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Опубликовано: 18 июн. 2024 г. в 12:11

Обзор продукта в раннем доступе
If you're unsure, stay away from Pax-Pay™.

Pay-2-win with future sub costs.
There is potential in this game, but that's all there is.
It is all future hopes and promises.
Currently, the actual game play loop is gathering, fail crafting, gathering add 3 walls to your house and gather some more.

The amount of materials required and the man hours needed for crafting and refining are ridiculous, but they HAVE to keep it that way or there's no game anymore.

The purchase tier model is p2w, no matter how you slice it, in a game where the entire point is building up a base and city, having room for multiple refiners and in the future gardens and farm animals, pricing 4 plots at $100 is the definition of p2w. One plot isn't enough room to hold all the stations and a medium house. You're capped to 3 floors high(including the roof) so building up isn't a fix for limited space.

Like many, I was really excited for this game and the prospect of a sandbox mmo. Time will tell if they keep their promises.
As of today on its release, its in a worse state than the alpha2 test.
Cant place plots, items or craft.
The rubber banding has made it truly unplayable. I understand launch day being shaky, but the early access was sold via pre-orders. They HAD to have a good idea of how many players they'd have, steam charts shows it capped at 10.3k, in a game where we're supposedly going to have ""THOUSANDS of players per shard""

For now, I'd avoid it unless you have time and friends you'll be playing with.
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