56
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Последние обзоры Meowsers

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1–10 из 56
Ещё никто не посчитал этот обзор полезным
3.4 ч. всего (2.5 ч. в момент написания)
This is a VERY difficult review to make with the lack of a more nuanced recommendation option. This game looks AMAZING. The art style is one of the most interesting I've seen. The game mechanics are interesting and unique. HOWEVER. The combat of the game simply falls flat. The melee combat feels very clunky and at times unresponsive, and the wands feel incredibly weak and difficult to use.

This game has some major potential, but unless it's polished up, I can't recommend it as a full experience. It feels far more like a proof of concept rather than a full game.
Опубликовано 12 ноября.
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Пользователей, посчитавших обзор полезным: 4
1 пользователь посчитал этот обзор забавным
0.2 ч. всего
A generic rage game that brings you in by pretending it's an interesting take on a metroidvania
Опубликовано 8 октября.
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Пользователей, посчитавших обзор полезным: 11
1.1 ч. всего
Far from worth 35$. The game is a MAJOR step down from Void Bastards in almost every single aspect other than the art.
Опубликовано 13 сентября.
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Пользователей, посчитавших обзор полезным: 3
1.7 ч. всего
Just flat out boring. Combat sucks, the guns are bland, and melee feels sluggish and frustrating.
Опубликовано 12 сентября.
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Пользователей, посчитавших обзор полезным: 9
Пользователей, посчитавших обзор забавным: 4
3
6.7 ч. всего (5.1 ч. в момент написания)
Обзор продукта в раннем доступе
The game is in an INCREDIBLY rough state currently and I can't in good conscience recommend playing it. The writing has promise and I'm interested in where the gameplay is going, but it is far from a state that most players could enjoy.

All but story missions are time limited, but there's frequently only 1-2 normal missions per Planet at any given time. The kicker is traveling between planets takes up enough time to cycle out a mission.

If you could just take any mission you please that would be fine, but the matter of Faction Reputation kind of ruins that.

The combat itself is also VERY punishing. Think of it as a Turn-Based Extraction Shooter. Enemies with guns are always exponentially more deadly than a melee enemy, and by that I mean you will die incredibly fast very quickly immediately.

Loot is HEAVY which means if you ever want to be outside of a loadout deficit you have to be carrying over a person's worth of equipment out of every mission. Combine that with the way it affects the entirely unneeded Hunger system and it's more frustrating than anything.
Опубликовано 11 сентября.
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Пользователей, посчитавших обзор полезным: 2
1 пользователь посчитал этот обзор забавным
8.4 ч. всего (7.8 ч. в момент написания)
The PVP is by far the worst I have ever seen. The PVE is just barely better.

Fights are whoever lands the first shot wins, the balancing is completely off, and the only penalty for dying is losing SOME items, which almost always tends to JUST be medkits and ammo, meaning a person can just infinitely throw themself at an enemy over and over.

The game is also just a blatant ripoff of Stalker but with boring shoot and loot aspects pasted on, and anything fun stripped off.

Some quests are flat out broken, but only for one faction side, and the devs rarely fix anything. Don't bother playing the game.
Опубликовано 19 августа. Отредактировано 19 августа.
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Пользователей, посчитавших обзор полезным: 2
Пользователей, посчитавших обзор забавным: 3
20.0 ч. всего (7.1 ч. в момент написания)
Обзор продукта в раннем доступе
Game where you play as a European (derogatory) Apartment Flipping (derogatory) Landlord (derogatory).

It's alright. Far from finished and with some pretty big bugs, but it has the framework of a good game.
Опубликовано 4 августа.
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1 пользователь посчитал этот обзор полезным
1 пользователь посчитал этот обзор забавным
13.2 ч. всего (9.5 ч. в момент написания)
One of the best games I have played in genuinely years. Easily up there with Baldur's Gate 3 for a person like me.

Combat is fun and personally reminds me of Into The Breach in some aspects (Certain spells, movement, etc.)

Story is unique and interesting at every step.

Only complaint I could give is the infrequency of autosaves, especially with a couple Out of Combat deaths that feel a bit like a kick in the Deep Ones.
Опубликовано 7 июня.
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Пользователей, посчитавших обзор полезным: 4
Пользователей, посчитавших обзор забавным: 4
0.2 ч. всего
Imagine playing Dead Cells, Ultrakill, and Crypt of the Necrodancer. Take the worst parts of those games and put it in one game.

Run into something that could pass as a 'tutorial' about 10 minutes in to the game. Tells you absolutely nothing besides a button order and forces you to pick up the revolver. Manage to figure out the first door is trying to get you to counter attack. Fail to counter attack 10 times because there's no explanation for how it works besides that it "counters the attack". Manage to figure out that you need to shoot the wall in the slight moment after being hit. Fail to figure out whether the actual counter-shot needs to be on beat or not. Fail 4 times.

Get through the door.

It's the exact same tutorial with a different button order and an even more confusing ability.

End up filing for a refund and leaving a negative review.

Go play Ultrakill if you like the shooting, Dead Cells if you like the Rogue-like elements, or Crypt of the Necrodancer if you like Rhythm Combat.
Опубликовано 6 июня.
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Ответ разработчика от 10 июн в 7:33 (просмотреть ответ)
1 пользователь посчитал этот обзор полезным
3.7 ч. всего (2.1 ч. в момент написания)
Wait 2 minutes for a match. Get matched with the same guy you just fought who is several ranks above you. Get 1/5th of a card pack. Repeat.

Too many cards are useless and too many are guaranteed wins.
Опубликовано 30 мая.
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