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Последние обзоры Psychii

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Пользователей, посчитавших обзор полезным: 7
5.0 ч. всего
Princess Kaguya is a simple and short 2D fighting game with an ancient Japanese theme. As nice as that sounds, it really plays out more like a cheap and unpolished flash game.

A controller is highly recommended for this game.

So what goes on?
The story is told through a kinetic visual novel style. A long time ago, there was an evil spirit that brought terror to Earth until it was sealed in a scroll by a celestial maiden. Years later, Kaguya and Sakuya are twin sisters who are descendants of said celestial maiden. Kaguya is a free spirited girl whereas Sakuya is a reserved and quiet girl and they both aspire to become the next princess to rule their kingdom.

After some days, Sakuya starts to keep having reoccurring nightmares and one day, is lured to the sealed scroll containing the evil sprit. Sakuya gets tricked into awakening the spirit and it devours her, taking advantage of her human body. Now it's up to Kaguya to save her sister and defeat the evil spirit.

Aesthetics and Feel:
Art and music wise, Princess Kaguya feels like a good throwback to ancient Japanese art and music. There are traditional instruments being used such as the Guzheng (A big string instrument), Dizi (Flute) and drums. The battle music has a mix of traditional sounding music and mixed with a bit of rock. The backgrounds have the look as if they were done with a water painting style.

It's time to save your sister:
Gameplay consists of wiping out waves of enemies and eventually beating a boss. Enemies can include enemy warriors, scrolls, birds, cloth sheets (yes...cloth sheets), and a Lion's head attached to a spinning wheel. Princess Kaguya herself has combos that you can learn and check in the pause menu. Kaguya's weapons consist of a Kendama stick and a bow and arrow. She can jump and block incoming attacks when timed right. In addition, she can also cast special moves. Some of them allowing you to perform an AoE lighting blase and another which increase your attack speed and movement speed. The game has only 4 stages in total so while the game might feel short, it is still quite challenging. My first playthrough took me around an hour and a half.

The replayablilty of the game comes from the achievements which has you defeat a certain amount of enemies, keeping your combos at a high number, or challenging yourself in the end game dojo.

The presentation is nice...so what about the gameplay?:
Unfortunately, this is where a lot of the positives start to end. As soon as you start playing, you will notice that the controls are extremely stiff. Kaguya herself completely stops when she does an attack and will also be stuck in an "attacking phase" whenever you use a combo. This means that you can't cancel a wrong move which can result in getting you attacked. It doesn't sound too bad until you find out that many enemies can fill up the screen at once. Many times I ended up fighting the game to try to move Kaguya to dodge attacks.

To add on to dodging, it can be difficult to dodge enemy attacks as some enemies telegraph their attack too fast or enemies end up clustering together which makes it hard to distinguish a group of enemies. Because you can also move up and down on the "fighting area" rather than only needing to move left and right, this can result many times where you think you should have hit an enemy, but your attack missed because you were a bit too high or low. Sometimes you'll be able to hit an enemy when you aren't that close. Other times, when using the bow weapon, you have to be very precise with your shots or else you will miss.

Would I recommend it?
No.
I wouldn't say its even worth it if it ever goes on sale. This might be a decent indie game at first, but aside from the visuals, there's really not much else that game can boast for being $10. The game as a whole just feels rushed as several other Steam reviews claim were excited about the aesthetic of the game, but quickly stopped playing due to the unpolished feeling of the game.
Опубликовано 5 июня 2018 г.. Отредактировано 5 июня 2018 г..
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Пользователей, посчитавших обзор полезным: 5
Пользователей, посчитавших обзор забавным: 2
5.0 ч. всего (1.1 ч. в момент написания)
Do you want 3K+ achievements to help customize your achievement showcase?
If so, then this short puzzle game is for you.

There are 9 tile puzzles in total and the pictures include 2D thighs, breasts, and pantyshots. Certain images do have uncensored breasts by default.

Other than that, the music is actually pretty great. Something that helps you relax and reflect on life. Perhaps that's why the developer chose this particular song to help set the tone.

In the end, I guess all of us are just waiting for Steam to take this game down.
Опубликовано 28 мая 2018 г.. Отредактировано 28 мая 2018 г..
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Пользователей, посчитавших обзор полезным: 3
1.1 ч. всего
A Room that tells stories of the past...uncomfortable stories.

Marie's Room is a nice and 'somewhat' relaxing game where you interact with objects, hear monologues of past events, learn about the people, and ultimately find out what happened to your best friend.

It can be finished in around 40 minutes and if you fancy a decent short story, you can't go wrong with this title.

Опубликовано 20 апреля 2018 г..
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Пользователей, посчитавших обзор полезным: 66
Пользователей, посчитавших обзор забавным: 2
562.0 ч. всего (505.8 ч. в момент написания)
Closers is a story heavy 2.5D fighting game.
The Story is told in a VN style in which after reading a story bit, you then proceed to a mission to advance the story. If you hate reading, then this game might not please you.
FYI: You can download a voice pack from ENE's website for full voice acting during main quests.

Bonus Tip:
Head over to: https://store.enmasse.com/closers/items
For free daily goodies.

So to start off...is it P2W?
No.
The game has an energy currency which can be replenished using real world money, but its mostly used for cosmetics. Many of the full set costumes cost around $20 which may seem pricey, but it's your choice if you want to play the fashion game. Energy can be used to purchase more inventory space slots, but from my experience, my inventory never really gets full.

All in game equipment can only be obtained by earning them through missions, crafted using in game materials, or buying them for in game credits. Yes, certain paid costumes have some small stat boosts, but it doesn't make a huge difference.

In addition, there is a Black Market system which allows players to sell items including costumes, but for a rather high price using in-game credits. During my playthrough, I did just fine with the equipment dropped from just playing through the story.

Let me address the Fatigue system:
Yes, I hate it as much as everyone else.
The only reason I can assume why the system is in place is to prevent people from just finishing the game within a few days and so that the in game credits don't become inflated.

When you first start out playing, you will have a short fatigue cap (170). This is intentional. You will gain 170 fatigue everyday for 7 days meaning every character will have a max fatigue cap of 1190. If you are wondering why you have a short fatigue cap and you just started, that's why.

You have 2 bars of Fatigue Cap: Character and Account. If you max out a character's fatigue at 1190, you can't play missions as the character until the server resets on Tuesdays. When your Account Fatigue is full, you can't enter missions at all until the server resets. All I can say is try to play as multiple characters to keep yourself entertained and not burned out by one character's playstyle.

So about the story...
In short, Seoul has being attacked by dimensional monsters. Closers are agents sent in to combat them. There are currently 2 factions of Closers, the Black Lambs and Wolf Dogs. Each team has a similar story, but part of the fun is experiencing different dialogue through different characters. Also being able to learn about their personal backstory and personalities helps to make Closers more than just "cute girls fighting". I'll leave it there as I would otherwise get into spoiler territory.

Gameplay:
Admittedly, combat isn't meant to be the next generation of fighting games, but it's serviceable. You will start off with very few skills, but as you level up, you will obtain more. Most of the gameplay can boil down to simply using skills, but part of the fun is chaining skills together and managing your skill energy (MP). However, once you get into late game, managing and juggling skills is something that raises the skill cap as you have to keep track of your skill usage and quickly plan which ones to use after another to maximize their effectiveness.

The game has controller support (tested with an Xbox One Controller), but you are better off using a keyboard and mouse.

P.S. I have not played PVP.

Characters:
The game encourages you to play multiple characters as you can receive mini buffs. You will always have enough slots to create one of every character, even when new ones are released. Feel free to try different characters as they have their own strengths.

Based on my experience:
Yuri: A hybrid playstyle of close and mid range.
Sylvi: Long ranged closer who specializes in AoE attacks.
J: Takes some time to understand how he plays.
The closest to a "fighting" game playstyle.
Seha: He looks like Kirito, has a good blade, and is beginner friendly.
Levia: Utilizes phase force to use skills.
Nata: Close ranged & fast paced melee fighter.
Tina: High emphasis on "Chase Attacks" (Stunning enemies midair and then dealing damage).


Is it worth your time?
It really depends. I wasn't a huge fan of Closers at first, but after I progressed the story a bit, I was hooked. I would advise trying to get to around level 25 and then you can judge for yourself if you want to keep going.

P.S. There's an anime of the game called "Closers: Side Blacklambs".

Some Tech Support:
If it doesn't seem as if the launcher is running despite Steam saying that you are In-Game, check your system tray to see if the launcher was just minimized.
Опубликовано 5 марта 2018 г.. Отредактировано 21 ноября 2018 г..
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Пользователей, посчитавших обзор полезным: 44
Пользователей, посчитавших обзор забавным: 10
4.2 ч. всего (2.9 ч. в момент написания)
2017 was basically the Year of the Lootbox

We've all probably had bad experiences with In-game lootboxes. It could be opening 10 Overwatch lootboxes only to get voice lines and sprays. That heartbreaking feeling when you decide to burn $2.50 from your Credit Card, only to get grey items that are considered worthless. It's truly devastating. Now that COD WW2 and Battlefront 2 both use lootbox systems, it's not long until every game developer basically follows their steps cause "They are successful" as they like to say.

But not to fear, you have this game, a game that will serve as a parody simulation to see how ridiculous it is to try your luck with Lootbox systems. You can relieve your anger from other games by playing a mediocre version of snake where you collect lootboxes and currencies while also enjoying some nice chiptune/8-bit/electro music. This will be the way you earn this game's currency to open more 'lootboxes'.

While you are at it, keep unboxing trash (literally) items to get more trash items and to decorate your trash with trashy head cosmetics.

Is it worth the price?
The game is at $0.99, but if you are quick, you can even get the game for an amazing special of 1% off. If you ever wanted to enjoy clicking that 'Unbox button' but didn't want to drain your Credit Card, then this game will be your symbol of Pride and Accomplishment.
Опубликовано 12 декабря 2017 г.. Отредактировано 13 декабря 2017 г..
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Пользователей, посчитавших обзор полезным: 42
Пользователей, посчитавших обзор забавным: 7
2.3 ч. всего
The Phantom Thief.
A BDSM Visual Novel.

In case the description and store sreenshots were not obvious enough, yes there's BDSM here and lots of yelling, crying, begging, and torture. Some forms of this torture can range from asphyxiation to candle wax burning. You may have to lower your volume down by half of your normal listening volume.

Nudity is censored here. There's an uncensored patch in the steam discussions. The VN also has some choices which can either lead to a good or bad ending.

However, the English translation is rather poor and hopefully there's a better translation as the majority of the text has gramatical errors, typos, and just broken English in general. Aside from that, there's constant error pop-ups that can just be closed.

So why am I recommending it?
Well...obviously not for the story.

Small Note: Steam Overlay doesn't seem to work = No Screenshots :c
Опубликовано 28 августа 2017 г.. Отредактировано 9 февраля 2019 г..
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Пользователей, посчитавших обзор полезным: 267
Пользователей, посчитавших обзор забавным: 12
321.3 ч. всего (317.1 ч. в момент написания)
Unfortunately, further development and updates to Dirty Bomb have permanently stopped. On the bright side, Splash Damage has still kept some servers up for anyone still wanting to play.

Here is my original review written back in 2017.

----------------------------------------------------------------------

Time to play Dirty!

Dirty Bomb has been a game I only played recently this year which I enjoyed a lot. It is an FPS where movement is key and aiming down sights is not very beneficial in many firefights. It may not be the best F2P game out there, but it fills a niche for old style FPS games with a blend of modern FPS mechanics.

Is it Pay-2-Win?
No. You start out with two mercs Skyhammer (Fire Support who can provide ammo) and Aura (Medic) which I consider to be very versatile. After reaching level 3, you will be given 30,000 credits to purchase a merc (please don't instantly buy Vasilli). There are currently 21 mercs in total and the majority of the mercs will cost $5-10 with real money if you want them right away. However, it is possible to unlock the mercs with ingame credits and their pricing will range from 30k to 50k.

DB has a mission system where every 3 hours you are given 3 missions, which can reward you from 500-1000 credits each. Most of them boil down to "Earn X amount of XP in a certain mode" or "Earn X amount of Combat XP".

Because you can only bring 3 mercs in a game, chances are you are not going to buy every single merc. You will most likely buy 3-5 mercs you enjoy and alternate between each. The game also has a free rotation of 2-3 mercs every other week to let you try out certain mercs. Engineer mercs are considered a requirement and will always go on free rotation.

About Loadout cards
These are cards that determine what weapons and augments (like character upgrades that give you small boosts) you will have. The loadout cards that provide augments can all be bought with in game credits in the store. In addition, after a game, you may get a case drop which will give you a random loadout card for any merc. Hierarchy of cards by rarity are:
Bronze -> Silver -> Gold -> Cobalt -> Obsidian
Bronze cards can be purchased in the ingame store for real money or credits. These are the best cards that affect gameplay.
Silver cards and above are exactly the same as Bronze only with cosmetic changes.

Gameplay
Dirty Bomb currently has 2 game modes:
- Objective (Complete a set of objectives. If you complete all you win. If time runs out, you lose)
- Stopwatch (Basically Objective mode but you switch sides. Which ever team finishes the objectives the fastest wins)

Many maps have you plant C4 on an objective, stealing/delivering cores, or escorting a vehicle. Maps have "secondary objectives" that allow you to take alternate routes or restrict an enemy team from taking a certain path such as repairing/destroying generators and constructing bridges.

Gunplay
The time to kill is not very fast most of the time (encounters can last 2-4 seconds during most of my playtime) and as a result, the game becomes more of how good your aiming and tracking is. Instead of a fancy parkour system like Brink had, we get a easy to use "wall jump" that can be used to traverse different or higher areas of maps.

Personally, I love the gameplay as it encourages always being on the move and shooting. Yes, guns have movement inaccuracy, but it is much more beneficial to be strafing constantly than standing still to shoot. You can aim down sights which also gives you a "zoom" to see farther enemies clearer, but in close combat it's not really worth it. Even if you aren't an assault class, as a medic or engineer, you are still combat effective (just not at long ranges). In addition, every merc can do an objective and any merc can revive fallen teammates, but certain mercs can do the actions faster.

Some quick tips for new players
Give ammo
If you are a fire support and you see an ammo icon above teammates' heads, it means they are running low. yes there are ammo crates in the maps but those take a while to resupply ammo.
As a medic, charge down the defibs to revive teammates for more HP. Simply taping people with defibs only gives them a small amount of health.
Stop repair stacking objectives
Meaning trying to have more than one person working on an objective. If you see "Faster Teammate Repairing" or you already see someone planting C4 (The game doesn't really explain this to players), it means an engineer or someone else is already working on an objective so cover them.
Please don't immediately play ranked as soon as you are level 7
(I'll admit, I made this mistake)

Should you try it?
Dirty Bomb does not really have a large audience and to be fair it is a rather niche FPS title. You may get stomped by a ton of veterans and given how it is a F2P game, it happens. If you ever wanted a "better version of Brink" or simply just a different FPS game from all of the military style games, I'd say give it a shot. I would encourage you to try to play more than 5-10 hours as early impressions of the game may not be great for everyone.
Опубликовано 12 августа 2017 г.. Отредактировано 13 ноября 2018 г..
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Пользователей, посчитавших обзор полезным: 65
1 пользователь посчитал этот обзор забавным
11.4 ч. всего (11.3 ч. в момент написания)
An endless struggle for a never-ending race

Race The Sun is an endurance game. You simply move left and right while dodging obstacles and obtaining powerups to keep going as far as you can.

You will either crash before the Sun sets or the Sun sets and your solar powered ship stops functioning.

How does it play?
It's just fun listening to a decent soundtrack while collecting Tris to increase your multiplier. The levels are randomly generated daily so there's the replayability. It might get boring since nothing really changes besides getting upgrades for your ship such as faster turn speed, longer ship battery, and being able to carry more powerups.

Should you buy it?
Personally, while there isn't any goal besides "See how long you can go", I still found it fun as just a simple casual game about getting the highest score possible. It's something fun to play when you don't really feel like playing any other game.
Опубликовано 16 июня 2017 г.. Отредактировано 16 июня 2017 г..
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Пользователей, посчитавших обзор полезным: 38
Пользователей, посчитавших обзор забавным: 2
5.7 ч. всего (5.5 ч. в момент написания)
The Warriors of Love band together to save the world!

Panty Party isn't exactly about parties or anything. It's a casual fighting game (or a shooter since some of the 'characters' have weapons) with a silly premise.

Story: (Yes, there is one)
An evil panty named "Panzi" wants to take over the world. She and her group of panties plan to brainwash all humans and make them only love panties. Obviously, no one wants to be forced to love something. Our main protagonist, Yurika, meets a panty named "Baka Pan". After Baka Pan tells Yurika the evil plans of Panzi, it's up to her and some allies she will meet to stop Panzi's evil plan.

Yurika and her allies can turn into panties to fight so that's why you fight as a panty.

The Visual Novel Part
There are short VN stories that take place after and before battles which advance the story. These are voiced and usually last around 20-40 seconds.

Gameplay:
I'm not so sure what kind of game would be related to Panty Party. In short, you are dropped into a small arena and your objective is to defeat the boss or to eliminate all enemy panties. As you beat some level requirements, you will unlock new panties (basically, character's with different abilities).

Each Panty has 3 attacks and a 4th special attack that can give them a powerful weapon to use.

So far, I'm loving Rin because her melee attacks are quite powerful. In addition, Cool Kuma not only boasts a cool voice, but is pretty much the "Gun's blazing" type of panty fighter.

In all seriousness, combat will be hilarious for maybe the first 10 minutes. After a while, it can get annoying how some bosses can "stun" you making you have to wait until an ability recharges again.

Sound:
Voice acting is not too bad here. There's no lewd sounds here (except for one or two panties that let out a moan when you activate their special ability). The battle music pumps you up, but it's nothing too special.

Should you buy it?
The main game can be completed in around 2 hours. If you want to have a laugh at a ridiculous plot about Panties saving the world, go ahead. If you are looking for a decent combat game, this isn't the place.
Опубликовано 28 января 2017 г.. Отредактировано 3 февраля 2017 г..
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Пользователей, посчитавших обзор полезным: 32
1 пользователь посчитал этот обзор забавным
52.4 ч. всего (50.2 ч. в момент написания)
Compared to the titles Winged Cloud usually makes, this one has a "game aspect" to it. Sakura Dungeon is a half visual novel and half simple dungeon crawler game.

Story Aspect:
If you have played any Sakura title before, it's the usual VN style.

Gameplay:
You are going to end up staring at a mini map for the majority of the game. Some grinding is required to go against bosses, especially if you plan on playing it at the hardest setting (Abyssal difficulty). You can upgrade your characters' stats and give them new attacks.

When you play, there are two gauges for characters which are represented by VP (Health) and AP ("Energy"). AP will be the important part of the game because it will let you dodge attacks and use high power attacks on enemies. In addition, it's a good idea to try to explore a whole floor of a dungeon. You can find extra items, clothing, and hidden events which can give you items or extra party members.

If you don't really feel like playing the game, the game also has an Auto Battle feature which just plays the game for you. You still have to move around manually.

Dialogue
If you expect a professionally well written story, you will be disappointed. An interesting aspect of the game's dialogue is that as you travel through dungeons and events occur, each party member has unique dialogue to add on to a certain situation. Other than that, the story is told from Yomi's point of view.

Sound:
Probably the strongest part of the game for me at least. A lot of the background music or the battle music is decent and it's fitting for a simple game like this. There is no spoken dialogue in the game.

H-scenes:
When you aren't dungeon crawling, you can also "Walk around town", which is just a chance to read a quick Ecchi style story. (It's the fanservice part of the game). If you want to see these scenes uncensored, you will need the R-18 patch.
Link: denpasoft.com/patch0x.rpa

Should you get it?:
I'd have to say not really, unless you like the usual content Winged Cloud produces. If you like the style greeze18 usually draws and you want a very basic dungeon crawling game, go for it. I'd say wait for a sale, but even then, the game doesn't get much of a discount (lowest I've seen was $17).
Опубликовано 20 декабря 2016 г.. Отредактировано 13 января 2017 г..
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