payment day to renew your purchase of the weapon, it's no longer like renting the weapons, your purchase is permanent! This is offset by the higher prices of weapons, and the fact that you may want to buy them all for the sake of having a wide arsenal!

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I love Ghost in the Shell: Stand Alone Complex, I really do, and I can see someone at Nexon had the forward thinking to try pleasing the fans, however, it just feels a bit too cheap to be a proper homage to a great franchise. From weapon imbalance, to less than stellar maps, and lacking game modes, for all the hype that followed this game, it feels like Nexon decided to cut their losses and focus elsewhere instead of trying to make this into a quality AAA game. It had insane hype, but it fell flat on it's face.

I really wish this game could have been better, but it feels like Nexon decided to cop out at the last minute expecting an insane profit. This game had a LOT of potential, what with other anime-based games like Dragonball Xenoverse 2, One Piece, Naruto, and more, this game fell flat due to Nexon's lack of concern for how to make this game a genuine reflection of the franchise it was based on. Mechanics are as important as presentation, and honestly, this game is a downgrade to the other shooters you can play for free.

If you're a fan of Ghost in the Shell: Stand Alone Complex, give this a try, if you're looking for an amazing shooter that is genuinely faithful to the franchise, you may as well just mod L4D2, or even hope that Valve tosses in some Ghost in the Shell themed cosmetics and inspired weapons from this franchise. This game had potential, but Nexon ♥♥♥♥♥♥ it all up, like a horse tripping at the finish line.
Verfasst am 14. April 2017.
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