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CovertNarcAbuse 님이 최근에 작성한 평가

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11-15/15개 항목을 표시 중
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 181.0시간 (평가 당시 167.0시간)
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well coming back to see whats happened with the game... nothing aparently just useless overhauls and empty promises... Not to mention if you have the MINIUM hardward you ll be tanking in the low 15fps...
2016년 9월 25일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 4.4시간 (평가 당시 1.6시간)
WARNING pump n dump tactics. creators of the Virtualizer. Over 300k was spent buy backers to have the device shipped last year in August. They lost contact with the community and this is the first news in almost 200 days. There is no buisness structure just pump and dump. If you think this game is good your retarded with 300k you could a lot better. The compnay hasnt produced one product from the line, nor have the refunded people their money. Don't be surprised if there is DLC for 20 bucks dont give into them classic tactic of AbadonWear. This demo isnt even the same demo they showcased 3 years ago!!!
2016년 9월 5일에 게시되었습니다.
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4명이 이 평가가 유용하다고 함
기록상 66.8시간 (평가 당시 0.9시간)
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1 hour un playable... So I have a 4k display. I cant play this at 4k so when i put in any other res my mouse overlay and the res set are not alligned...mouse movement is visible and limited to the left upper corner of the screen. Any fix cause I wasted 10 bucks if not -_-
2016년 7월 11일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 637.4시간 (평가 당시 195.1시간)
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I am going to make this short and sweet with my opinion at the end.

PROS are as follows;
-Uses UE4
-Is well balanced
-sound
-graphics
-Squad based ( rambo = suicide )
-FOB deployables

CONs are as follows;
-removal of elements
-Community
-Clans
-SL(squad Leaders)
-Maps

My opions are as follows;
-So, browsing through the maps in UE4 i noticed some global settings were forced to off this needs to be addressed.
- I think if SL was swaped more often or was a hot seat expiring on the time of death, would let new players get comfortable with SL and add a new dynamic.
-I believe alpha players need to focus on debugging rather exploiting and mastering an unfinished product.
-I still like the game it's good :D

2016년 5월 19일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 12.1시간 (평가 당시 6.6시간)
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OK this game is not playable CULLING works well DEVs. Your settings are GLITCHED i.e LOW and AVERAGE are connected and HIGH/Ultra are tandam. . . CPU usage is the same on every setting LOW CPU 30% GPU usage is idle at 15-20% ram is taking up about 8 gigs. I was disconnected once and my frames went to 60(vsync) in town with everyones toons running in place so the toons animation and amount of people do not hinder the CPU or GPU .... my opinion is the bottlenecking in the network stalls... everything seems to tic at the same time when it comes to those low 20 fps in town.....p2p application may be an issue.. nothing changes for usage from outside of town and inside.... I would play this game more in depth but the MMORPG lag that haunts old school games is pushing me away.... should of built this game with forgelight.

PS.... put all stats in INT and exploit your skills -_- Morrowind style haha

CPU Specs
-I5 6400 OC@4.5Ghz
-GTX 970 @4k all day
-DDR4 2400 @ 2800Ghz
-z170a PC Mate
-64 GB SSD (OS)
-500 gb WD (App/Storage)
2016년 4월 20일에 게시되었습니다.
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11-15/15개 항목을 표시 중