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張貼於:2024 年 12 月 4 日 上午 11:15

搶先體驗版評論
Very quickly becomes a frustrating loop of needing to pay increasing amounts of taxes for merely existing in the game world, to getting mobbed by huge swarms of extremely anti-fun enemies in the randomly generated dungeons that delete your items and steal money from your inventory, permanently degrade your equipped gear until they actually increase the already ludicrous amounts of damage you take and then combo you to death with annoyingly designed status effects, all in the hopes of scrounging up enough useless junk to sell for barely enough money to pay the next round of taxes. You then start contracting some weird magic disease which punishes you for not progressing the story (in a sandbox adventure RPG), which pits you against some extremely hard boss encounters that you just aren't going to beat with your haemorrhaged inventory and minus three stone mace.

I'll be back in a year or two to see if this odd little title has improved (and to hopefully change this review into a positive one), which is a huge shame because I'm feeling really REALLY enamoured by the art style and overall theme of the game. If you're a big fan of old-school JRPGs and really enjoyed Dwarf Fortress's Adventure mode, then definitely add this to your wishlist and come back later but I can't recommend it at the moment, sadly.
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