.sotcr4
Ƹ̵̡Ӝ̵̨̄Ʒ   Seattle, Washington, United States
 
 
#define mBase 0xBD63D8
#define hBase 0xB0D228
///
PLAYER_DATA GetMyPlayerData(void)
{
PLAYER_DATA Player; // Create a blank PLAYER_DATA struct
ZeroMemory(&Player, sizeof(PLAYER_DATA));
Peek((void*)mBase,(void*)&Player.baseadd,4);
Player.coordEWa = Player.baseadd + 0×8; // Get all the addies for everything…the 0×8, 0xC and **** are the offsets I found for DFX
Player.coordNSa = Player.baseadd + 0xC;
Player.coordUDa = Player.baseadd + 0×10;
Player.lookXa = Player.baseadd + 0×14;
Player.lookYa = Player.baseadd + 0×18;
Player.namea = Player.baseadd + 0xF4;
Peek((void*)Player.coordEWa,(void*)&Player.coordEW ,4);
Peek((void*)Player.coordNSa,(void*)&Player.coordNS ,4);
Peek((void*)Player.coordUDa,(void*)&Player.coordUD ,4);
Peek((void*)Player.lookXa,(void*)&Player.lookX,4);
Peek((void*)Player.lookYa,(void*)&Player.lookY,4);
Peek((void*)Player.namea, (void*)&Player.name,15);

return Player; // Give our PLAYER_DATA Player, as the return value
}
///
PLAYER_DATA GetPlayerData(BYTE PlayerNum) // Takes the number of the player as a param
{
PLAYER_DATA Player;
ZeroMemory(&Player, sizeof(PLAYER_DATA));
Peek((void*)hBase,(void*)&Player.baseadd,4);

Player.baseadd = Player.baseadd + (PlayerNum*0×388); // 0×388 is the gap between players, starting with player 1

Player.coordEWa = Player.baseadd + 0×8;
Player.coordNSa = Player.baseadd + 0xC;
Player.coordUDa = Player.baseadd + 0×10;
Player.lookXa = Player.baseadd + 0×14;
Player.lookYa = Player.baseadd + 0×18;
Player.namea = Player.baseadd + 0xF4;

Peek((void*)Player.coordEWa,(void*)&Player.coordEW ,4);
Peek((void*)Player.coordNSa,(void*)&Player.coordNS ,4);
Peek((void*)Player.coordUDa,(void*)&Player.coordUD ,4);
Peek((void*)Player.lookXa,(void*)&Player.lookX,4);
Peek((void*)Player.lookYa,(void*)&Player.lookY,4);
Peek((void*)Player.namea,(void*)&Player.name,15);
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1,832 hrs on record
last played on 22 Jan
1.8 hrs on record
last played on 8 Dec, 2024
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4.5 hrs on record
last played on 7 Dec, 2024
Rockwalker 13 Dec, 2024 @ 11:31am 
Add me!
Trueeye 1 Dec, 2024 @ 11:08am 
+rep nice moves
Chillskin 4 Sep, 2024 @ 11:15am 
+rep, good game sense
káйфøвàя дéвøчká❤ 10 Aug, 2024 @ 5:55am 
❤️ 𝕙𝕒𝕧𝕖 𝕒 𝕘𝕣𝕖𝕒𝕥 𝕨𝕖𝕖𝕜❤️
Arashisar ×͜× 9 Jul, 2024 @ 8:19pm 
+rep pretty good player
txorus 27 Jun, 2024 @ 2:47am 
+Rep