34
Products
reviewed
354
Products
in account

Recent reviews by Dovaskus

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Showing 1-10 of 34 entries
No one has rated this review as helpful yet
14.7 hrs on record
Mad that I slept on this. Not many games leave me speechless, but damn.
Posted 23 May.
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No one has rated this review as helpful yet
96.1 hrs on record (29.1 hrs at review time)
Updated: Democracy has fallen, the propaganda factories at Sony have cause the removal of Super Earth's Greatest General.

JUSTICE FOR SPITZ


Updated: Major Order Complete, Sony Defeated. Super Earth can rest easy knowing Democracy has prevailed. Good Work Helldiver! You've earned your next drop!





Original Review: Honestly, I don't care about my account being linked, and I feel like it is one of the best games so far this decade. However, I can not stand with the forced linking of a PSN account. Either Arrowhead need to find a way to separate from Sony or Sony need to get their ♥♥♥♥ together.

Some people care about their data, and some people abroad are alienated because of this brain dead move by Sony. Arrowhead, I hope you get the support you deserve to separate from such a poor publisher and I hope that they reverse this decision for your sake. I enjoy this product immensely, but I can not in good faith give the game a good review at present.


Sony reversed their decision, I have reversed my review.

Love you guys.
Posted 5 May. Last edited 10 May.
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4 people found this review helpful
50.6 hrs on record (21.8 hrs at review time)
Pretty damn good game. It's nothing amazingly groundbreaking, but is a typical captivating Bethesda game. There is jank that is known to go with Bethesda, but most of it is hilarious so I am unbothered.


I wasn't expecting Star Citizen level gameplay, but at least it's *finished* :P



I'm sure after I'm done with Todd Howard I'll be back to schmoozing Chris Roberts in no time.
Posted 9 September, 2023.
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No one has rated this review as helpful yet
5.4 hrs on record
Not as bad as I thought it would be. The only thing I didn't like is it was exactly clear what the end game would be from around the first chapter.
Posted 24 July, 2023.
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No one has rated this review as helpful yet
9.4 hrs on record (8.7 hrs at review time)
I'd watch the ♥♥♥♥ out of this if it were a feature film. Someone get on that. ♥♥♥♥♥♥♥♥♥ it was good.


I'd further like to point out that Ninja Theory have broken walls and barriers against the stigma of mental illness in a classy and informative way.

The care and detail they put into crafting Senua's mind and the history behind this troubled Celtic girl's heritage are on point.
Posted 21 July, 2023. Last edited 21 July, 2023.
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No one has rated this review as helpful yet
48.1 hrs on record (31.0 hrs at review time)
Early Access Review
Took me 31 hours and a bunch of headache to find Eden, a bit disappointed I didn't gather more crew, but it was fun nonetheless!
Posted 12 July, 2023.
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1 person found this review helpful
45.5 hrs on record
Early Access Review
This is a really cute and bespoke game that seems to heavily borrow from Animal Crossing, however it's not that similar when you dig in. I will say that it is much better than AC at its current state and has a good depth of things to do so far. (I got about 40 hours out of the little bit that's already been implemented. It is taking a while, but for single dev shop, it's not bad. I look forward to more improvements in the future!

Pros:
Beautiful world with a unique take on farming and exploring, and adventuring.
Adorable creatures, interesting lore and building system.
Australians

Cons:
John is reminds me of my youth pastor, way to eerily so.
Seems to end too early, even after the time played- should change as it develops
Cassowaries everywhere.



I'm looking forward to more features and better multiplayer.
Posted 17 February, 2023.
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2 people found this review helpful
11.8 hrs on record (2.5 hrs at review time)
Early Access Review
This is a pretty Chill turn based colony sim. I really do enjoy it, the ONLY problem i have as it exists right now is that, a win doesn't feel like a win. This may be by design in the earlier levels, however I would like to suggest that after victory points are achieved, you allow the player to keep working on their colony I was focused on getting my support to a comfortable level and continuing expansion. It could be that I haven't really dug into all the content yet, and this will happen as the game progresses. All in all, a good game.

EDIT: Continuing the game after victory is planned. Dev response.

Notable take from later masteries: I feel like (and this could be my lack of skill) That certain resource production does not allow for any possible way to manage support in the "High" expectations realm. It could do with a balance pass as I feel like it scales too impossible from demanding to high without a chance to actually manage happiness as of yet. This isn't a con of the game as things will change, just general feedback for the dev.
Posted 30 April, 2022. Last edited 8 May, 2022.
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A developer has responded on 1 May, 2022 @ 2:10am (view response)
No one has rated this review as helpful yet
28.3 hrs on record
Early Access Review
Come back to me please, I miss you.
Posted 13 April, 2021.
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No one has rated this review as helpful yet
318.9 hrs on record (13.7 hrs at review time)
Early Access Review
Hey, Life is Feudal? Look at this game for how to properly handle terraforming and well, literally everything.
Posted 12 February, 2021.
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Showing 1-10 of 34 entries