Mildew
 
 
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36 時間プレイ
Honestly this game does not feel like a platformer. The main collectables that you have to get are pretty much scattered in random places in the map it seems and only like half of them are a challenge to get. Like seriously some of them are located behind a wall on the gound or behind a plant that you can go through which you wouldn't even know you can go through without testing it. Nothing about this game is good. "But it's early access you shouldn't be so harsh about it" there have been plenty of platformers that were in Early Access that blow this game out the ballpark. The gameplay is boring, the cars are boring, and timon from lion king is in the game. Also putting invisible walls next to collectables so they are collectable anymore is stupid and honestly made me wonder which collectables or button chests were going to work which like 25% of the ones I went to actually did. I honestly don't know what you were thinking when making your game. Something like this being sold is a joke and is going to be taken as one as seen in one of your game trailers you have on the store page.

EDIT: Played the game again after the game has been fully released to see if it is any better. It unfortunately is not. A lot of the problems stated before are still there and a lot of the bosses either fell off the map or ended up being in spots where it was very tedious to even get in a couple hits on them. Also I've had to cheat every single time I played to get to the final level like I don't even think there are 70 spheres or whatever the ♥♥♥♥ they are called I could really care less but this game is still not fun the platforming is still not fun some of the "challenges" are unfair and they just are not fun to pull off and not satisfying, Also the ending is really meh too. Story is alright though I'll give you points on that but this game is still not worth anyone's money
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