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Recent reviews by Dereth

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26 people found this review helpful
2
556.9 hrs on record (86.6 hrs at review time)
If you would have asked me on release, i would have said: ABSOLUTELY! Get the game right now.
BUT with the recent 2 patches, the game got just worse and worse.
The spawnrate is complete wack. Enemies spawn in massive hordes right on top of you now. You don't get one second to breath and collect ammo if you cleared out an area, because now for every single bug you kill, you magically spawn 5 more out of thin air.

The difficulties? Also completely broken. 4 is the one you have a normal time. 5 is suddenly 10 times harder. 6 just a bit harder than 5.
7? Well. Like magic, less heavy enemies than in 5 and 6 spawn again.
And all you get if you criticize that you would wish for the release version to be back again, because the game was so much fun there.. you get only "git gud" or "play on lower difficulties then."

So either it's just my game that has these spawnissues, anyone who says this to me just doesn't play past 4 themselves or they do play on high difficulties and LOVE to just die and loose every game.
But they claim all the time it isn't as bad for them.

Besides that. The dev's team shown their true colors on how petty they are on Reddit etc.
Sure the CEO spoke out against it that he doesn't tolerate his workers to be like that to the community, but the damage has been done and it feels like the devs now out of spite make the game even worse and worse on purpose, only wanting to have bootlickers in their game or those sweaty players who haven't seen a ray of sunshine in the past 10 years.

Anyway. In this current state, i just can't recommend the game anymore. And i say this with a heavy heart, because the day i bought it i had the time of my life in the game. The spawn felt balanced. High risk, high reward.
Now you just get punished. Good weapons get nerfed. Loadouts that work aren't allowed to work. The dev's spoken out they don't want no META in their game, completely misguided on the whole truth that there ALWAYS will be a META in every game.
"Play the game the way you want to play." is what they claim. But just don't you dare having fun doing it, so it seems.

And just to give you an idea on what i mean about bad spawns?
The recent patch "supposed" to tone down the heavy spawn rate. So no 10 chargers and 5 titans are filling your screen right way.
In return they only upped the spawn of small enemies. I counted. Still the same amount of heavies but a ♥♥♥♥♥♥♥ of more small enemies. And of course the worst kind even.

I hope they revert this. I hope they go back to the fun times. But to me this isn't fun anymore. I had a ♥♥♥♥ lod of fun at the beginning, but as i said. Fun isn't allowed it seems.

You will have a lot of people either trolling in my comments, giving you the obligatory "git gud" or try to tell you "it isn't this bad."
But i assure you, it is this bad. The difficulties are messy, unable to represent properly on how bad it will be. The spawns are broken, and make sure to have "diverse" weapons selected. Don't settle for one single best weapon you love, because once too many like the same weapon, it is going to get nerfed again. (Yes. Arcthrower nerf is going to come soon, i predict it.)

The amount of ♥♥♥♥♥♥♥♥ going on after just two patches is something i've never seen in any bigger games like this. It's like the developers of the game are 10 year old children, who get extremely upset with their players if they just receive the tiniest bit of criticism.
Want an example? There are now deaths in the game that have NOTHING to do with skill or anything. You are completely at the mercy of RNG.
I wanted to try my hand just now at a achievement, set everything up to be perfect, lowered even the difficulty to 2 so nothing could mess it up, but of course since all the bug planets are currently "blessed" with their stupid major order mission where you can only defend those damn silos at lower difficulties, you are forced to play on a planet that has one of those RNG Deaths mechanics built in. Fire tornados.

Achievement i want to try my hands on is one where you have to kill over 10 enemies with an constant fire of 150 rounds form your machine gun. I set up more than 10 enemies to be sure, started to fire my machine gun, and just at the last 5 rounds before i could have gotten the achievement? "FIRE TORNADOS! WATCH OUT!" and of course one of those ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ ideas of a ♥♥♥♥♥♥♥♥ mechanic spawns RIGHT on top of me, instantly killing me right at the extraction point.

THIS is just one of millions of examples on how the game itself now by design ♥♥♥♥♥ you over. Now imagine the game developers in this scenario. Why are they doing this? I can't imagine anything else but 10 year old children sitting at their desks and laughing their asses off about how their playerbase gets more and more pissed off by these idiotic designchoices.

And yes. This is how i see it by now. Because anytime you dare to bring up valid criticism, they try to speak in fancy terms in some announcements how they will "Look into it." and then "fix it" by making it 10 times worse.

The recent patch is the best example for this ♥♥♥♥♥♥♥♥ behavior. Nearly everyone tells them how awful the spawnrate is by now, that the fun everyone had at launch is gone now, because it is straight up not fun anymore when you only have constant spawns at a bit higher levels (starts at around 5) without even one second for yourself anymore. How awful it is when 10 chargers and 5 bile titans spawn at Level 5 missions and even more at even higher ones.
What do they do? "We lowered the spawnrate slightly of heavy enemies, but in turn you will see smaller enemies numbers increase."
Completely ♥♥♥♥ all vague way to talk about it. What came of it now? The amount of heavy enemies is still the same, if not even worse and now you have 20 hunters, bilespewers or both instead of just 2-3 WITH those heavy enemies together from before.

No. Untill they finally pull their thumbs out of their asses or outright their heads out of each others, i refuse to recommend this game to anyone. Anyone who claims this is "fine" and "this is the vision of the devs, their idea of fun."
Well then. How about the devs play their game for themselves alone? I want to see how long their fun lasts in this.

Again. Nearly everyone i talk to told me how much fun the game was at launch. How near damn perfect the spawnrate and difficulty was at LAUNCH. And now with their, let's call it what it is, extremely increased spawnrate, the fun is gone for nearly everyone i talk to.
So far only one who actually plays at extremely high levels tells me how he is fine with it. 1 out of like 20 people. And even he agrees that at the very least enemies shouldn't spawn right on top of him all the time.

Of course i will change my review to a positive one again, should they finally get off their high toy horse and realize that their game is set onto a self-sabotaging course right now and change direction again. Even if it leaves an extremely sour taste, i'd be more than willing to forgive.
I am not one of those self-righteous prick gamers who act like no dev deserves a second chance with their game or with another one.

Update:

With the recent changes and upcoming content i might finally be able to change it to a positive Review and finally recommend it (again). Once more i would wish if Steam would finally give us the ability to give as something in between yes and no.
Arrowhead does try to fix issues, but untill they either bring in all the new content that would help with the current overtuned spawnrates or they change the spawnrate to something normal again properly for the difficulties, i keep it at a no right now.
Posted 12 March, 2024. Last edited 27 March, 2024.
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463.9 hrs on record (288.5 hrs at review time)
Early Access Review
The only thing that really holds this game back from being one of the best games in my library is the excruciating long time it takes the devs to push out content.

I obviously still recommend it from a standpoint of a new player. But if you are experienced with what exists in the game.. the devs really need to pickup a lot more speed to bring content to the table to stay relevant with their game.

Again. This is not a bad game. Not at all. It is an excellent game. But once you are at the end and realize how long it takes the devs.. you know what i am talking about.
It is not an easy feat to develop a game. That is not what i want to say. But communication and progress updates are nice to hear, yet 2 years passing and the only thing new to me since i started to play was doing the mistlands.

That is... not good.
Posted 18 November, 2023.
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24.1 hrs on record (1.2 hrs at review time)
I played the Demo before. Half an hour in and i HAD to buy the game.
It is a ♥♥♥♥ load of fun and the story is just.. a love letter itself to storytelling itself.
Warning here though. If you are depressive or overly emotional, you might want to stay away from the game. Not because it is bad, but it is a very depressing story behind it that doesn't shy away from rather heavy pills to swallow.

Gameplay is absolutely fantastic. Simple but deep enough. Artstyle is gorgeous for what it is. Handdrawn and stylized.
And then the soundtrack. If this game doesn't win this years award for best soundtrack, then i am going to boycott everything in future.

There are just two things that do bother me a bit int his otherwise flawless game.
The camera sometimes is a bit.. mean to you. Sometimes it sticks to a certain area and only follows you again if you already left the screen. Which often leads you to fall down your bike and die. (Which is a bit ridiculous at times. I can fall hundreds of meters and be fine if i land on my wheels, but if i do a wheel and ever so gently nudge my back i am instantly dead. Not gamebreaking awful in design but... ridiculous.)
Also sometimes the camera just needs to be zoomed out further. You have no clue how often i died because the camera was placed in a way that i had to do leap of faiths and HOPE there would not be an enemy sniping me the very moment i realize he is there. Even got shot out of mid air not seing any enemy at all.

And then there is the problem with balancing your bike upwards again. Yes you can see it on your cursor which direction your bike is right now, but trust me it gets drowned out from the fight and background 8 out of 10 times.

Those are the only two things i can think of that really do put a bit of a scratch on an otherwise absolutely stunning indie title.
Posted 25 October, 2023.
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1 person found this review helpful
8
4
2
5
2
13
1,314.0 hrs on record (1,138.0 hrs at review time)
Early Access Review
I still wish you could say yes and no on the recommendation.
Yes. It is fun. It has evolved so much and it is addicting as hell often. Every year i come back to it and test myself again not only to see how far i still can get but how much the devs did. (Yes.. a year is.. a long time to see something new in a game but.. well it has been a few years since release of the first "Beta"/"Alpha"/WTFEVER they call it now.)

But also no. No because they always (and that is the biggest gripe i have with the dev) ALWAYS! have to take away your fun.
You had fun thinking for hours and days to come up with a really good base and strategy to fend off even the biggest endgame waves of zombies? Well ♥♥♥♥ you! Now we change the system so they randomly attack your base anyway!
You had fun making actually really smart builds with your base to evade the horde? ♥♥♥♥ YOU! This is not how WE want YOU to play the game.
What you had a loadout that was effective for you? Can't have that! You actually found a way to be somewhat ressourceful with everything? Can't have that!

Nearly every "major" (lol) build they release they try to highlight the "good" things they change by barely mention all the nerfs and what not they also implement all the time.

You had a good way to fight the infection with honey? Not anymore! Take away the honey! You had a good way to get food by actually skilling into farming? Not anymore! Changed farming so you often get barely anything out of what you planted!
And now? Now they take away the water.
I am now just as ♥♥♥♥♥♥♥ braindead as the zombies are by not knowing that i could use cans and other things to collect water and make it drinkable by puryfying it.
No no! Can't have that. Now you need to cheer if you find toiletwater and drink the piss to survive. Eventhough there is a massive river right next to your base.

I should absolutely say no to the question "if i recommend the game?" from Steam, since slowly the "Fun" Pimps need to realize that they more and more piss off everyone by these changes, but i will be fair and say i still do recommend it since it is still as fun as back then once you somewhat get to manage all the nerfs they brought in with the recent "update".

The biggest problem i have with the recent update is the level/skill system.
Back then you decided for yourself what build you wanted to play. Now the GAME dictates for you what you can play.
What do i mean by that? Back then you got a level and were able to choose which weaponskill you want to take. You wanted to go for spears? Shotguns? Pistols? All choices you could make. You wanted to be the builder? The hunter?
All were important steps you had to go through.
Now the game has this new system with books that level these skills. So you randomly find something. And from then on out the game "decides" for you what you will level up.
Yes you can somewhat influence it, but i barely seen it working for me. I put so many points in shotgun skills and still have mostly found pistols and spears instead of shotgun books.

And that is.. awful. I can no longer decide what i want to play but have to hope the game drops me the right skillbooks.

But i will absolutely change it to a no if they aren't going to stop to nerf even the last few remaining good things the game has going for it.
And sorry. You can defend it all you want. Even without a can or anything that could hold water, i could at least sit down next to a river and try to drink from it directly if i am desperately trying to survive. Even as bad as it is. (And honestly. It can't be as bad as drinking pisswater form a toiletbowl)

Update:
So with a heavy heart i decided to change my review to a negative one.
The new update once more makes the game even more dumbed down. It seems the devs really want the game to be more and more like the things you fight in the game. BRAINDEAD.

Anything complex that adds depth to the game gets removed and heavily simplified, just so even the most retarded person can understand how it works.

The new armor system shows once again how little the devs care for their playerbase and only wants everyone to play the game THEY want them to play. Not how they want to play the game.
Any kind of real diversity with the armor is completely gone now. Everyone is going to look the same. Everyone is going to carry 5 different armor sets around, because they have to min-max their playstyle in any given moment.

No. It just saddens me to see this game get worse and worse with every update. They do the exact same thing like Arrowhead.
For every step they take forward, they take two steps back right afterwards.

For years now they promise all those shiny things like bandits and what not and then shut themselves in for a few months, maybe giving a bit of a word on what they MIGHT try or change and then once again have nothing but more and more braindead oversimplification.

Every "Playthrough" is now the exact same thing for every player. No more fun finding the things you want. You HAVE to play the set path now. You are not allowed to have diversity in your clothing, or you get punished with worse stats.
You are not allowed to do the one thing you had fun with by trying to FIND the things you want, you HAVE TO craft them now.

The only exploration now you have is trying to find the books that level up your crafting skill.

AT THE VERY ♥♥♥♥♥♥♥ LEAST ADD RANDOM STATS
That way we have SOME variety in your gear. Some reason to try to craft something more often. A reason to maybe take a Legendary Iron Pickaxe over a level 1-2 Steel one.

But no. Nothing.

No longer do i search houses because i could, should and wanted to, but ONLY because now i ONLY have to. Nothing else.
Barely do you get the feeling of discovering actual good loot. You only are in for books now.
Books books books.

SHOVE those ♥♥♥♥♥♥♥♥ books in your ass, TFP.
Posted 21 September, 2023. Last edited 25 August, 2024.
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1 person found this review helpful
190.9 hrs on record (184.0 hrs at review time)
Played it since the release pretty much.
Always came back to it nearly every half year for a long while. I have no idea why it is so addicting about it (probably drugs), but the gameplay loop is extremely fun.
With all the updates you have a lot on your plate to play with and to work for, but i have to admit that the more and more clients you get the more and more annoying it becomes also.
You can't have 5 minutes for yourself without clients bugging you for chumpchange deliveries. No way to lower the requests from clients nor can you actually shut down a sector if you do not want to deliver to it anymore.

Would be so much better if clients later on would actually be able to come to you instead. I know it is the intended gameplay to find ways around police and gates, but after doing it 500 times it gets just annoying and tedious, if you never ever really have anything on you, yet still have to be searched every single time you pass the gates.

Maybe implement some kind of "trust" system. The more and more police can't find anything on you, the more there is a chance that they just let you pass the gates without searching you. That or actually implement a feature to bribe police for a day not to look at you.

Also the tunnel you can use in early game is the most useless feature i have ever seen later on, since he just asks for more and more money to pass the ventshafts. Seriously? 350 and more just to quickly pass it?
Yeah of course you later on make so much money that you don't really give a ♥♥♥♥ about it anymore, but it is about early to midgame where it could have been an actual alternative to be used. Like this it is just utterly useless at the beginning and neglectable in lategame.

Also you should have added some creature comforts. Cook-Book that automatically applies recipes and adds ingredients for you. Even could have been some device you have to buy later on. Would have been a QoL upgrade you don't need but will love to have if you can afford it.

Oh well.
If you are into the idea to play a dealer and have a bit of an insight behind the scenes of some illegal activities like that, i can absolutely recommend the game.

It isn't the usual janky simulator game. It is an actually well made game. Even if it has a few flaws that do grind my gears. (Biggest one is when clients place their asses right next to a stationary police officer and you play russian roulette to try to deliver his stuff to him)
Posted 10 September, 2023. Last edited 10 September, 2023.
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1 person found this review funny
0.2 hrs on record
Anytime i am in this mood again, where i think i am such a massive failure in life.. nearly no friends. Spending my birthday two days ago completely alone again with next to no one thinking of me... completely mess up in my love life, getting cheated on from nearly all 7 gf's, just not having any luck at all...

I look at Blizzard and get reminded again: "I didn't ♥♥♥♥ up that hard after all."
Posted 11 August, 2023.
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4 people found this review helpful
0.0 hrs on record
You can't even use them in contracts. The new baler you see in the screenshots could have been so much more fun in them, but nope. The silage doesn't ferment.

Not recommended unless they fix it.
Posted 5 July, 2023.
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1 person found this review helpful
1,780.2 hrs on record (1,693.4 hrs at review time)
I was so close not to recommend it. So close.
Why?
Simple!
IT HAS BEEN 8 YEARS AND I !!STILL!! CAN NOT PET MY DINOS PROPERLY VISUALLY AND NOT AT ALL IF THEY ARE GROWN UP

This is such a cardinal sin... You might laugh about it but it is serious to me. It pisses me off so much. Just let me pet my girls for once.

My Raptor pack is always so loyal to me and they take me through a huge junk in every new game.. yet still i can not show the tiniest bit of my gratitude towards them by merely petting them properly. Look at how adorable they look at you and yearn for just a faint touch of your hand to their head, telling them what good raptors they are.

Or boop the snoot of the huge T-Rex who defended your base even in the most dire situations.
It's cruel. No outright a violation of the genver conventions.

If Ark 2 drops and they still haven't put in a way to properly pet my dinos in the first one, they can tell me i can even build them toys or what not in Ark 2. I will refuse to buy it till they let me say thanks at least once i Ark 1 to the dinos in a proper way, thanking them for every time they saved my ass because i refused to be careful.
(You think i am making a joke here, but i am actually serious about this.)
If this wouldn't be such a huge problem after 8 years still, Ark would easily deserve a 10/10 from my side. It was such a massive amount of fun already playing it alone and even more fun with friends. Even if it still bears some really painful memories to good times with friends that are no friends anymore or who simply dropped you because you are no use to them anymore...

But seriously. FIX THIS ISSUE! NOW!
If my hand isn't allowed to touch my dinos visually in a proper animation, even if it doesn't do anything to my dinos in game and is purely a visual effect, then my hand refuses to buy Ark 2.

Update:
I just heard about the whole thing with their "remaster" forcing you to buy it again at full price.

NO. Go ♥♥♥♥ yourself. You won't get my money twice for the same game. At the most you can get some DLC money for the upgrade, but both forcing people to buy it AND asking for full price?

Jeez. What's wrong with you? Did someone took a ♥♥♥♥ inside your cereal this morning and now you are mad at everyone? Or did someone ♥♥♥♥ in your head directly and forgot to stir before flushing?

This is outrageous. Downright disgusting anti-consumer. Cruising for a bruising? You better think twice about it AGAIN. I am not going to support either your "remaster" nor will i even think about buying Ark 2 if it EVER would be even remotely released.

Blizzard meets nVidia. Hello new world. Modern gaming!
Posted 19 May, 2023. Last edited 29 May, 2023.
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162.0 hrs on record (1.6 hrs at review time)
Blow me for not having played it for long and already reviewing it, but this here is a No-Brainer to me.
It is the original Digimon World for the PS1 i loved so much but cranked up to 11.

So many new additions while mostly sticking to what made the first one so great for me. Yeah having two partners at once is something i didn't like too much at first, but it already feels like i will enjoy it soon. I didn't like the majority of the newer Digimon World titles lately, because it felt like your Digimon partners were just throwaway pets like Pokemon. And i hated it.

The new Digimon World makes it finally like your partner(s) and especially your decisions matter. Don't let it fool you that your Digimon doesn't stick long on it's higher Levels for long and you have to retrain them overand over again. This was common in the old Digimon World. It encouraged you to learn from mistakes and train harder to get the Digimon you wanted. I can understand if it is frustrating for others, but for me it was what made it so great. You can always look up a statsheet and see which stats to train the most if you wanted a specific one and you can still do it in this new one. But even better so becaues the game itself does give you the information the longer you train your Digimon and over time you know what to go for.

Then there are more than welcome additions to the gameplay. Skills by itself. Your trainer finally isn't just some.. kid that runs around and yells it your Partner anymore. You actually can get your Digimon to live far longer now and get the stats you desire faster once you trained yourself enough.

Obviously though there are downsides too, but honestly? They aren't that severe as some make them to be.
Yes the graphics could be better, but the first thing i did was get myself a upscaled pack to get the graphics to an actual really good looking standard. The resolution is one thing that bothers me really myself, but it's okay. My 4k screen just helps make it look the best it can be even there.
Aside from that the only thing i really hate is that it is again a plain console port. Bias against consoles aside, it just makes every game worse if graphics and other things are kneecapped just because consoles never gonna be up there with the graphical fidelity a PC can bring to the table.

But that is how it is.. It's awful but that is what the industry became. 90% of all AAA games are by now just console ports. So holding it especially just against this game would be wrong.
Price already got slashed. And i got it on a sale for even less, so for 30 bucks i won't complain about a game i will be able to play for weeks again.

No. If you are a Digimon fan and especially if you enjoyed the first Digimon World.. this is a must buy. Don't let some bad reviews here fool you.

Update:
As i expected this game completely consumed me again. Just like the first Digimon World, i have a game again i absolutely love to play day in and day out. Even just messing around and trying to get that one Digimon you love so much is a lot of fun.

Of course i do have seen some more negative aspects in the game, but compared to the upsides and how miniscule they are, it is just ridiculous reading these as major flaws from other reviews.

The more you play, the easier it gets to get that one Digimon you aimed for. And once you have the upgraded Digivolution Dojo you can even directly block Digivolutions you don't want.

The random aspect you think is "random" is what Digimon always was and it works just like the first real Digimon games had it in mind. Your stats decide which Digivolution shows up. The rules you think are "how it is supposed to be" is something the Anime made up. The "randomness" everyone is ♥♥♥♥♥♥♥♥ about is the true nature and intended way how it should work.

The only thing i can still say is negative like it was annoying in the old Digimon World is of course the lifespan. Even fully upgraded it feels short, but it is of course meant for you to have a chance to not just upgrade your Stats from the get go, but also right wrongs you made on your first try or even try a new Digivolution line.

Hell i at first intended to have a Gatomon and a Guilmon. I restarted, because i realized how hard it is at first to even get there. Then i ended up with first two Renamons which i wanted to be Gatomon and Biyomon.

Later i had a normal Kiyubimon and a Silver one which then ended up with Taomon and Silver Taomon. Which did kinda gave an RP feel to it of two Fox gods watching over you, which really kicked ass hard.


I am not gonna say the game is perfect. Obviously you can see that it is an "older" game by now, since the graphics really are lackluster. All i can say is to mod it a bit. Helps a lot to make it look serviceable. (4k Texture mod with Reshade and Special K for the resolution itself, also adding V-Sync)

The game isn't released long yet for PC and i really hope the modding scene is picking up. Trust me. If enough players really get passionated about it, the modding community is going to make this the best Digimon Game we will have in a long time.

Cybersleuth was boring to me. Your partners in there feel like throwaway one time use Digimon often, since you get them so fast to what you want and then never change them, making it boring fast.
Having this system of your partner changing his form all the time makes it so much more fun to explore new ways to play the game.

Sadly we won't see much more official content updates for this game now, since it is obviously just a old port from the PS Vita from 2016. But that is why the modding community behind it would become so important. I doubt we gonna get a similar Digimon game again anytime soon. Most likely it is just back to the old 08/15 boring ass JRPG formula. (Don't get it how this Genre is still so popular after over 40 years, it has been done to death)

No. If you just play it for an hour, you barely get a chance to really see what the game has to offer. This is sadly the reason so many people dislike it, since they just think the Anime Formula is the actual real way to get your Digimon, which it isn't.
Many things the first Digimon World has done horribly wrong are gone in this new Digimon World. Best example are the stats getting revealed you need to aim for, if you want a specific Digimon. And it really isn't as hard as it seems to get them.
Later on it not just gets extremely easy to get those stats, but you also get literal blocks to ONLY get the Digimon you want.
Lifespan can be extended with items and even through just talking to NPC's. In other words you can keep your Digimon forever if you know what to do. (Chain Melon extends Lifetime by 24 hours, same as talking to two Digimon do later on.)

Give the game a fair chance. Past older looking graphics, it really is mostly your time you need to be ready to invest. The time you can play this game not just is pretty much limitless, but even if you just want to get through the story you have TONS of playtime ahead.
There is no "blazing" through the game unless you cheat.
Posted 30 April, 2023. Last edited 5 May, 2023.
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1 person found this review helpful
0.0 hrs on record
It does make the game 10 times as tedious. Stress and frustration gallore especially with the current bugs it has. (Oh so the needle was dead center on how much the pilot wanted? Well ♥♥♥♥ you! We not just make it even more hard to fuel up, making the needle jump around like you got hit over the head with a sledgehammer, but also even if you nailed it, it is still considered a fail.)
And then you actually would have failed and the pilot is like: "Hell that was perfect. Thanks."

Often the pilots also ask for way too much to get 1 ♥♥♥♥♥♥♥♥ beer from them. If i have to pay 10 beer to get one of them, something is really messed up there. Sorry, it is already bad enough that now i have to take care of two inventories. I don't get it why they had to do that. You constantly have to swap your gas station inventory with the airstrip inventory if you want to trade. Why can't it just access the gas station inventory as well? It makes no ♥♥♥♥♥♥♥ sense that i can easily swap over the airstrip inventory if i fill up my shelves, but not vice versa.

Yeah for what? 10 bucks? You can't be too pissy about it and there are fixes rolling in, but after nearly 2 years now, you would think they have learned from their first few mistakes.

Until they absolutely done something about the overtuned demands the pilots have and not just fix the already glitchy fueling system, but also stop letting the needled jump around like that...
Sorry. I can't recommend this DLC even for that price.

Update:
Since they absolutely did bring updates to it and fixed most of these issues i obviously also keep my promise on it to change my review. The only thing that right now still bothers me the most is the refueling of planes being such a mess. Again the needle is smack dab in the middle of the target and the pilot complains of awful work. But if i overshot the target, the pilot suddenly considers it to be a perfect job done.

Something that would help still on the early game is getting at least 1 employee more at the beginning so you have someone who takes off some more of the tedious tasks, giving you the chance to actually trade somewhat with the pilots.

All in all though now it is a pretty decent DLC. It adds new items. It adds a new feel to it, but per usual it also brings more to do. Keep that in mind if you buy it. Same like the Car Wash or the Ice Cream stand, you suddenly feel how much work it can be and can get overwhelming fast.

Regardless. I recommend it by now. Especially if you want to support the devs who obviously care about their work here.

P.S.
Please Drago.. give us more employee variants. 2-3 more females and males. (I want a all female workforce or all male workforce)
Posted 28 April, 2023. Last edited 30 April, 2023.
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A developer has responded on 29 Apr, 2023 @ 2:39am (view response)
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