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NoMo 最近的评测

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尚未有人觉得这篇评测有价值
总时数 11.7 小时
The good:
Gameplay loop is decent. I enjoyed myself.
It's a clever take on the dungeon genre. Kinda reminds me of an inverted loop hero.

The bad:
Bugs. So many bugs. The only "Legendary" creature in the game is missing it's ability, so when ever it tries to cast it, it throws up an error.
Rarities. It's nonsensical. Instead of there being different variations of similar monsters, you instead get individual monsters that have a random color assigned to them for no obvious reason. They are not tiered either. The legendary is a spider that you can get on your first draw of the first day. On the other hand, Rares can only be gotten WAY late in the game. (i suppose you could rush it though...)
Memory leak or something. The longer you play the game, the worse it performs, like, seriously bad. It could also be tied to units on the field. Once I had around 40 heroes raiding and 30+ monsters, the game would freeze every other second for half a second, as if it couldn't keep up with the calculations.
Mechanics explanations: It's not obvious why or how half the systems work. What gives you good ratings? Bad? Some of the heroes act like brainless morons and get upset.
The worst though is the "not enough monster variety." It is completely opaque. My dungeon has almost every single monster in the game in it... yet because the brainless fool killed himself in the second room and only ever saw one monster... the dungeon doesn't have enough variety? That's bad game design.
Rooms without monsters very frequently get poor ratings... and I cannot explain why half the time. A room with vending machines and camps sitting at 30% favorability? I don't get it.
Overall:
Good fun game, but not much depth to it yet. I don't regret my purchase, but I only got around 11 hours out of it.
I'd call it a passable beta, not release quality. Needs polish, needs mechanic explanation, and needs bug fixes.
发布于 9 月 29 日。
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总时数 31.6 小时 (评测时 25.5 小时)
Perhaps not as good as the first game, but a solid space experience! Worth the money!
发布于 3 月 30 日。
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总时数 44.7 小时 (评测时 38.0 小时)
As an old lover of Tower Defense, this reminds me of Gem TD from Warcraft 3, but so so much more. Challenging at times, but logical, with some deep subtleties built in to allow a player to become adept. Very much worth the money and time.
发布于 2 月 4 日。
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有 5 人觉得这篇评测有价值
总时数 35.8 小时 (评测时 27.4 小时)
Best visual novel I've ever played. Engaging, deeply thought provoking, not particularly kinky but the sex scenes are tasteful and sweet. Best $20 I've spent in years.

Also, Grace is best waifu. Fight me.
发布于 1 月 16 日。
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1 人觉得这篇评测有价值
总时数 754.7 小时 (评测时 280.6 小时)
抢先体验版本评测
Best factory style simulator out there. Factorio is nearly equal, but once they release the combat phase of DSP, it will leave factorio in the dust.
发布于 2023 年 8 月 3 日。
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有 5 人觉得这篇评测有价值
总时数 5.6 小时
抢先体验版本评测
One of the best Erotic games on the market. Well written, well voiced, complex, and gives the player a surprising amount of agency. Be kind, or be cruel, it's up to you.
发布于 2023 年 6 月 26 日。
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总时数 298.4 小时 (评测时 287.8 小时)
Fun, easy, breezey, brain breaky. :D
With mods, you can turn it into a nightmare!
发布于 2022 年 3 月 27 日。
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总时数 34.6 小时 (评测时 27.8 小时)
抢先体验版本评测
Early access or not, this game rocks. One of the few games I've 100 percented the achievements on.
A reverse bullet hell (bullet heaven? ;p) where you spam your shots to murder everything on the screen as fast as possible. It does need more content, but what it does have is replayable gold.
发布于 2022 年 3 月 8 日。
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总时数 85.6 小时 (评测时 67.7 小时)
Good fun with friends, alone it's kinda tedious.
发布于 2022 年 1 月 13 日。
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总时数 199.1 小时 (评测时 97.9 小时)
This game is hard. This game is unfair. This game brutally punishes you every time you play. This game is a mountain to climb and open sea to navigate.
The game looks simplistic, feels small, do not let that impression deceive you. The game is massive, and the simplistic look allows a complexity that most games can never achieve. I've got around a hundred hours in this game, I've beaten it 4 times, I'll probably put another five hundred hours in it before I get bored.
发布于 2021 年 7 月 22 日。
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正在显示第 1 - 10 项,共 17 项条目