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Reseñas recientes de Tomfoolery

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Mostrando 51-60 de 65 aportaciones
Nadie ha calificado esta reseña como útil todavía
39.6 h registradas
A lot like gardening, except instead of trimming the verge you're slowly reducing the amount of buildings and broadcast towers.

The map is about five times the size of texas and the story mode can be completely ignored so just hop in, ride a para-sail and blow some stuff up why not?
Publicada el 3 de febrero de 2014.
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Nadie ha calificado esta reseña como útil todavía
19.7 h registradas (19.3 h cuando escribió la reseña)
Most under appreciated game I've ever played.

You can melt peoples faces by playing the guitar and powerslide people to death.
Publicada el 3 de febrero de 2014.
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Nadie ha calificado esta reseña como útil todavía
3.1 h registradas (0.6 h cuando escribió la reseña)
I accidently turned my vehicle turbo too high and exited the atmosphere. it was a good day.
Publicada el 3 de febrero de 2014.
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A 3 personas les pareció útil esta reseña
95.0 h registradas (89.1 h cuando escribió la reseña)
Best city sim ever created. Not without it's problems, dense cities become impossible to manage. If you're going for a city with a population of a million citizens you can do it but no matter how well you plan there will always be too much smog traffic and garbage. There will also be idiots who leave their houses deserted and start a life of crime in the thousands because their commute to work was three hundred miles away for absolutely no reason at all. Seriously if I put a commercial zone next to a house why do it's occupents commute to Holland?

Still, this is the best of the series and the series is the best in the world at city building. Simcity 2013 has exactly nothing that this doesn't have except a higher price tag and a deep feeling of regret.
Publicada el 3 de febrero de 2014.
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Nadie ha calificado esta reseña como útil todavía
270.5 h registradas (196.9 h cuando escribió la reseña)
Jeeze, don't even get me started on this game.

Just play it... Oh wait, you probably already are.
Publicada el 3 de febrero de 2014.
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Nadie ha calificado esta reseña como útil todavía
23.5 h registradas (23.5 h cuando escribió la reseña)
No hand holding, not even a little.

Don't starve is a fantastic game with all the depth and capabilities you can imagine, albeit if you want to do ANYTHING in this game be prepared to spend about ten hours reading through wiki pages like a phone book.

The difficulty is very much stacked against you. Starving rapidly becomes the least of your concerns as you are assailed by hounds and giant Ents and demons who never go away, hunt you across the map and are orders of magnitude stronger than you. And of course after twenty days winter falls and you cannot grow food or harvest honey anymore. And did I mention that perma death is always on? You can lose hours upon hours of progress by attacking a friendly flock of penguins on accident.

It may sound like I'm complaining, but in the end this is the kind of unadultered unapologetic old school difficulty that makes us all love dark souls so much. and in the end every failure just lets you build again stronger and wiser. And as you get better there is never a shortage of new things to overcome.

Also one of the most valuable resources in the game is buffalo poop... no foolin'.
Publicada el 3 de febrero de 2014. Última edición: 3 de febrero de 2014.
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Nadie ha calificado esta reseña como útil todavía
52.9 h registradas
Very fun and addictive but trust me, play it on a low difficulty. On high difficulties entire encounters and your whole all star team of high level colonels can be killed by one poor roll of the dice and there is literally nothing you can do about it. The movement system is straight up stacked against you sometimes and the rules of cover are flexible at best.

But trust me, it's a lot of fun on lower difficulties and I've put more time into this game than is responsible.
Publicada el 3 de febrero de 2014.
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Nadie ha calificado esta reseña como útil todavía
1.9 h registradas (1.6 h cuando escribió la reseña)
Seriously messed up, but the gameplay is so tight and death is always so close, and starting over after you fail is so quick that you can accidently fall into a kind of fugue state and realize you've murdered the entire russian mafia. Which, judging from the narrative, is exactly the point.
Publicada el 3 de febrero de 2014.
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Nadie ha calificado esta reseña como útil todavía
2.5 h registradas
Fun enough for beginners, complicated enough for experts. I've never played a boring round of divekick.
Publicada el 3 de febrero de 2014.
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A 4 personas les pareció útil esta reseña
17.3 h registradas (4.3 h cuando escribió la reseña)
You can extend your combos by playing guitar riffs on your steampunk flame sword. This game doesn't need me to defend it.
Publicada el 3 de febrero de 2014.
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Mostrando 51-60 de 65 aportaciones