elalizée
 
 
Special thx to special one. ♥
This profile was created by a girl named Ela. :lg2_rose:
And it was abandoned by the same girl. :OperatorIsReady:
But one day a gentleman with a mushroom basket :mush: :boletus: visited her and showed the daylight to her again.:summer:
İf this is not a profile buried in the depths of the blank of internet, i owe that to him. :winteru:
Screenshot Showcase
This night i want your violence, your silent sedation, your passive resistance, in a cityscape where i try to find u.
9 5
Review Showcase
Why r the reviews of this game so mixed? Am i far away from the crowd or the community isnt the refined community we imagined?
Anyway, it'll be better if i do my own job. Then, welcome to a low quality review of a high quality game.

As u can see from the reviews, the game may seem boring to many people at first. If u don't let yourself be amazed by the environmental details in the game and expect to jump into action right at the beginning, this game will definitely bore u. :/
Another reason for this situation, there isnt the main charecter in the game kind of we are accustomed.
Similarly, we r looking at the world through the eyes of a character who is completely devoid of commentary, never speaks and never give reacts to things. In fact, we dont even know who we are in the game. Despite that, the story takes place in a post apocalyptic period so we r in a completely desolate environment with not a single human being around.
And the two main characters in the story presented by the game Kate n Stewen, they r not playable characters.

Should we talk about that characters;

Okie, these two characters r married eachother and both of them r scientists.
Steven is a character who was born n raised in the fictional town, Youthan and later moved to Usa to continue his professional researches, who leaved his fiancée behind. :P
When he in Usa, he meets with Kate and later convinces her to return to Youthan with him. After this, Steven and Kate start working at a local observation tower in Youthan. The main part of story starts here at the observation tower.
Kate is a more attractive character for who touch her in own way and tryna know her. Thats why i wont undermine the experince by talking about her.

Kate n Steven while working together, one day they notice a pattern of light in the sky. To examine this pattern more closely, they approach it with their telescopes. At this point, the pattern of light burns the faces of both of them and causing permanent skin damage. Ofc, this situation greatly intrigues both scientists and motivating them to delve deeper into the pattern of light.

After this incident, the game presents us with traces of past from the perspective of both characters, allowing us to see the story from each character's point of view.

We understand her thoughts well and what happens to Kate by listening to the radio tapes we find in the environment.
With Steven, we can explore his story by triggering light illusions from the past that we see in the environment.
After the mentioned light pattern burn, Kate prefers to stay in the research tower, immersing herself more in this event so to speak closing herself off to that observatory.
Therefore, we can reach the technical details of the light pattern and the outbreak it caused through Kate.

On the other hand, Steven is a character who touched the local people by going outside. Allows us to learn the mini stories of the people around and what they did during the outbreak through him.
For example, through steven we become involved in the stories of characters like father of town Jeremy, the elderly woman Wendy, and Frank the man who lost his wife.
More importantly, in Steven's sequences we see stories about Steven's ex fiancée Lizzie.

The best thing here is that, the game doesn't condemn us to a single linearity or not try the be guide while trying to direct us towards anything. U can even finish the game by skipping the path of one of the characters, without the obligation to progress in sequence.

Everybody's Gone to the Rapture presenting a story that is a mixture of drama and science fiction through this narrative approach to us. At the end of the game, we see a section that we can contemplate and discuss. And that's super nice.

As u know, the concept of 'rapture' as mentioned in the title of the game, is according to belief 'the second coming of Jesus and the salvation of humanity. In the game, beautiful and ironic narrative is used regarding this concept.

Kate sees the outbreak as a salvation but at the same time Steven is quite afraid and panicking about the situation. So what about us? I wont talk about it to avoid spoiling the surprise.

About sounds n music;

Alright, voice acting perfectly well for each character in the game. I especially admired the voice actor who voiced the character of Lizzie for her pure English accent, she was very successful.
Furthermore, sounds were quite successful and musics were truly wonderful. I can't go without saying that, some of the musics rly gave me goosebumps.
One of the founders of the game's developer 'Chinese Room, Jessica Curry collaborated with Sony Music to compose n perform beautiful soprano pieces for this game. From the beginning to the end of the game wonderful classical musical performance accompanies players ears continuously.
The emotion intended to be conveyed with the rising of the music during chapter transitions is very well portrayed.
Many times, i found myself setting down the controller and listenin' to these music pieces for minutes.

About the gameplay;

i can say that, yes the game is quite slow, it didnt bother me much but still i can understand community's compaints about this situation.

Okey, i give a fun fact, when u want to play the game with a gamepad, you won't able access to sprint button. In fact, a sprint mechanic has been added to the game, but they forgot to add it to the gamepad control scheme, so you cant use the sprint mechanic when playing with a gamepad. lol! It's the biggest drawback i can say about the gameplay cuz it's severely hampers the replayability of the game with a character that moves so slowly. As i said, this situation adds unnecessary sluggishness to game.

Another aspect that makes the game unnecessarily heavy and unrealistic is, in the game almost all rooms in every house these r locked.

Other than that, there r almost no interactive activities in the game. There r only a few things we can interact with in a couple of places in the game.
Also, the game's achievement system is broken and not working. :/

When it comes to the graphics;

I often stopped to feel the environment, these were quite beautiful experiences.
The dynamic weather engine in the game was the best implemented engine feature i've seen in any game so far.
I truly believe that could dazzle your eyes.

Generally, the game offered me a unique, peaceful n beautiful experience. Although i occasionally got bored with the slowness of the game during my playtime, usually its unhurried pace made me happy.
If i should have to give a score to the game, it would easily get a 9 from me.

(Thankies to Lulu for giving me the opportunity to experience this cute game. My pain hasn't lessened, but the bond with a wonderful friend has grown stronger.)

https://www.youtube.com/watch?v=OGzj4kRmASw
Video Showcase
Shadow of the Tomb Raider- Organ Grinder Achievement
16
Completionist Showcase