5
Products
reviewed
594
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Recent reviews by Link99135

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
213.3 hrs on record (177.2 hrs at review time)
Great game can't wait for Bannerlord
Posted 1 July, 2019.
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No one has rated this review as helpful yet
287.9 hrs on record (186.4 hrs at review time)
Great game 11/10 would die again.
Posted 23 November, 2016.
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105 people found this review helpful
12 people found this review funny
3.7 hrs on record (3.6 hrs at review time)
I have now been informed by multiple sources, that the game is coming back. They need to rewrite a lot of code and are suppousdly working on the game still. I in the state the game was when i played it broken, swords were OP and nothing mattered as long as you had a guy with a upgraded sword. Game play was stale and nothing very new, much more enjoyable games on the market. The idea was very intresting and i'de love to see what they'll do when/if they get servers back up but until then still a no for buying it.
Posted 3 October, 2015. Last edited 1 February, 2016.
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3 people found this review helpful
31.9 hrs on record (19.1 hrs at review time)
Early Access Review
NEVER PLAYING AGAIN... i would recommend this to people who either have 30 bucks to blow straight off the bat or people who want to be killed by people who have 30 dollars to blow off the bat...

10/10 would get shot by people hiding in bushes with a one shot mosen to the body kuz pay to win even though they should been shot for cowardness for not protecting the point and setting up defensive positions.
Posted 13 April, 2015.
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No one has rated this review as helpful yet
30.2 hrs on record (5.1 hrs at review time)
Early Access Review
Here are just a few things I have noticed in my 4.4 hours of playing this game, that I think need to be changed or that I liked a lot about the game. I picked it up in the holiday sale and immideatly noticed a few issues I thought were a little strange. The bullet time on the gun is WAY to slow the way the game has it the concussion of the bullet reaches the dear/wolf first and they run away before the bullet get's there, even if you were shooting into a very strong headwind. Bullet holes are needed for this kind of a game so you can see what the accuracy is like to be able to better adjust in the future. I really wish their was multiplayer if you could make it so that I could invite one or two of my friends into my world so we could survive together it would bring a whole different element to the game. I realise how much work that would be espcially with the game's focus on time but it would draw more people in. I also think that you should start in the same place every game next to a crashed plane like the backstory says and allow you to get something early on like a hatchet to at least get infinate wood, but maybe have very low durability on it. Also if you had a place that was like THIS is the place where the developers want me to stay it would help a lot, but make it very far out of the way and hard to get to so it would be kind of like a reward. You went through all of this now you get the easy life, if you don't screw up. That was all that I felt like needs to change. Now the stuff I liked about it the utter sence of I'M GONNA DIE is amazing. The first time I went into the dam and that wolf attacked me I literally jumped out of my chair and didn't know what to do I just started mashing buttons until I died. I also love the whold sense of exploring it's a little like the game Salt but on land another great indi game. The number one thing I love about this game though is it's simplicsity there's no big thing you have to do at the end it's just live... or don't like me. Thanks for reading all of this hopefully this get's out there and these issues are addressed. Keep on keeping on devs don't let us down.
Posted 1 January, 2015.
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Showing 1-5 of 5 entries