15
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Recent reviews by Khan

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Showing 1-10 of 15 entries
1 person found this review helpful
58.3 hrs on record (22.3 hrs at review time)
If you like games like Skyrim, Torchlight, and/or Grim Dawn, you should give this game a try.

It's not perfect but it's fun.

Pros:
- Puzzles and hidden secrets throughout the world.
- Quests make you feel like you are your own person: you decide who you want to help or kill. It's an adventure, not a theme park.
- Your build greatly impacts how to interact with the world and what options you can pick.

Cons:
- World needs some polishing: easy to fall through the world in spots where the seams don't line up.
- Combat isn't fluid: dodging is sluggish, attacks that should have missed somehow connect.
- Main story plot is basically what you'd expect out of budget isekai anime. Some of the side quests are better than the main story.
Posted 23 October, 2022.
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No one has rated this review as helpful yet
0.1 hrs on record
Cute.
Singing was good.
Performance was OK.
Low res models and rigging wasn't very smooth.
Controls are practically non-existent.
-- Conclusion --
Worth 10 mins of your time if you like NEKOPARA.
Posted 17 December, 2021.
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17 people found this review helpful
3 people found this review funny
81.4 hrs on record (78.2 hrs at review time)
Early Access Review
Pros:
+ Stays challenging at all stages of your character's progress
+ Always something new to create, destroy, and explore
+ Great developers (listen to alpha testers, react to reported bugs, and inform us on updates)

Cons:
- It's in Alpha stages (and all that comes with it)

Evaluation:
This game is clearly not for anyone who wants a polished game, and I would only recommend buying right now if you are someone who is prepared to test, test, and test some more. I listed only one con because everything this game lacks (content, unique game features, polished gameplay, etc...) is said to be coming soon. Lastly, supporting Encurio, which includes buying the game, playing it, reporting on the bugs/glitches/issues of the current patch, and giving them suggestions, goes a long way towards making Valnir Rok a great game.
Posted 18 October, 2017. Last edited 18 October, 2017.
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No one has rated this review as helpful yet
4.6 hrs on record
Well balanced F2P features. 'Burnout' happens easily due to lack of detail in some categories. High amounts of allocated disk space needed!
Posted 8 August, 2014.
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No one has rated this review as helpful yet
13.3 hrs on record
Nothing suprizing or unique about this game.
Posted 15 July, 2014.
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No one has rated this review as helpful yet
15.2 hrs on record
Great game until you beat it, then you wait for the next portal!
Posted 15 July, 2014.
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No one has rated this review as helpful yet
485.2 hrs on record (430.6 hrs at review time)
A Unique, Mediocre MMO.
- Many hours of content (with sufficient replay value)
* Questing is unrewarding and outdated. For the most part, the quests are fairly predictable and typically are shallow in regards to how involved it makes the player feel. (I do admit that some quests are quite the exception to this, and I do wish that the developers would be attentive to the quality of all of their content. I often see that many developers focus on the newest content instead of revisiting the older content to keep it on the same quality level.)
* This game breaks down the level barrier. I personally find that the mentor system is one of the best features of the game. However, the execution could be made more rewarding by implementing item/currency rewards (that scale to your actual level) for those seeking to revisit older content as they level past it. Currently, rewards corresponding to your level is only awarded by Instant Adventures. I would like to see it applied to the other content, such as dungeons and questing.
* Instance Maps are ineffectual at aiding players that are unfamiliar with the instance. It detracts from the experience of group content when even the group leader has to stop and figure out where to go next. It is true that player experience solves this problem, but it is likely to happen to the majority of players atleast once.
- Great concept of character customization, albeit poorly executed.
* Much of the effectiveness of the class is locked within certain builds (likely for balance reasons), and it would be far more useful to the player to have effective hybrid builds instead of hybrid builds that serve only for utility because they cannot perform the role of a tank, healer, dps, or support.
* Wardrobe Update changed customization for the better by ease of use and made collection far easier by removing the storage requirement.
* Character models are beginning to show their age as far superior character models are entering the gaming industry. It also is unhelpful that some of the new designs are money/REX locked.
- Expect slow progress with regards to obtaining more content
* I do not disagree with their shop system as I understand that its a business; however, it seems far to make it a point that if you want to play free then you will have to be very savy with your platinum to get far in the game. (Also I should point out that the newest content is currently obtainable only by gifting [having paid platinum to someone who bought it with cash] if you are set on playing for free.)

After all of this, I still find the game enjoyable. I admit to getting burnt out on it several times (even at 8-12 hrs. a week). The mixture of deficiencies and great concepts make it mediocre as well as unique.
Posted 15 July, 2014. Last edited 5 January, 2017.
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No one has rated this review as helpful yet
1.6 hrs on record
Abusing physics is fun, but difficult to learn.
Posted 15 July, 2014.
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No one has rated this review as helpful yet
33.7 hrs on record (30.3 hrs at review time)
Early Access Review
Great game for being so new. No flaws and updates frequently.
Posted 15 July, 2014.
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3 people found this review helpful
61.8 hrs on record (48.0 hrs at review time)
Early Access Review
Fun, lighthearted game that still has some minor issues in Brickton logic, but the devs are great and listen to player feedback.
Posted 8 July, 2014. Last edited 14 July, 2017.
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Showing 1-10 of 15 entries