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Publicada el 9 ABR 2020 a las 13:59
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the artstyle itself is amazing with concept of maps and monster but the biggest problem that i saw is rewarding player, we dont get any item from monsters we've killed which is why it makes meaningless to clear all rooms before boss fight.
There is only way to make yourself stronger and it's buying a weapon or skill from shop,
i would like to play full release of Dreamscaper.
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