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Recent reviews by MGBlaze

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Showing 21-25 of 25 entries
No one has rated this review as helpful yet
1.1 hrs on record
It's a cute box-pushing-style puzzle game that lasts for about an hour (if you go for all the achievements), features some really charming and cute art, a healthy dose of witty writing, and doesn't outstay it's welcome. As someone who isn't good at puzzles, the stages can actually be fairly tricky as well.

And it's free, so there's no reason not to give it a try. I have absolutely no complaints.
Posted 28 June, 2020.
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1 person found this review helpful
5,030.9 hrs on record (3,652.2 hrs at review time)
Seems cool; I think I need to play it more to be sure, though.

Okay, but seriously now. Warframe is a third person shooter set in the far future, long after human civilisation as we know it today, after the fall of a highly advanced human empre known as the Orokin, with Earth ruined by giant genetically altered trees of Orokin origin, and the solar system embroiled in constant conflict. On one side is the Grineer, an army of clones originally used as slaves by the Orokin suffering from genetic deterioration that has resulted in hereditary psychosis and a reliance on cybernetics. On another is the Corpus - a human faction that claims Orokin ancestry that worships money and seeks profit through conflict and any other possible means without concern for morality. In the third corner is the Infested, a sentient hive-mind virus that was created by the Orokin as a weapon (The Orokin were total ♥♥♥♥♥ that did a lot of very bad things, in case you couldn't tell by this point) that infects organic matter and twists it into nightmarish abominations that threatens to over-run the entire solar system if not kept in check. Other factions are also creeping into the picture, shadows of an Old War that little is known about.
The Tenno - the players - fight a gureilla war on all fronts to prevent any one side from gaining too much ground while more permanent solutions are not yet available.

Warframe has a tonne of content that is still being added to by the developers. A lot of the game focuses around very fast movement as you control the Warframes - basically like character classes, but all of them are Space-Ninja-Wizard-Warriors that have their own unique abilities. You also have an extremely large choice of primary, secondary and melee weapons, cosmetic options out the wazoo and the entire game is free to play. Like actually free to play - very little is hidden behind paid transactions and you can even trade the premium currency (Platinum) between players in exchange for other things in trading.

The only things that actually require Platinum are a lot of the cosmetic items (not even all of them - there are cosmetic items that look quite good that don't require Platinum) and inventory slots, which is a pretty standard idea in F2P games. Everything else you can get fairly easily with some time.

People do complain about 'the grind' but the game offers many ways to mitigate the grind, and while your weapons and warframes have build times you can easily occupy the time by doing other things and queueing up other builds - you can have as many Foundry items running simultaneously as you like. For that matter, the star chart is very large and you'll always have some other goal to work towards for a good couple of hundred hours or more, easily. And working through those missions will probably be quite fun, as the game features pretty satisftying gunplay and many ways to look and feel really cool while cutting your way through legions of enemies.

I will say one word of warning in that the game does not explain itself very well, leading to a pretty rocky new-player experience if you don't have a lot of personal initiative. For where to acquire items, what warframe powers do, and many other bits of information, you should definitely check the wiki: http://warframe.wikia.com/wiki/WARFRAME_Wiki
It is also worth noting that your real power comes from your mods - the things you slot into your equipment - rather than your equipment itself. Even the starting rifle can handle high level content with the right mods, but even the 'best' weapon in the game won't help you if you don't equip and upgrade your mods as you go. This is a common stumbling block and is something the game fails to explain adequitely, so definitely keep that in mind.

If you want a third person shooter that oozes style, Warframe is definately worth a try. The entry cost is literally zero, after all!
Posted 27 November, 2016. Last edited 28 November, 2017.
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1 person found this review helpful
1 person found this review funny
1.3 hrs on record
Many, many technical issues. I find that the game continuously crashes every 8-10 minutes or so with a generic "Saints Row: Gat out of Hell has encountered a problem", which is extremely frustrating and tends to get in the way of any enjoyment. Consider getting Saints Row 4 instead.
Posted 3 July, 2016.
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No one has rated this review as helpful yet
5.3 hrs on record
CS:GO Review
Horrendously unforgiving, difficult to learn, and a largely unhelpful community. Not recommended unless you are already very deeply into competivie first person shooters. Or if you aren't, that you derive some enjoyment from getting your head kicked in.
Posted 13 October, 2015. Last edited 13 October, 2015.
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No one has rated this review as helpful yet
4.5 hrs on record (4.4 hrs at review time)
Zigurat is a first person shooter take on "roguelites", with a slightly greater emphasis on player skill and working through generated floors fighting large hoardes of monsters. It evokes a lot of memories of the way battles flowed in Painkiller, which is absolutely a good thing. The game starts off very strongly out of the gate as well, in that not only do all the weapons in your arsenal have an alternate fire with the right-click, but you are also randomly given an additional weapon in the starting room when you begin. Instant variety! The different characters' starting wands all act differently as well as their own perks and drawbacks, some of which offering radically different playstyles.

More weapons, characters and other objects can also bee unlocked between games, similar to other "roguelite" games, which gives an evolving level of variety as you progress, and even all the options you begin with offer a great deal of choice. There is also a rather refreshing emphasis on cycling between all of your available options. Even your starting wand (which has a smaller mana pool which recharges on its own) is quite decent, and each floor typically comes along with some additional treasure rooms to get new stuff along the way.

Speaking of the levels themselves, they are randomly put together but each room is carefully constructed to give a focused battlefield for the hoarde of enemies sent at you, with a good deal of architectural variety. And there is suprisingly a good deal to be gained from exploration as a few rooms have hazardous terrain to navigate for potentially even greater rewards. Even the small throwaway transition rooms come along with a good deal of variety. Some will be like a study filled with piles of books (Which you can actually use to heal yourself with the right perks, which you gain the opportunity to chose between as you gain levels, which you gain by killing monsters and picking up the small gold drops), while others may have a lava pit to jump over or a spike trap that hits you if you're dawdling. Others can simply be an interesting visual change between eachother.

The only things I can really complain about are that, the level perks you chose from can be rather dull. Perhaps more interesting stuff is unlocked as you complete more of the game, but a lot of them ammount to increasing a mana or health pool, or allowing you to restore some mana or health at the start of a battle. There are however interesting things available from the start. Namely, a perk called Wrecking Ball you can take to restore health when you break some of the level features, which is both useful and interesting. Another gives you a speed boost when you get hit. There does seem to be more perk variety as you unlock more in between runs, but it is something of a dull point for wehat is otherwise an extremely colourful game with a decent amount of variety given to you.

The other thing is that there is a relatively small pool of end bosses. There are still a number of options you may fight against on a given floor which is nice, but the boss variety is sadly a bit limited.

Regardless of that however, Ziggurat is a lot of fun and there is a pretty good amount of content to work though. It gives you a decent amount of options to start off with (Alternate fire on everything helps along quite nicely!) and there are a good deal more options to unlock over time as you fight through the Ziggurat dungeon. Definately worth checking out.
Posted 15 June, 2015.
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Showing 21-25 of 25 entries