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Πρόσφατες κριτικές από τον DraconicDon

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Εμφάνιση 1-10 από 12 καταχωρίσεις
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31.2 ώρες συνολικά (27.2 ώρες όταν γράφτηκε)
If exploration and piecing together puzzles is your thing, this is for you.

I recommend jumping right into it, rather than doing a lot of prior learning. Figuring everything out and putting it all together myself was what really kept me enthralled, and you only get to play this game for your first time once.
Αναρτήθηκε 5 Ιανουαρίου.
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4.8 ώρες συνολικά
A little rough around some of the edges but still a fantastic platformer.

The movement options are varied and so widely applicable that I wasn't sure if/when I was sequence breaking. Seriously, the movement options in this gave me way more freedom to move around than I had expected. I frequently found myself thinking "I am pretty sure this was designed for a movement option I don't have yet", and was still able to make those jumps work with the tools I had.

That all said, you are pretty much on your own in terms of direction and navigation. You get a map that tells you which room you are in, and you can find some hints here and there, but it's really on you to go explore the different areas and find your own progression path. The upside to this is that you will almost certainly take a different path than your friends.


If exploration, strong platforming, and free-form progression are your thing, this is probably for you.
Αναρτήθηκε 29 Μαΐου 2024.
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59.8 ώρες συνολικά (53.5 ώρες όταν γράφτηκε)
I put about ~50 hours into this game in about two weeks and enjoyed just about all of it.

If you know puzzles and/or platforming really really aren't your thing, this probably isn't for you. But if you like execution focused challenges and don't mind having all of your core engagements getting mixed together, this probably is for you.

The game has three distinct primary components (Combat, platforming, and puzzles), but they are by no means kept separate. The game weaponizes puzzles in a number of the boss fights, has you doing execution focused platforming as part of a puzzle, and more than once shoves you into encounters requiring intentional movement in order to make any headway.

It really is a blast and I'm looking forward to what they do next with the game.
Αναρτήθηκε 6 Ιουνίου 2020.
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7.6 ώρες συνολικά
The 'time moves when you move' gimmick is fun and well used, and the extra modes unlocked after the story mode mean that you don't have to stop playing.

In short, SUPERHOT is the most innovative shooter I've played in years.
Αναρτήθηκε 2 Ιουλίου 2019.
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8.1 ώρες συνολικά (7.7 ώρες όταν γράφτηκε)
This is a A great top down shooter with all of that valve polish that we are used to. It's also a blast to play with some friends, though I wouldn't reccomend playing it alone.

The worst thing about this game is that it doesn't have workshop support.
Αναρτήθηκε 7 Νοεμβρίου 2015.
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13.3 ώρες συνολικά
Overall this game is a great ball of visceral fun.

The Good:
-Fun chemistry between the lead characters.
-Plenty of room for exploration with all sorts of secrets to find.
-Fast paced combat.
-Great opening sequence.
-Level design has good variance.
-Powerups, with some exclusions, are all pretty useful.

The Bad:
-Some enemy attacks have poorly communicated hit boxes.
-Occasionally where you can and can not explore isn't well defined.
-Example: Kill field where you think you can drop safely
-Bosses are pretty simple, but repetitive.
Αναρτήθηκε 8 Φεβρουαρίου 2015.
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4.4 ώρες συνολικά
The begining of the game is a great romp through some of the older styles of games many of us grew up with throwing in some good meta humor along the way. Unfortunately the 'Evo' part of Evoland feels like it stops at about the half way point in favor of becoming a pallet swapped parody of a certain RPG that many who would enjoy this game know too well. This causes what was a kind of quirky nostalgia trip to change into a disappointing trip through the mostly familiar. And that's the worst part. I really wanted to like this game, but was ultimately disappointed with the final product as it failed to scale in size when moving up from it's humble gamejam origins.

I feel that the game could have been more improved and warrented it's launch price or even a higher price if it just played with the evolution mechanic more.

The game isn't bad, just disappointing, it feels like the game has a lot of unused potential. If you have to play it, I would recommend grabbing it on sale.
Αναρτήθηκε 3 Δεκεμβρίου 2014.
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12.3 ώρες συνολικά (10.2 ώρες όταν γράφτηκε)
Controls and a couple of design flaws aside, Spec Ops: The line is one of the best games to come out of 2012. Anyone interested in an excellently executed examination and deconstruction of the shooter genre should give the game a play through.
Αναρτήθηκε 12 Ιανουαρίου 2013.
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13.1 ώρες συνολικά (12.4 ώρες όταν γράφτηκε)
This game is one of the best I have played in a long while. The visuals, gameplay, audio, and writing all come together to make this wonderful mass of fun that is impossible to not enjoy on some level. Truly a beautiful game.
Αναρτήθηκε 23 Ιουλίου 2012.
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17.4 ώρες συνολικά (10.5 ώρες όταν γράφτηκε)
I have never had so much fun working with and against my friends at the same time since Four Swords.
Αναρτήθηκε 12 Ιουλίου 2012.
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Εμφάνιση 1-10 από 12 καταχωρίσεις